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MegaGlest engine based games => Annex: Conquer the World => Topic started by: jammyjamjamman on 9 October 2017, 20:11:58

Title: UNOFFICIAL LINUX RELEASES! (working)
Post by: jammyjamjamman on 9 October 2017, 20:11:58

Unofficial Annex: Conquer the World Linux game files!


Motivation
The linux binaries for annex don't appear to work out of the box on newer linux distros, so I have created 2 new game packages; one created using filux's patch (https://forum.megaglest.org/index.php?topic=9815.0) and one using the megaglest 3.13 binary. I have compressed them into a .zip file, so they simply need decompressing and then they can be run using the "annex" script or "annex_mapeditor" script. I have only tested these on kubuntu 17.04, so it may not work on your linux distro. If they fail to run, try deleting the contents of the lib folder in annex, and copy the lib contents from a working copy of megaglest (v. 3.9.1 and/ or v. 3.13) into the annex lib folder.

Downloads

Version using filux's patch (recommended).
Download: https://drive.google.com/file/d/0B6f6q4mSdgpIS2lDRzBzc1I2dE0/view?usp=sharing (https://drive.google.com/file/d/0B6f6q4mSdgpIS2lDRzBzc1I2dE0/view?usp=sharing)
Difference from original:
Note: This version is compatible with the available headless server and all official Annex versions for online gameplay.

Version Based off Megaglest v3.13 (current version as of writing this).
Download: https://drive.google.com/file/d/0B6f6q4mSdgpIMV9FRUFQUWJUMDg/view?usp=sharing (https://drive.google.com/file/d/0B6f6q4mSdgpIMV9FRUFQUWJUMDg/view?usp=sharing)
Difference from original:
Note: This version is incompatible with the available headless server and all official forms of Annex for online gameplay.

Enjoy!  :)
Title: Re: UNOFFICIAL LINUX RELEASES! (working)
Post by: Ishmaru on 12 October 2017, 00:16:55
Thank you Jammyjammjamman for the updates!
Title: Re: UNOFFICIAL LINUX RELEASES! (working)
Post by: jammyjamjamman on 16 October 2017, 19:17:54
Thank you Jammyjammjamman for the updates!

No problem. Glad you're happy that I did this.  :D
Just another quick note, I corrected the xml tags using the find and sed commands. All the particle systems opened with <unit-particle-system> and closed with </resource-particle-system>, but now all of the particle systems use the <unit-particle-system> tag (including the particle systems for resources).