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Tools / Re: New Blender 2.9x G3D Exporter!
« on: 15 July 2021, 22:16:32 »
Maybe this setting?
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thx for this texture, maybe it use anyone. 
, sometimes look

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This faction/techtree is a try. Sometimes look.
, here sometimes a Testrender of a possible new unity for the second Faction. Still no Texture
, however, only 740 tries without weapons / tools.
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Isn't the recent versions of this mod found in the index of atze.megaglest.org/techtrees?

) that I want to do nobody.

It's not working for me , it says there is no factions then after I click play , it crashes.
This need a lot of stone, maybe you use a map with enough ressources. Have fun.
, nothing resist the, here a different unit. For the next version. 



Do you not like this infantery?
(first post)
Gameplay is better now, but not perfect. Im open for suggestion.


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Suggested retexturing request(s): ..., banner guards' armour (too team-colored)...
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BTW, shouldn't this thread be moved to mods threads?

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Edit: How about the Horseman (statue.g3d)? It's not there.
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Postscript:
Please tell me, anyone, how to submit screenshots here, or to the Glest Wiki, so I can give you my progress. I have lots to say here!
(tileset statue without plants)
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- MG has serious path finding problems with big units. Maybe you can shrink some more units a bit down so they fit to size 1 ? This will improve performance a lot which was an issue playing with many units.
Suggestion:
Make all vehicles a bit smaller
Raketenwagen Panzerwagen and Spaehwagen can maybe be size 1 units ?
If are still some building sites.
) 

The head-bangers, if that is true.