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MegaGlest / Re: MG Online Game World Record - 5000+ Concurrent Units
« on: 4 November 2019, 07:06:13 »
Good times
If you are a developer, please build MegaGlest on your own and get in touch to contribute (or post your patches on the forums).
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Good times
Try turning your *** brain on then, Discord is used by millions of everyday users, it's easy to install and easy to get invited to, no weird ip-adresses or anything, stop using your "old habit excuse", it's BS. If you want to get MG popular (which is what is needed for it to grow), the more exposure an open source project get's the more attractive it is to new and fresh developers, Stop pretending IRC is the answer to this. It's not casual user friendly, and your attitude to it is getting really annoying. Please take 5 seconds to read the post and think before replying with a reply we all have heard 1000 times before "herp derp, I've used IRC for so long, and I'm used to it so everybody should use it". Did you consider it's easy for people to share screenshots in it?, To share other discord servers when they have more in common with each other. Your mindset is so closed down and it's *** triggering me.
This is just some of the good reasons, and please use 5 seconds before posting a reply because I'm really tired of nonconstructive reply's.
The litterally _only_ thing you point out as valid is that there is 2 discords, But that is more of a management issue wich you could find out who the admins were of the servers fx, but no instead you come here with your *** IRC agenda trying to pitch IRC when clearly most casual people want and already use something better, and this same shit counts for mumble too, Yes it's open source and that's great, It's also *** trash to setup compared to discord.
I'm going to end my post here because I'm getting more mad by the minute.
If any of you reply with a***emojy im gonna lose my shit.

Hello guys! Haven't seen in forever, yeah?
Anyways, after reading up on Biel's "Proposed changes to Magic", I decided to make an easy proposal to what I think is the most under-powered faction, tech (https://forum.megaglest.org/index.php?topic=9904.0).
Tech is notoriously for being costly and inefficient early game. For instance, their infantry have similar starting stats as Romans, but Romans can produce every thing faster, cheaper, and eventually stronger. Tech inefficiency is only exacerbated by their slow production of units and construction of buildings. Therefore, the change I would to see is a decrease in the production time of all Barrack units by 25%.
.. totally forgot about taking screenshots early in the game because of all the heat 



@issh, what you discuss isn't unit-patrolling, but covered in this thread:
https://forum.megaglest.org/index.php?topic=9780.0









Me and Jammy tried it a bit later again and we failed 2 times :-/ .
I am such a noob playing romans
LOL funny to hear that coming from you boss




