first at all my congratulations for devs, this game is really cool.
Well here's my suggestion.
You need to add and fix some shortcuts because in rts games are important specifically in wars and the evolution of factions too.
i'm talking about of build shortcuts, and offensive defensive skills. In others rts that i have played they have shorcuts for any unit and builds and this is effective to advance fast in civilization ages, but in games like this units have skills and players need to move all units fast as possible to win in rts games.
I saw egypt faction priest have a heal skill then when i press this button and click in a terrain near my faction units or allies he go to heal any hurt unit i think this is a good use for recover forces in the end of a battle but the problem is when i send some priests at same time to heal near units aplying past explication only one make job, this skill don't have shorcut is necesary i think select all priest, press heal shorcut and click in terrain near units then i go to watch my workers or create more units, seconds later i send new units to agroup with full health units to battle again (very very important to heal expert, legendary, ancients etc.. units) i pay much attentions in that units to attack more powerfull enemies or tank they.
I think right click with selected battle unit is to move but when i send units with right click in any place and in their way appear enemies they ignore then i think is better if right click is used like A key in other words send A shortcut key to right click.
another sugges is with minimap, the shift key and right click works fine i press shift and right click in various place to set a route this is good for explore but is more effectively to use in minimap like aoe2 i press shift in selected explorer unit and press right clicks in all black minimap to find enemies, gold, stones etc...
At last to use shortcuts for all skills units, i have talked with titi about this and i suggest him to use alt + 1,2,3,4 depending of unit skills.
here a little example in aoe2
Glosary
H select urban center.
H,C create a villager
B build menu.
B,E Build house
B,I build mill.
B,B build barracks.
B,Z build wood camp
point . select villager with no job.
coma , battle unit with no job.
Exploring unit is considered battle unit so i have this secuence.
game start.
H,CCCCCCCCC (and receive a message with no more food xD) (select a villager with point shorcut) B,E Shift right click 3 times in terrain (select a villager with point shortcut) B,I right click near food (select a villager with shortcut key) B,Z right click near full trees place (select a explorer with coma shorcut) shift right click in all minimap. all this in three or four seconds meanwhile new villagers appear.
Sorry my bad english