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Messages - Menrock

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MegaGlest / Megaglest steam and donations
« on: 7 November 2018, 23:30:49 »
Long time since i played this game hehehe i saw on steam so i came here to ask about donations, i had a lot of fun playing online and egypt priest are the best unit that's all.

Sometimes i install the game to remember and play some singleplayer wars, btw magic faction is still weak?

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MegaGlest / Re: Network lag
« on: 29 July 2012, 04:25:36 »
That change will fix my short freeze problems? im waiting to play again :P

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MegaGlest / About tcp send receive delay that cause freezes
« on: 11 June 2012, 22:25:37 »
I had some short freezes when i play megaglest online.

I reported this problem on irc chat and staff said was because tcp have some dead time while send/receive packages that cause freeze.

My answer is there's any solution? i can't increase my internet speed but i can play a lot of games without problems.

For example i play dc universe online, europe server and runs fine.

League of legends europe server  with 160 ms and runs fine.

Dead island with spanish friend (he host) without any problem no freeze no odd problems.

I have dual core 3.20 ghz 4 gb ram ati hd 4890.

Hope can find a solution i like this game a lot.

Oh 1 more thing tried linux version too.

Sorry my english is basic =/ im from Venezuela thats why im having this problem.

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MegaGlest / Map mark suggestion
« on: 4 November 2010, 21:13:09 »
I love this game :D

I suggest to mark some positions to call ally atentions this is a important funtion to coordinate attack and defense with teams and to show gold or enemy bases and more.

Bassicaly is add a hotkey or a screen button i dont know which best for dev and when player click on ground then all ally players minimap show the mark and the game play a sound to call their attention.

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General discussion / Re: Shortcuts and others suggestion
« on: 21 October 2010, 13:36:49 »
For multiple skills maybe alt + 1 or alt + 2... alt + 0 can be use for this

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General discussion / Shortcuts and others suggestion
« on: 20 October 2010, 23:25:52 »
first at all my congratulations for devs, this game is really cool.

Well here's my suggestion.

You need to add and fix some shortcuts because in rts games are important specifically in wars and the evolution of factions too.

i'm talking about of build shortcuts, and offensive defensive skills. In others rts that i have played they have shorcuts for any unit and builds and this is effective to advance fast in civilization ages, but in games like this units have skills and players need to move all units fast as possible to win in rts games.

I saw egypt faction priest have a heal skill then when i press this button and click in a terrain near my faction units or allies he go to heal any hurt unit i think this is a good use for recover forces in the end of a battle but the problem is when i send some priests at same time to heal near units aplying past explication only one make job, this skill don't have shorcut is necesary i think select all priest, press heal shorcut and click in terrain near units then i go to watch my workers or create more units, seconds later i send new units to agroup with full health units to battle again (very very important to heal expert, legendary, ancients etc.. units) i pay much attentions in that units to attack more powerfull enemies or tank they.

I think right click with selected battle unit is to move but when i send units with right click in any place and in their way appear enemies they ignore then i think is better if right click is used like A key in other words send A shortcut key to right click.

another sugges is with minimap, the shift key and right click works fine i press shift and right click in various place to set a route this is good for explore but is more effectively to use in minimap like aoe2 i press shift in selected explorer unit and press right clicks in all black minimap to find enemies, gold, stones etc...

At last to use shortcuts for all skills units, i have talked with titi about this and i suggest him to use alt + 1,2,3,4  depending of unit skills.

here a little example in aoe2

Glosary

H select urban center.

H,C create a villager

B build menu.

B,E Build house

B,I build mill.

B,B build barracks.

B,Z build wood camp

point . select villager with no job.

coma , battle unit with no job.

Exploring unit is considered battle unit so i have this secuence.

game start.

H,CCCCCCCCC (and receive a message with no more food xD) (select a villager with point shorcut) B,E Shift right click 3 times in terrain (select a villager with point shortcut) B,I right click near food (select a villager with shortcut key) B,Z right click near full trees place (select a explorer with coma shorcut) shift right click in all minimap. all this in three or four seconds meanwhile new villagers appear.

Sorry my bad english  ;)


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