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Messages - GunChleoc

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1
Feature requests / Re: Simple Water Waves
« on: 4 May 2019, 19:09:52 »
The videos look good :)

2
Off topic / Widelands
« on: 4 May 2019, 18:59:56 »
Widelands Build 20 Released

The Widelands Development Team is proud to announce the immediate availability of Widelands Build 20. Widelands is a free, cross-platform economy strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world.

Since the previous release, we have implemented over 400 features, code cleanups and bug fixes. Build 20 features a new tribe – the Frisians – as well as four new campaign scenarios and a new “Barracks” building for recruiting soldiers. Also, the AI has been rewritten to use a genetic algorithm. The user interface comes with new features that make it easier to use, like map zoom, dropdown menus, a new ships list, and improved keyboard navigation. Build 20 also continues the behind the scenes cleanup, polish and modernization that was started with Build 19. There have been additional improvements to the stability and performance, as well as numerous bug-fixes.

Full announcement on Widelands Homepage

3
MegaGlest / Re: [NEW Gold resource texture]
« on: 30 August 2017, 19:48:04 »
The green is definitely too lush for the desert terrain, so without would indeed be better.

4
MegaGlest / Re: [NEW Gold resource texture]
« on: 30 August 2017, 09:58:03 »
Yep, looks much better :)

5
I'm mostly busy with Widelands, but I've also started to contribute a bit of i18n-related code to Wesnoth and Valyria Tear and am learning git in the process. Bazaar is so much easier to learn, but too unmaintained these days.

And of course translating a couple of projects - I always have a few going at the same time, so I can skip between them according to my mood. The latest additions to the list are Valyria Tear and MuseScore. 1,213 of 20.22k words done, hey-ho.

6
How about having them attack when they are a minimum distance away from the building?

7
MegaGlest / Re: game description for steam
« on: 15 March 2017, 10:26:19 »
Quote
Those who enjoy single-player games will also find MegaGlest a very enjoyable game.

This has "enjoy" twice. "Those who" ... "like"? "prefer"? "are looking for"?

8
Feature requests / Re: record games
« on: 13 March 2017, 16:09:06 »
The way we handle that problem in Widelands is to record the software version with the replay file and show it on the replay selction screen. So the user can see if the replay will still work or not.

9
MegaGlest / Re: installers to test
« on: 8 March 2017, 10:35:39 »
No problems on Windows 7.

10
Off topic / Re: Kallen 3d
« on: 19 December 2016, 09:19:52 »
I gave it a quick spin on Windows with Firefox - seems to work fine. The things that need doing most to make it easy to play:

  • Use white font colour for the controls list, the black is almost impossible to read. Make it easy to get that list back on screen.
  • I found that I was too lazy to try to remember the hotkeys, so think about which of these actions can have toolbar buttons too.
  • Increase the walking speed or slow down the animation speed - the character is sort of running in place when he walks.

11
Off topic / Re: Kallen 3d
« on: 19 December 2016, 09:18:26 »
I gave it a quick spin on Windows with Firefox - seems to work fine. The things that need doing most to make it easy to play:

  • Use white font colour for the controls list, the black is almost impossible to read. Make it easy to get that list back on screen.
  • I found that I was too lazy to try to remember the hotkeys, so think about which of these actions can have toolbar buttons too.

12
Off topic / Widelands
« on: 12 November 2016, 12:46:55 »
Seems like this is RTS games release week - 0 A.D, a new development version of Battle for Wesnoth, and now Widelands as well. We have just released Build 19 :)



Widelands is a free, open source real-time buildup strategy game with single player campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

You are the regent of a small clan. Your task is to build an ever growing settlement. Every member of your clan will do his or her part to produce more resources to further this growth.

Widelands offers a single-player mode with campaigns that tell stories of the tribes and their struggle in the Widelands universe. However, settling really starts when you unite with friends over the Internet or LAN to build up new empires together – or to crush each other in the dusts of war. Widelands also offers an artificial intelligence to challenge you.

https://www.youtube.com/watch?v=rXD93g7J11g

Homepage

13
I have been running phpBB for many years now. It has converters for SmF available:

https://www.phpbb.com/community/viewtopic.php?f=65&t=1641375&start=0

Starting from version 3.1, they have replaced the mod system with an extension system, so adding/removing the features you want has become a lot easier now.

Customizing the style will be the one thing that's fiddly and tome consuming, since you will have to work directly on the .css. We could pick any dark background theme as a starter though and add the theme later.

14
Feature requests / Re: [8]Case sensitivity for windows too
« on: 6 June 2016, 13:01:25 »
I seem to remember reading somewhere that best practices are as follows:
  • When loading, assume that filenames are case-sensitive
  • When saving, assume that filenames are case-insensitive
And of course don't ship files with the game that might confuse Windows.

15
Closed bug reports / Re: Errors raised from data
« on: 6 June 2016, 12:59:13 »
Sounds like a good plan :)

16
Closed bug reports / Re: Errors raised from data
« on: 4 June 2016, 12:17:04 »
Maybe a popup displaying the error, then after the user clicks OK, return to the main menu? Distinguishing the messages does make sense.

17
Off topic / Re: 2015 FOSS game round-up
« on: 11 January 2016, 14:31:30 »
Here's a list of the games that I or my fellow Gaelic localizer have translated / am translating. Most of them are multi-platform:

0 A.D. - Real-time strategy - A free, open-source game of ancient warfare.

Enigma - Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock'n'Roll on the Amiga.

Freeciv - A Free and Open Source empire-building strategy game inspired by the history of human civilization.

Frogatto & Friends - A platformer/adventure game. The game itself costs a bit of money, but the engine is open source.

Flare engine - RPG

Hedgewars - Hedgewars is a turn based strategy, artillery, action and comedy game, featuring the antics of pink hedgehogs with attitude as they battle from the depths of hell to the depths of space

Lichess - Online Chess

LinCityNG - City builder

M.A.R.S. - A ridiculous shooter

Me & My Shadow - A free libre puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone.

Neverball & Neverputt - 3D dexterity/puzzle game

OpenTTD - Build a transport network

Pingus - A free Lemmingstm-like puzzle game

Pioneer - Space simulator

PokerTH - Texas Hold 'em poker

Scrabble 3D - 3D Scrabble

SuperTuxKart - 3d Kart racer

Battle for Wesnoth -  A free, turn-based tactical strategy game with a high fantasy theme

Widelands - Real-time strategy economy building game

18
Off topic / Re: tree models
« on: 7 January 2016, 10:48:58 »
Sorry, I don't know how to use Blender and I have no time to learn.

19
Off topic / Re: tree models
« on: 6 January 2016, 13:04:38 »
This might help: How to create lowpoly trees with Blender 3D. 0AD's artwork is released under a Creative Commons license, so it might be compatible.

20
Closed bug reports / [Fixed] Source string bugs
« on: 30 November 2015, 15:27:35 »
Key:
    DESCRIPTION
Resource:
    filux's adv. benchmark - prerelease, not yet available for public testing

loose -> lose

Key:
    Brief1
Resource:
    Benchmark

loose -> lose

21
Off topic / Re: Planetbase: another game from the Glest creators
« on: 19 October 2015, 10:11:05 »
Congratulations on the release :)

22
The log file posted here is from my own system, actually, which runs Megaglest just fine. I can't reproduce the problem now, maybe it only happens with a fresh install?

23
MegaGlest / Re: Problem with text
« on: 27 July 2015, 07:56:11 »
I did some testing - this is definitely a bug in Megaglest :(

Until this is fixed, you won't be able to play in Russian. In order to get a different language, go to %appdata%/megaglest and edit glestuser.ini. Replace Lang=russian with Lang=english.

I have posted a bug report.

24
To reproduce the crash, go to the Options, change the language to Russian, hit "Save".

OS: Windows 7, 64 bit.

Megaglest version 3.11.1 for Windows, release downloaded off the homepage.

Log files and error message

Related forum topic

25
MegaGlest / Re: Problem with text
« on: 26 July 2015, 14:02:55 »
Where did you install Megaglest? I know from a different project that they have problems with non-ASCII characters in the file path. Try installing to C:\Megaglest to see if it helps.

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