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Messages - thdgaming

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1
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 10 August 2018, 08:49:46 »
The mod is ZetaGlest and MegaGlest compatible  :)

2
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 7 August 2018, 12:47:58 »
Now the Zombie_invasion mod is part of the ZetaGlest project. It is downloadable from github at this link : https://github.com/ZetaGlest/zombie_invasion

3
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 28 June 2018, 19:53:16 »
A new version is available. You can download on my Google Drive here : https://drive.google.com/file/d/1ieeiGWdTMMdf1W2R7dn9O8of8YXmghz5/view

4
Mods / Re: Editor for custom factions
« on: 5 May 2018, 13:05:39 »
Hey, I read about your project and I am interested in. Where can I download the program ?

5
Mods / Re: Speedglest!
« on: 26 August 2017, 13:19:33 »
That's a good project, you should join the discord channel of MegaGlest https://discord.gg/shQsX5. I will probably make a video of your mod when it will be finished, my YouTube channel : https://www.youtube.com/watch?v=UCGD3F1z0F0
Hope you will make the video with me ;)

6
Mods / Re: Speedglest!
« on: 26 August 2017, 12:29:51 »
I support your project and I wait for the final version ;)

7
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 20 February 2017, 22:02:10 »
Thanks for your help. I cannot place my project on GitHub because I don't have 18 years old and that's is not a very good project. But I think if I start a new version of MegaGlest that will be interessant to share !  :thumbup:
If you want to work faster with me, please contact me linuxplayercr@gmail.com.

8
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 20 February 2017, 10:39:33 »
 Thanks, I gonna try letter  :thumbup:

9
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 19 February 2017, 22:14:47 »
I have tried, however my main PC stay with that errors. Thanks for your help, I wanna try to fix as fast as I can 😉

10
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 19 February 2017, 17:18:04 »
I had a problem with the pack, the size... I need to correct it but I can't, can someone suggest me a way to remove some folders of units in the factions ?  :(

11
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 18 February 2017, 22:57:56 »
That's interressant, I will correct it as soon as I can  :thumbup:  :) In 48 hours max I promise

12
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 18 February 2017, 22:50:36 »
I don't have this problem, I actually run megaglest on Linux Mint 18 cinnamon 64bit but I need to check. I don't know how to fix it 😅

13
You had a good idea, I support you and I wish developers gona make it too  :) :thumbup:

14
Feature requests / Re: record games
« on: 4 December 2016, 21:24:27 »
I think it's a good idea, and I just have a new. When the record's finished, we can use a separate software for make a film, like a blender fork. But I know it can be super hard to develop, so I don't want to say to the developers : "Make it ! I need !" this is just another idea.
It can be mgr-studio project but, I don't know if another one want it.

Sorry for my bad english

15
Closed feature requests / Re: Feature for maps
« on: 4 December 2016, 21:16:00 »
Can we had some other things, like bridges ? Or traps in the map, just for fun or for ... oh I need to sleep.

16
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 27 October 2016, 19:52:08 »
Yes I have, but I don't play with it, I don't like
I used Spring tileset
I work on another version with a different gameplay

17
Maps, tilesets and scenarios / Re: Maps
« on: 27 October 2016, 13:31:33 »
Le lien envoie vers le dossier MegaGlest de Google Drive où j'ai mis tout mes mods et mes cartes
The link send you to the MegaGlest folder in Google Drive where I post all my things

18
Maps, tilesets and scenarios / Re: Maps
« on: 27 October 2016, 13:28:17 »
Yes all maps are different, but some maps have similar things because I am not good and I use maps for create other maps
Sorry if my answer was late

19
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 27 October 2016, 13:19:23 »
If you want to try with another way, click on this link
https://drive.google.com/open?id=0B6xRarshdokBeHFCaU56ZHNIOHM
You can download all my maps and all my mods

20
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 27 October 2016, 13:09:38 »
You need to click on the new link, the first link is not good.

21
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 27 October 2016, 12:38:41 »
You need to accept the download, google cannot analyse the file so they don't recommend to download it  :|

22
Mods / Re: Zombie Invasion (faction/techtree for MG)
« on: 27 October 2016, 12:35:35 »
Sorry, I just made chit
Here a valaible link, with an update : https://drive.google.com/open?id=0B6xRarshdokBRVh5VG0wS0Y0cnc
It's in a tar.gz archive, just click download like in this image
https://drive.google.com/open?id=0B6xRarshdokBY0FDTGhNejFZTmc

23
Mods / Zombie Invasion (faction/techtree for MG)
« on: 22 October 2016, 17:53:03 »
Je viens de créer le mod Zombie Invasion basé sur le mc_pack.
I have created the Zombie Invasion pack based on the mc_pack.

Here the download link :
https://drive.google.com/open?id=0B6xRarshdokBYk83dUhUQmRoTDA

And the loading screen :
https://plus.google.com/u/0/photos/photo/100612302222048646439/6344346413947938370?icm=true

C'est juste un mod pour produire des zombies à l'infini mais je n'ai pas fait un gros travail non plus, j'ai juste édité des fichiers xml et des images avec Gimp.
It's just a mod for produce infinited zombies but I don' t work hard, I have just edited xml and images.

Qu'est ce que vous en pensez ?
What do you think about that ?

24
Closed feature requests / Feature for maps
« on: 20 October 2016, 17:27:23 »
Can we create real 3D maps just like Heartstone or another game with bridges models or another thing ?

25
Mods / armies of the old world
« on: 31 August 2016, 14:55:15 »
I had the battlemages to the factions armies of the wastes : you can summon battlemages with the summoner
https://drive.google.com/open?id=0B6xRarshdokBbWxNTjhhbnhPZmc

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