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MegaGlest / Re: Svn mg slower than the stable version
« on: 10 June 2013, 20:17:10 »
another report: win7 64 bit home
processor: B940*
ram: 6 Giga (2+4)
-tested 3 times on Benchmark scenario:
Graphics: intelHD 3000
3.7.1 avg update: 39, render 15 (lubuntu 12.04 3.7.1 - 39/29)
3.8.1 (4408) avg update: 39, render 11 (lubuntu 12.04; svn 4412 - 39/29)
Graphics: nvidia MX 520
3.7.1 avg update: 39, render 33-43 (lubuntu 3.7.1 -39/51)
3.8.1 (4408) avg update: 39, render 22-23 (lubuntu svn 4412 -39/46)
*comparision chart B940 vs i3 here
my glestuser.ini
processor: B940*
ram: 6 Giga (2+4)
-tested 3 times on Benchmark scenario:
Graphics: intelHD 3000
3.7.1 avg update: 39, render 15 (lubuntu 12.04 3.7.1 - 39/29)
3.8.1 (4408) avg update: 39, render 11 (lubuntu 12.04; svn 4412 - 39/29)
Graphics: nvidia MX 520
3.7.1 avg update: 39, render 33-43 (lubuntu 3.7.1 -39/51)
3.8.1 (4408) avg update: 39, render 22-23 (lubuntu svn 4412 -39/46)
*comparision chart B940 vs i3 here
my glestuser.ini
Code: [Select]
; === propertyMap File ===
AnimatedTilesetObjects=0
AutoLocaleLanguageDetect=false
ChatStaysActive=1
ColorBits=32
DisableLuaSandbox=0
DisableScreenshotConsoleText=0
EnableTextureCompression=0
EnableVideos=0
FactorySound=OpenAL
Filter=Trilinear
FilterMaxAnisotropy=1
FogOfWarSmoothing=false
FogOfWarSmoothingFrameSkip=5
FontSizeAdjustment=0
GammaValue=1.0000000000000000
Lang=english
LastSavedGame=
MapPreview=1
MaxLights=1
MouseMoveScrollsWorld=1
NetPlayerName=carolinus
No2DMouseRendering=0
PrivacyPlease=1
RainEffect=0
RainEffectMenu=0
ScreenHeight=600
ScreenShotFileType=jpg
ScreenWidth=900
;SelectionType=frustum
ServerIp=
ShadowTextureSize=256
Shadows=Disabled
SoundVolumeAmbient=0
SoundVolumeFx=80
SoundVolumeMusic=0
Textures3D=0
TilesetParticles=0
TimeDisplay=1
UnitParticles=0
VisibleHud=1
Windowed=1


