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Messages - Trappin

#1
Four times someone has hacked/reported my archive.org megaglest/gest maps accounts via DCMA for copyright infringements.

I can literally compel Internet Archive via small claims court to identify the criminal faking DCMA complaints against my Megaglest map uploads. I will file in San Francisco. I bloody lived there for 30 years. My neighbor is a cranky general purpose lawyer. I will win a monetary harassment finding against you - no matter where you live.

NEW: Google Wins Lawsuit Against Scammer Who 'faked' DMCA takedowns.
#2
What are the yellow squares with black centers? An object not listed on my map editor, or something related to map height?

Why would a walkable water object have a yellow perimeter color?

#19
Java Wedge
3 Player versus 5 CPU map

Features: difficult to navigate large unit groupings. Hard to maneuver 2x sized units. CPU armies congregate at the border wall (intended). CPU units may get stuck in the narrow maze pathing in the mid-map extreme east and west gold and ore fields, though it doesn't often happen. The mother-lode gold/ore fields are a cheat favoring the Player faction. I am considering placing trees (three) - which will need to be harvested - to unlock/open the road to the mother lode area.

Ranged and AOE attacks dominate at the border.

I will likely modify this map to relieve player-sided unit movement and maneuver at the border wall under a different map name.

https://archive.org/download/megaglest-map-depository/java_wedge.mgm