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26
Mods / Glest Community Development Monthly - Issue 39
« on: 11 March 2011, 09:44:09 »
Welcome to the thirty-ninth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forums (usually for things that can be downloaded or a screenshot of progress). Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 April 2011 (GMT+10).

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- MegaGlest and Glest Advanced Engine teams had meeting to discuss merging code. https://forum.megaglest.org/index.php?topic=6577.msg68508#msg68508

2011 (February - March)
11 March
- Ishmaru shows Chasm. https://forum.megaglest.org/index.php?topic=6517.msg68755#msg68755
- Mr War show ship progress. https://forum.megaglest.org/index.php?topic=6404.msg68716#msg68716
10 March
- ChupaReaper shows first Frost units. https://forum.megaglest.org/index.php?topic=5394.msg68673#msg68673
08 March
- ChupaReaper shows Unicorns. https://forum.megaglest.org/index.php?topic=6570.msg68555#msg68555
- Ksbdude makes a mix of Magic and Dark Magic factions. https://forum.megaglest.org/index.php?topic=6654.msg68611#msg68611
07 March
- MuwuM shows Giant Tortoise. https://forum.megaglest.org/index.php?topic=6570.msg68555#msg68555
06 March
- MuwuM shows incubator. https://forum.megaglest.org/index.php?topic=6570.msg68529#msg68529
05 March
- MuwuM shows Termite Mound. https://forum.megaglest.org/index.php?topic=6570.msg68464#msg68464
- Eliminator uploads Weather mod. https://forum.megaglest.org/index.php?topic=6355.msg68498#msg68498
- Mr War shows Cloud Galley concept art. https://forum.megaglest.org/index.php?topic=6404.msg68465#msg68465
- Mr War shows War Kite. https://forum.megaglest.org/index.php?topic=6404.msg68455#msg68455
- MuwuM shows Battle Tortoise. https://forum.megaglest.org/index.php?topic=6570.msg68413#msg68413
- Conzar interviews Zoythrus. https://forum.megaglest.org/index.php?topic=6631.msg68403#msg68403
01 March
- ChupaReaper shows new logos for Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg68325#msg68325
28 February
- John.d.h releases Project Green 0.2. https://forum.megaglest.org/index.php?topic=6582.msg68226#msg68226
27 February
- Mr War shows fighter kite concept art and model. https://forum.megaglest.org/index.php?topic=6404.msg68183#msg68183
- Muwum shows Lizman units. https://forum.megaglest.org/index.php?topic=6570.msg68201#msg68201
26 February
- Mr War shows concept art for Imperial Cruiser. https://forum.megaglest.org/index.php?topic=6404.msg68115#msg68115
25 February
- ElmiNator creates Lord of the land scenario. https://forum.megaglest.org/index.php?topic=6607.msg67972#msg67972
24 February
- Wciow shows unit for Orcs faction. https://forum.megaglest.org/index.php?topic=5171.msg67951#msg67951
- Weedkiller shows units for Orcs faction. https://forum.megaglest.org/index.php?topic=5171.msg67932#msg67932
23 February
- ChupaRepear shows Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg67853#msg67853
- Ultifd makes wikia page for Undead faction. https://forum.megaglest.org/index.php?topic=5985.msg67839#msg67839
- Ultifd makes wikia page for Elves faction. https://forum.megaglest.org/index.php?topic=3944.msg67825#msg67825
- Ultifd makes wikia page for Woodsmen faction. https://forum.megaglest.org/index.php?topic=4313.msg67824#msg67824
20 February
- John.d.h releases Project Green v0.1. https://forum.megaglest.org/index.php?topic=6582.msg67637#msg67637
19 February
- ChupaReaper shows Valkeries image. https://forum.megaglest.org/index.php?topic=5394.msg67571#msg67571
- Hagekura releases Japanese faction v0.81a. https://forum.megaglest.org/index.php?topic=6103.msg67549#msg67549
16 February
- MuwuM shows Lizman faction. https://forum.megaglest.org/index.php?topic=6570.msg67384#msg67384
15 February
- ChupaReaper shows some Necribus images. https://forum.megaglest.org/index.php?topic=5394.msg67355#msg67355
12 February
- Mr War releases an alpha of Imperial faction. https://forum.megaglest.org/index.php?topic=6404.msg67196#msg67196
- Hailstone posts GCD 38. https://forum.megaglest.org/index.php?topic=6554

Edit: Fixed up chasm spelling.

27
General discussion / Disable Intro?
« on: 8 March 2011, 00:10:48 »
Anyone mind if I disable the intro? All it really does is show the glest.org website url which can be seen from the about menu. I prefer to go straight to the menu.

28
General discussion / GAE-devel Mailing List Spam
« on: 3 March 2011, 23:03:07 »
It seems one of the previous poster's emails was hijacked by a malicious user. I've put the email into needing moderation before accepting a post. The list has been put into "Emergency moderation of all list traffic".
(click to show/hide)
Do not click on the link sent by P. R. if you received the email. It has been excluded from the archives.

30
Feature requests / Stat symbols instead of words
« on: 27 February 2011, 00:23:56 »
Would the use of 'stat symbols' help? Basically instead of saying Attack/Damage display a small image of a sword, instead of defence have a small shield icon, etc.
Ticket 310

31
Translations / UTF-8 Support and Font Rendering
« on: 13 February 2011, 09:15:19 »
To help me with adding support for unicode how many additional characters after ASCII would be approximately needed for different languages?

Edit: Changed subject

32
Mods / Glest Community Development Monthly - Issue 38
« on: 12 February 2011, 00:08:59 »
Welcome to the thirty-eighth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress). Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 March 2011 (GMT+10).

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- Conzar interviews Ishmaru. https://forum.megaglest.org/index.php?topic=6524.msg66802#msg66802

2011 (January - February)
11 February
- Hagekura gives an update about his Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg67157#msg67157
- ElimiNator shows Aztec faction. https://forum.megaglest.org/index.php?topic=6482.msg67147#msg67147
8 February
- ElimiNator uploads beta of Greek faction. https://forum.megaglest.org/index.php?topic=6112.msg66926#msg66926
4 February
- Ishmaru releases Annex Conquer The World. https://forum.megaglest.org/index.php?topic=6517.msg66705#msg66705
2 February
- ChupaReaper shows faction symbol for Gians. https://forum.megaglest.org/index.php?topic=5394.msg66605#msg66605
- Titi releases Mega Glest 3.4.0. https://forum.megaglest.org/index.php?topic=6506
1 February
- Ultifd tweaks Ally Resist map. https://forum.megaglest.org/index.php?topic=6510.msg66549#msg66549
- Drogon223 shows model. https://forum.megaglest.org/index.php?topic=6473.msg66454#msg66454
31 January
- Will shows terrain under building. https://forum.megaglest.org/index.php?topic=6343.msg66436#msg66436
30 January
- Olaus releases techtree-flowchar v0.5. https://forum.megaglest.org/index.php?topic=6400.msg66398#msg66398
27 January
- Tiger shows dart thrower and elephant for Africa faction. https://forum.megaglest.org/index.php?topic=4518.msg66235#msg66235
25 January
- Drogon223 shows heat ray tower stalk model. https://forum.megaglest.org/index.php?topic=6473.msg66086#msg66086
- Mr War shows tech tree for Imperial faction. https://forum.megaglest.org/index.php?topic=6404.msg66096#msg66096
24 January
- ElimiNator updates Vbros pack 4. https://forum.megaglest.org/index.php?topic=4511.msg66060#msg66060
- Sir Dog shows concept art for A third race of bugs. https://forum.megaglest.org/index.php?topic=6186.msg65989#msg65989
- Mr War shows land ship war-machine. https://forum.megaglest.org/index.php?topic=6404.msg66002#msg66002
19 January
- Mr War shows models. https://forum.megaglest.org/index.php?topic=6404.msg65826#msg65826
17 January
- Psychedelic_hands shows concept art for Constellus. https://forum.megaglest.org/index.php?topic=6027.msg65752#msg65752
16 January
- Weedkiller shows Orc models. https://forum.megaglest.org/index.php?topic=5171.msg65710#msg65710
- Hagekura releases Japanese faction v0.80a. https://forum.megaglest.org/index.php?topic=6103.msg65707#msg65707
12 January
- Mapmaster makes 3 island maps. https://forum.megaglest.org/index.php?topic=6433.msg65497#msg65497
11 January
- Hailstone posts GCD 37. https://forum.megaglest.org/index.php?topic=6422.msg65407#msg65407

33
General discussion / Concise Lua Binding
« on: 17 January 2011, 21:30:37 »
I've been looking at ways to bind a C++ function so it can be called from Lua. Instead of needing to create a static function and manually organise the lua arguments to call a C++ method I've been able to reproduce the same thing in two lines. I'm not sure how this method compares with the binding libs but this is small code and can be customised to fit in with GAE.

Here's an example of the usage:

Code: [Select]
class Gui {
public:
void displayText(string text) {
cout << text << "\n";
}

static Gui* getInstance() {
if (!thisPtr)
thisPtr = new Gui();
return thisPtr;
}

private:
lua_State* L;
static Gui *thisPtr;
};

Gui *Gui::thisPtr = 0;

class ScriptManager {
public:
void setState(lua_State* state) { L = state; }

static ScriptManager* getInstance() {
if (!thisPtr)
thisPtr = new ScriptManager();
return thisPtr;
}

void registerLuaFunctions() {
lua_register(L, "Gui_displayText", displayText);
}

private:
lua_State* L;
static ScriptManager *thisPtr;

// Lua Call Bindings
mbind_noret(Gui, displayText, string)
};

ScriptManager *ScriptManager::thisPtr = 0;

In this example mbind_noret (method bind with no return value) macro is called to setup the lua arguments and the static luafunc for displayText in Gui. Then lua_register registers the static function. At the moment classes with methods to bind need to have getInstance method and be a singleton. I'll post the other code when I'm not so tired.

34
Off topic / Gest
« on: 15 January 2011, 00:44:52 »
From wordsmith.org:

gest or geste

PRONUNCIATION:
(jest)

MEANING:
noun: A tale, especially of someone's notable adventures or exploits.

ETYMOLOGY:
From Old French geste (exploit), from Latin gesta (exploits), past participle of gerere (to carry on, perform). The word jest (joke) arose as a spelling variant of gest. Earliest documented use: Before 1300.

35
Mods / Glest Community Development Monthly - Issue 37
« on: 11 January 2011, 13:37:43 »
Welcome to the thirty-seventh issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress). Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 February 2011 (GMT+10).

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:

2010 (December - January)
10 January
- Titi makes center_castle map. https://forum.megaglest.org/index.php?topic=6421.msg65378#msg65378
09 January
- Mr War shows model. https://forum.megaglest.org/index.php?topic=6404.msg65318#msg65318
- Kris shows some models. https://forum.megaglest.org/index.php?topic=6419.msg65345#msg65345
08 January
- Wciow releases Undead faction v3. https://forum.megaglest.org/index.php?topic=5985.msg60154#msg60154
07 January
- Ultifd shows Roman faction. https://forum.megaglest.org/index.php?topic=5639.msg65153#msg65153
02 January
- Psychedelic_hands shows tank images. https://forum.megaglest.org/index.php?topic=6027.msg64856#msg64856
31 December
- Omega shows UNATF image. https://forum.megaglest.org/index.php?topic=3802.msg64779#msg64779
30 December
- Ultifd shows videos of Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg64758#msg64758
28 December
- ElimiNator shows weather mod. https://forum.megaglest.org/index.php?topic=6355.msg64686#msg64686
- Hagekura details development progress. https://forum.megaglest.org/index.php?topic=6103.msg64664#msg64664
25 December
- -Archmage- releases Revision 2 of Christmas tileset. https://forum.megaglest.org/index.php?topic=6339.msg64598#msg64598
- Zoythrus releases Constellus v1.0. https://forum.megaglest.org/index.php?topic=6027.msg64591#msg64591
24 December
- Wciow mentions new units of Undead faction. https://forum.megaglest.org/index.php?topic=5985.msg64561#msg64561
- Ultifd makes a video of Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg64577#msg64577
23 December
- Olaus makes a translation tool. https://forum.megaglest.org/index.php?topic=6336.msg64514#msg64514
21 December
- Hagekura shows Temple. https://forum.megaglest.org/index.php?topic=6103.msg64408#msg64408
19 December
- Omega makes a tutorial for creating map screenshots. https://forum.megaglest.org/index.php?topic=6315.msg64329#msg64329
18 December
- Ultifd uploads Swamp Islands map. https://forum.megaglest.org/index.php?topic=6187.msg64315#msg64315
- Tiger releases Africa faction. https://forum.megaglest.org/index.php?topic=4518.msg64295#msg64295
16 December
- Trapping updates Karningul v1.0 final build. https://forum.megaglest.org/index.php?topic=6141.msg64205#msg64205
- Hagekura uploads new version of Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg64203#msg64203
13 December
- Notsogood's friend made some maps. https://forum.megaglest.org/index.php?topic=6290.msg64099#msg64099
- Hagekura shows samurai model. https://forum.megaglest.org/index.php?topic=6103.msg64051#msg64051
12 December
- Silnarm releases Glest Advanced Engine 0.3.2. https://forum.megaglest.org/index.php?topic=6283.msg63998#msg63998
- Hagekura shows samurai with armour. https://forum.megaglest.org/index.php?topic=6103.msg63942#msg63942
- Zoythrus released Constellus v1.2. https://forum.megaglest.org/index.php?topic=6027.msg63996#msg63996
11 December
- Hailstone posts GCD 36. https://forum.megaglest.org/index.php?topic=6140.msg62322#msg62322

36
General discussion / XML Reference
« on: 21 December 2010, 02:34:26 »
I think there is a need for a faction that is separate from Magic and Tech that can serve as a reference and testbed for GAE features. I thought about calling it Shibboleth (see http://en.wikipedia.org/wiki/Shibboleth and http://www.ruf.rice.edu/~kemmer/Words/shibboleth.html). I haven't done anything yet, just putting the idea out there.

Edit: Changed the title to better reflect the topic. It's more generic than just a reference faction now.

37
General discussion / Teleport Command
« on: 26 November 2010, 01:59:59 »
I've implemented a basic teleport command in trunk rev. 959. The xml is almost the same as a move command. The only essential change needed is to make the type 'teleport'.

38
Mods / Glest Community Development Monthly - Issue 36
« on: 11 November 2010, 12:14:37 »
Welcome to the thirty-sixth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 January 2011 (GMT+10).

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

The next issue is scheduled for 11 January 2011 (GMT+10).

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- Ultifd becomes moderator. https://forum.megaglest.org/index.php?topic=5149.msg63432#msg63432

2010 (November - December)
09 December
- Notsogood made a new version of 3 player map. https://forum.megaglest.org/index.php?topic=6075.msg63856#msg63856
08 December
- Notsogood makes some maps. https://forum.megaglest.org/index.php?topic=6259.msg63762#msg63762
06 December
- Hagekura shows fixed arquebuser's animation and muzzleflash. https://forum.megaglest.org/index.php?topic=6103.msg63617#msg63617
04 December
- Psychedelic_hands shows peon unit for Constellus mod. https://forum.megaglest.org/index.php?topic=6027.msg63554#msg63554
26 November
- Hagekura uploads new alpha of Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg63207#msg63207
24 November
- ChupaReaper shows GAE 0.3.2 language features in Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg63163#msg63163
- Wciow made unit cards. https://forum.megaglest.org/index.php?topic=6202.msg63144#msg63144
23 November
- Tiger releases Cube faction. https://forum.megaglest.org/index.php?topic=6199.msg63114#msg63114
20 November
- Hagekura shows Ninja for Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg62864#msg62864
19 November
- Wciow makes second release of Undead faction. https://forum.megaglest.org/index.php?topic=5985.msg60154#msg60154
18 November
- Coldfusionstorm makes Danish translation for Megaglest. https://forum.megaglest.org/index.php?topic=6163.msg62742#msg62742
17 November
- Peugeot555 makes worker faction. https://forum.megaglest.org/index.php?topic=6158.msg62685#msg62685
13 November
- Hagekura shows peasants of Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg62452#msg62452
11 November
- Hailstone posts GCD 35. https://forum.megaglest.org/index.php?topic=6028.msg60564#msg60564

39
Mods / Glest Community Development Monthly - Issue 35
« on: 11 October 2010, 11:44:48 »
Welcome to the thirty-fifth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 December 2010.

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- Omega gets a co.cc domain for Glest Guide. https://forum.megaglest.org/index.php?topic=3841.msg61154#msg61154

2010 (October - November)
11 November
- Trappin releases Karningul tileset https://forum.megaglest.org/index.php?topic=6141.msg62328#msg62328
10 November
- Silnarm fixed tooltip formatting in GAE. https://forum.megaglest.org/index.php?topic=6134.msg62250#msg62250
- Ultifd creates a Japanese page on the wiki https://forum.megaglest.org/index.php?topic=6103.msg62304#msg62304
09 November
- ElimiNator uploads tower defence scenario map. https://forum.megaglest.org/index.php?topic=4484.msg62178#msg62178
- Hagekura remade peasant house for Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg62184#msg62184
06 November
- Ultifd uploads Elementals. https://forum.megaglest.org/index.php?topic=4183.msg62025#msg62025
- Hagekura releases wip Japanese mod https://forum.megaglest.org/index.php?topic=6103.msg61519#msg61519
03 November
- Tiger remakes Africa faction. https://forum.megaglest.org/index.php?topic=4518.msg61812#msg61812
- Hagekura shows watchtower for Japanese faction. https://forum.megaglest.org/index.php?topic=6103.msg61826#msg61826
02 November
- Seanachaidh shows contruction sign. https://forum.megaglest.org/index.php?topic=6027.msg61775#msg61775
01 November
- Titi releases Fernland tileset. https://forum.megaglest.org/index.php?topic=6113.msg61723#msg61723
30 October
- ChupaReaper shows faction symbols of Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg61688#msg61688
- Silnarm shows updates to MegaGlest. https://forum.megaglest.org/index.php?topic=6111.msg61693#msg61693
29 October
- Silnarm shows tooltips. https://forum.megaglest.org/index.php?topic=6088.msg61660#msg61660
- Silnarm shows faction logos in GUI. https://forum.megaglest.org/index.php?topic=5984.msg61659#msg61659
27 October
- Omega shows new and changed units for Military tech tree. https://forum.megaglest.org/index.php?topic=3802.msg61572#msg61572
23 October
- ElimiNator updated Vbros pack 1, fixed Canada and added British. https://forum.megaglest.org/index.php?topic=4511.msg61430#msg61430
21 October
- Consumable resource bug is discussed and fixed. https://forum.megaglest.org/index.php?topic=6084.msg61273#msg61273
20 October
- Notsogood makes a 3 player map. https://forum.megaglest.org/index.php?topic=6075.msg61212#msg61212
18 October
- Psychedelic_hands uploads Constellus alpha (Yggdrasil cleans the package). https://forum.megaglest.org/index.php?topic=6027.msg61015#msg61015
16 October
- Softcoder releases Mega Glest 3.3.7.2. https://forum.megaglest.org/index.php?topic=6054.msg60908#msg60908
13 October
- GlestNetwork announces wip "Glest Developer" project. https://forum.megaglest.org/index.php?topic=6048.msg60744#msg60744
11 October
- Hailstone posts GCD 34. https://forum.megaglest.org/index.php?topic=5885.msg59241#msg59241

Edit: Added the items suggested by Ultifd

40
Off topic / Eternal Dusk Game
« on: 24 September 2010, 09:57:05 »
Hello everyone,

This is the game I've been working on during the semester. There are still a few changes to be made but I thought I would post a prerelease version to get some feedback. We tried to aim for 12-15 years age. It was made using Unreal Development Kit.

Direct Download (~198MB) Release Version (~211MB)

To Install: extract the setup file and run. This will only run on Windows machines. I've tried on Windows 7 and XP. Performance may be choppy if you don't have a decent video card (I'd really appreciate feedback on hardware compatability).

Description:
You play as a dream master who can control the reality of the world around her through illumination. She carries a lantern which she can turn on and off and when ever part of the dream world is not illuminated by any light it disappears. Her evil brother has taken control of the dream world darkening the lampposts and scattering the fireflies so that people will be susceptible to his nightmares. The Dream master's goal is to travel through the dream world relighting the lamp posts that protect people’s dreams by collecting the scattered fireflies that power them.

Thanks


41
Mods / Glest Community Development Monthly - Issue 34
« on: 12 September 2010, 14:13:29 »
Welcome to the thirty-fourth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support.  :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 November 2010.

GAE Bug Tracker fixes:  http://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- Omega is working on upgrading the forum software. https://forum.megaglest.org/index.php?topic=6009.msg60468#msg60468

2010 (September - October)
11 October
- Zoythrus releases wip Constellus mod. https://forum.megaglest.org/index.php?topic=6027.msg60552#msg60552
08 October
- Softcoder releases MegaGlest 3.3.7. https://forum.megaglest.org/index.php?topic=6010.msg60479#msg60479
07 October
- Trappin releases Coop8 Ally Resist map. https://forum.megaglest.org/index.php?topic=5897.msg60439#msg60439
- ChupaReaper shows redone menu for Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg60420#msg60420
06 October
- ChupaReaper releases Malevolent Rising v1.6 https://forum.megaglest.org/index.php?topic=5394.msg60414#msg60414
04 October
- Silnarm releases GAE 0.3.1. https://forum.megaglest.org/index.php?topic=5997.msg60307#msg60307
03 October
- Trappin retextured sorcery runes. https://forum.megaglest.org/index.php?topic=4402.msg60253#msg60253
01 October
- Trappin releases Peat Bog tileset. https://forum.megaglest.org/index.php?topic=5987.msg60158#msg60158
- Wciow posts first release of undead mod. https://forum.megaglest.org/index.php?topic=5985.0
26 September
- Titi adds working transparency for units in Mega Glest. https://forum.megaglest.org/index.php?topic=5963.msg59980#msg59980
22 September
- Trappin releases Big River map. https://forum.megaglest.org/index.php?topic=5897.msg59846#msg59846
20 September
- Wciow shows undead ballista unit. https://forum.megaglest.org/index.php?topic=5931.msg59729#msg59729
19 September
- John.d.h makes modding tutorial. https://forum.megaglest.org/index.php?topic=5827.msg59623#msg59623
18 September
- Wciow makes Fracture map. https://forum.megaglest.org/index.php?topic=5897.msg59571#msg59571
16 September
- Softcoder releases Mega Glest 3.3.7 beta2. https://forum.megaglest.org/index.php?topic=5903.msg59439#msg59439
13 September
- Silnarm releases Glest Advanced Engine v0.3. https://forum.megaglest.org/index.php?topic=5881.msg59230#msg59230
- Hailstone posts GCD 33. https://forum.megaglest.org/index.php?topic=5884.msg59240#msg59240
12 September
- Softcoder adds map preview to Mega Glest. https://forum.megaglest.org/index.php?topic=5879.msg59227#msg59227
- Zoythrus shows Crincillin mod. https://forum.megaglest.org/index.php?topic=5622.msg59229#msg59229
11 September
- Ultifd makes a Dark Magic page on the wiki. https://forum.megaglest.org/index.php?topic=4402.msg59192#msg59192

Edit:
Added Malevolent Rising release.

42
Mods / Glest Community Development Monthly - Issue 33
« on: 12 September 2010, 14:09:44 »
Welcome to the thirty-third issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. Smile

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
----------------

The next issue is scheduled for 11 October 2010.

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:

2010
05 September
- Zoythrus shows update of Crincillin. https://forum.megaglest.org/index.php?topic=5622.msg59006#new
24 August
- Mark releases Dark Magic v 10-8-23. https://forum.megaglest.org/index.php?topic=4402.msg58464#msg58464
20 August
- Mark makes icons for Dark Magic. https://forum.megaglest.org/index.php?topic=4402.msg58354#msg58354
16 August
- ElimiNator releases Hunter mod. https://forum.megaglest.org/index.php?topic=5806.msg58212#msg58212
15 August
- Tiger releases Whimsical Forest v0.04. https://forum.megaglest.org/index.php?topic=5229.msg58129#msg58129
- Omega releases Military Tech Tree v2.4. https://forum.megaglest.org/index.php?topic=3802.msg58136#msg58136
14 August
- ElimiNator uploads British tech. https://forum.megaglest.org/index.php?topic=5451.msg58053#msg58053
- Silnarm shows new features in GAE 0.3. https://forum.megaglest.org/index.php?topic=5800.msg58079#msg58079
- Hailstone posts GCD 32. https://forum.megaglest.org/index.php?topic=5795.msg58014#msg58014
12 August
- Softcoder releases MegaGlest 3.3.6. https://forum.megaglest.org/index.php?topic=5785.msg57935#msg57935
- Ultifd shows screenshots of Dark Magic. https://forum.megaglest.org/index.php?topic=4402.msg57916#msg57916

PS: I was in the process of organising this post for the 11th then got distracted by assignments :-\. I think I might submit the next one early then people can contribute what items they want on the list in the thread.

43
Mods / Glest Community Development Monthly - Issue 32
« on: 13 August 2010, 14:19:14 »
Welcome to the thirty-second issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. Smile

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers.
----------------

The next issue is scheduled for 11 September 2010.

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- Omega makes feature sub-boards for MegaGlest and GAE. https://forum.megaglest.org/index.php?topic=5149.msg57828#msg57828

2010
11 August
- Zothrus shows screenshot of The Crincillin. https://forum.megaglest.org/index.php?topic=5622.msg57896#msg57896
09 August
- Titi uploads Dark Magic 100809. https://forum.megaglest.org/index.php?topic=4402.msg57776#msg57776
04 August
- Zoythrus announces the joining of The Crincillin and the Phorin projects. https://forum.megaglest.org/index.php?topic=5622.msg57675#msg57675
02 August
- Andi updates German translation for Glest 3.2.2. https://forum.megaglest.org/index.php?topic=3647.msg57530#msg57530
30 July
- Me5 updates Glest Tower Defence. https://forum.megaglest.org/index.php?topic=4422.msg57472#msg57472
- Softcoder adds techtree validation to MegaGlest. https://forum.megaglest.org/index.php?topic=5758.msg57478#msg57478
28 July
- Sir Modman releases Dark Magic v 10.07.27. https://forum.megaglest.org/index.php?topic=4402.msg57394#msg57394
- Tiger releases final of Whimsical Forest. https://forum.megaglest.org/index.php?topic=5229.msg57375#msg57375
27 July
- Tomreyn announces Debian package for MegaGlest. https://forum.megaglest.org/index.php?topic=5751.msg57305#msg57305
26 July
- Seanachaidh shows worker model. https://forum.megaglest.org/index.php?topic=5622.msg57274#msg57274
22 July
- Tiger finishes beta v0.2 of Whimsical Forest. https://forum.megaglest.org/index.php?topic=5229.msg57130#msg57130
20 July
- Softcoder releases MegaGlest 3.3.5.1-alpha3. https://forum.megaglest.org/index.php?topic=5715.msg56094#msg56094
17 July
- Tiger releases final beta of Barbarian faction. https://forum.megaglest.org/index.php?topic=5102.msg56825#msg56825

PS:
My computer motherboard died and I've been really busy so I haven't tried getting the data off the harddrives. As a result the list is likely to be missing a lot. I haven't got the format script for the blog either so I'll just post a link to here.

Edit:
- Added Dark Magic post.

44
Off topic / Busy Times
« on: 23 July 2010, 04:48:47 »
I've got a lot happening over the next 4 weeks at uni so I'm not going to be able to get much done on Glest for a while.

45
Mods / Glest Community Development Monthly - Issue 31
« on: 11 July 2010, 08:25:25 »
Welcome to the thirty-first issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers.
----------------

The next issue is scheduled for 11 August 2010.

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- I created a script to format this better for the blog. http://glestblog.blogspot.com/

2010 (June - July)
11 July
- Silnarm fixes AI bugs in GAE. GAE SVN r680
09 July
- Hairy cat makes another map. https://forum.megaglest.org/index.php?topic=5714.msg56234#msg56234
- Tiger updates Whimsical Forest Theme. https://forum.megaglest.org/index.php?topic=5229.msg56276#msg56276
08 July
- Hairy cat makes down vs up map. https://forum.megaglest.org/index.php?topic=5714.msg56081#msg56081
- Hairy cat makes a map. https://forum.megaglest.org/index.php?topic=5714.msg56075#msg56075
- Softcoder releases MegaGlest 3.3.5.1 alpha. https://forum.megaglest.org/index.php?topic=5715.msg56094#msg56094
07 July
- ChupaReaper uploads Necribus. https://forum.megaglest.org/index.php?topic=5394.msg55951#msg55951
06 July
- ChupaReaper splits up Malevolent Rising download. https://forum.megaglest.org/index.php?topic=5394.msg55827#msg55827
- Weedkiller posts concept art. https://forum.megaglest.org/index.php?topic=5171.msg55760#msg55760
04 July
- Softcoder releases MegaGlest 3.3.5. https://forum.megaglest.org/index.php?topic=5679.msg55669#msg55669
- Coldfusionstorm updates GIS. https://forum.megaglest.org/index.php?topic=5268.msg55683#msg55683
03 July
- Tiger makes music pack. https://forum.megaglest.org/index.php?topic=5674.msg55593#msg55593
- -Archmage- makes a humanoid exosuit model. https://forum.megaglest.org/index.php?topic=5239.msg55607#msg55607
1 July
- Hailstone uploads a snapshot binary for carrier/transport units in GAE. https://forum.megaglest.org/index.php?topic=5618.msg55396#msg55396
30 June
- ChupaReaper releases Malevolent Rising v1.0. https://forum.megaglest.org/index.php?topic=5394.msg55359#msg55359
29 June
- ChupaReaper shows update of Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg55237#msg55237
- Omega works on Glestimals. https://forum.megaglest.org/index.php?topic=3440.msg55248#msg55248
27 June
- ChupaReaper updates Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg55131#msg55131
- Titi makes 6isle map. https://forum.megaglest.org/index.php?topic=5668.msg55121#msg55121
- Titi makes 4hill8kings map. https://forum.megaglest.org/index.php?topic=5669.msg55129#msg55129
26 June
- Wciow updated Glestimals link. https://forum.megaglest.org/index.php?topic=3440.msg55067#msg55067
24 June
- Titi makes 3vs1 map. https://forum.megaglest.org/index.php?topic=5657.msg54879#msg54879
21 June
- Trappin makes Riptide map. https://forum.megaglest.org/index.php?topic=5643.msg54397#msg54397
- ChupaReaper shows Malevolent Rising units. https://forum.megaglest.org/index.php?topic=5394.msg54444#msg54444
20 June
- John.d.h shows tech tree for Dragon faction. https://forum.megaglest.org/index.php?topic=5570.msg54441#msg54441
- John.d.h finishes spider Glestimal. https://forum.megaglest.org/index.php?topic=3440.msg54248#msg54248
19 June
- Trappin makes Route 66 map. https://forum.megaglest.org/index.php?topic=5635.msg53915#msg53915
18 June
- Omega gives changes for Military tech tree. https://forum.megaglest.org/index.php?topic=3802.msg53853#msg53853
- ChupaReaper gives another update. https://forum.megaglest.org/index.php?topic=5394.msg53880#msg53880
- ChupaReaper shows Necribus Faction. https://forum.megaglest.org/index.php?topic=5394.msg53815#msg53815
- Hailstone shows work on carrier units. https://forum.megaglest.org/index.php?topic=5618.msg53876#msg53876
16 June
- Zothrus shows model for Crincillin mod. https://forum.megaglest.org/index.php?topic=5622.msg53567#msg53567
- John.d.h uploads quad armature. https://forum.megaglest.org/index.php?topic=3440.msg53269#msg53269
15 June
- Wciow shows experiments of ground textures. https://forum.megaglest.org/index.php?topic=5610.msg53180#msg53180
- Wyvern uploads aamissile launcher. https://forum.megaglest.org/index.php?topic=3802.msg53085#msg53085
- John.d.h posts tech tree diagram for Dragon faction. https://forum.megaglest.org/index.php?topic=5570.msg52980#msg52980
14 June
- Gabbe shows Amazons model. https://forum.megaglest.org/index.php?topic=5063.msg52897#msg52897
- HyperCube shows model. https://forum.megaglest.org/index.php?topic=5063.msg52897#msg52897
- Silnarm releases GAE 0.2.13a for Windows. https://forum.megaglest.org/index.php?topic=5315.msg52917#msg52917
- Ultifd announces MegaGlest 3.3.5-beta5. https://forum.megaglest.org/index.php?topic=5380.msg52915#msg52915
12 June
- Little Helper is going on vacation. https://forum.megaglest.org/index.php?topic=5591.msg52681#msg52681
11 June
- ChupaReaper updates Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg52652#msg52652
- Hailstone posts GCD 30. https://forum.megaglest.org/index.php?topic=5588

46
Off topic / Refactor! For Visual C++
« on: 1 July 2010, 12:56:22 »
I'm not sure that I would trust this for complex code but it seems quite good even though it slows down the IDE.

http://msdn.microsoft.com/en-us/visualc/bb737896.aspx

47
Off topic / New indiedb website
« on: 22 June 2010, 02:51:26 »
http://www.indiedb.com is like http://www.moddb.com but for indie games.

48
General discussion / Basic Transport Units
« on: 16 June 2010, 11:56:29 »
This is a feature that is requested frequently. Search for transport unit or garrison.

There's a lot that can be done with this but this will only be the basics.

This is the plan so far:
1. The player will select the units they want to transport and right click on the container unit.
2. The selected units will move towards the container unit.
3. When the selected units are in range they will disappear from view and be disabled. They are added to the list of units that the container unit is carrying which will be visible in the display panel (like the selection portraits). The container unit will have a max amount of units that it is able to carry (regardless of size).
4. The container unit will be able to move around as normal. If it dies all the units it holds will also die.
5. The container unit will need a deploy skill which will reposition all the units it holds and make them visible and enabled (possibly one unit at a time). The transport unit should be stopped when the deploy skill is used.

I haven't made a ticket for this yet.

@Silnarm: You said you had an idea at https://forum.megaglest.org/index.php?topic=4469.msg27525#msg27525 but didn't share it.

Edit: Added more to the algorithm.

Edit:
Here are some ideas that people have suggested or mentioned which could be discussed when the basic functionality is finished:
- units inside a transport/building be able to shoot (Wyvern)
- everything should sink and die when the carrier dies, but when on ground, an apc, for example, the units should survive with lowered health (Wyvern, Omega)
- some have a combination of units and transport moving where they try to meet in the middle (John.d.h)
- control how fast the deploy speed is, not all at the same time (Gabbe, ChupaReaper)
- adjust the movement speed based on how many units are carried (ChupaReaper)
- set which units are able to be carried (Omega)
- flag to prevent nested transports (ChupaReaper)
- visible carried units, such as a horse mount [maybe have positions with usable guns, ie attach to symbiotic pets] (ChupaReaper)
- allow units to modify the carrier's stats when carried (like an inventory system in other RTS games)

49
Mods / Glest Community Development Monthly - Issue 30
« on: 11 June 2010, 09:43:54 »
Welcome to the thirtieth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)

NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.

----------------
Additions are more likely to be added to this list if it uses the same format I have used.

Format:
day Month
- Poster does something. link/reference

Note the capital letter for the poster and 0 is in front for single digit day numbers.
----------------

The next issue is scheduled for 11 July 2010.

GAE Bug Tracker fixes:  https://sourceforge.net/apps/trac/glestae/
MegaGlest project/tracker: http://sourceforge.net/projects/megaglest/ | http://sourceforge.net/tracker/?func=browse&group_id=300350&atid=1266779

General Announcements:
- Welcome back to Glest Network. https://forum.megaglest.org/index.php?topic=5488.msg50361#msg50361
- Hailstone has some free time to work on GAE.
- Testing out the blog ( http://glestblog.blogspot.com/ ). I think in the future I'll just announce it on the blog.

2010 (May - June)
11 June
- Softcoder announces MegaGlest 3.3.5beta1. IRC, http://sourceforge.net/projects/megaglest/files/in_development/
- Hypercube makes concept art. https://forum.megaglest.org/index.php?topic=5570.msg52531#msg52531
10 June
- Trappin completes Beta of Meadow tileset. https://forum.megaglest.org/index.php?topic=5429.msg52418#msg52418
- ChupaReaper shows update to Malevolent Rising. https://forum.megaglest.org/index.php?topic=5394.msg52446#msg52446
09 June
- Titi shows update to Dark Magic. https://forum.megaglest.org/index.php?topic=4402.msg52267#msg52267
08 June
- Softcoder updates MegaGlest. https://forum.megaglest.org/index.php?topic=5380.msg52216#msg52216
- Little Helper uploads models. https://forum.megaglest.org/index.php?topic=5566.msg52213#msg52213
- Wyvern shows new pup model. https://forum.megaglest.org/index.php?topic=5477.msg52199#msg52199
07 June
- Wyvern, Little Helper and HyperCube do a model dump. https://forum.megaglest.org/index.php?topic=5560.0
06 June
- Silnarm applied Zaggy1024's patch. https://forum.megaglest.org/index.php?topic=5426.msg52076#msg52076
03 June
- Wyvern shows destroyer modoel. https://forum.megaglest.org/index.php?topic=5477.msg51821#msg51821
- John.d.h shows model. https://forum.megaglest.org/index.php?topic=5171.msg51777#msg51777
01 June
- Mjace72 uploads The Death Tub map. https://forum.megaglest.org/index.php?topic=5465.msg51545#msg51545
31 May
- Omega releases Military tech tree. https://forum.megaglest.org/index.php?topic=3802.msg51439#msg51439
- Gabrielle, Gabbe shows model. https://forum.megaglest.org/index.php?topic=5506.msg51388#msg51388
30 May
- Mjace72 makes squared circle map. https://forum.megaglest.org/index.php?topic=5465.msg51302#msg51302
- Wyvern uploads models. https://forum.megaglest.org/index.php?topic=5518.msg51283#msg51283
- Weedkiller shows screenshots of ORCS. https://forum.megaglest.org/index.php?topic=5171.msg51233#msg51233
- Samuelst gives French translation. https://forum.megaglest.org/index.php?topic=5519.msg51286#msg51286s
29 May
- ElimiNator shows mortar. https://forum.megaglest.org/index.php?topic=5451.msg51080#msg51080
28 May
- Silnarm releases GAE 0.2.13a. https://forum.megaglest.org/index.php?topic=5315.msg50858#msg50858
- ChupaReaper shows Malevolent Rising mod. https://forum.megaglest.org/index.php?topic=5394.msg50793#msg50793
- Gabriel, Gabbe uploads ant. https://forum.megaglest.org/index.php?topic=5510.msg50887#msg50887
- Wyvern shows screenshots of GW-pack model. https://forum.megaglest.org/index.php?topic=5359.msg50863#msg50863
27 May
- Emscape makes 2aboniation map. https://forum.megaglest.org/index.php?topic=5120.msg50638#msg50638
- Silnarm adds SSE2 support for model interpolation. GAE SVN rev616
25 May
- Mjace72 makes battlegrounds map. https://forum.megaglest.org/index.php?topic=5120.msg50390#msg50390
- Tetzank gets freetype working through physfs. GAE SVN rev615
24 May
- Little Helper shows models. https://forum.megaglest.org/index.php?topic=5481.msg50122#msg50122
- Silnarm adds new GUI widgets and freetype fonts to GAE. GAE SVN rev613
22 May
- Trappin makes Burnt Earth map. https://forum.megaglest.org/index.php?topic=5120.msg50638#msg50638
20 May
- Mjace72 uploads warland. https://forum.megaglest.org/index.php?topic=5465.msg49606#msg49606
19 May
- Gabriel, Gabbe releases model pack. https://forum.megaglest.org/index.php?topic=5457.msg49369#msg49369
18 May
- Gabriel, Gabbe shows Rebel Tech Robotics. https://forum.megaglest.org/index.php?topic=5452.msg49197#msg49197
17 May
- Jda announces found source of bug. https://forum.megaglest.org/index.php?topic=5394.msg49120#msg49120
16 May
- Gabriel, Gabbe shows phoenix model. https://forum.megaglest.org/index.php?topic=5444.msg49050#msg49050
15 May
- PT improves Spring tileset. https://forum.megaglest.org/index.php?topic=5439.0
- Josepzin announces Glest Total War blog. https://forum.megaglest.org/index.php?topic=5382.msg48869#msg48869
- Jda shows progress of Dragon Slayer. https://forum.megaglest.org/index.php?topic=5187.msg48806#msg48806
14 May
- Trappin makes Glest Meadow tileset. https://forum.megaglest.org/index.php?topic=5429.msg48672#msg48672
- Weedkiller shows concept art for ORCS. https://forum.megaglest.org/index.php?topic=5171.msg48632#msg48632
- Seanachaidh shows Medium Infantry. https://forum.megaglest.org/index.php?topic=5428.msg48652#msg48652
- ZaggyDad gives download for New Configurator. https://forum.megaglest.org/index.php?topic=5426.msg48631#msg48631
12 May
- Cds makes attackonly scenario. https://forum.megaglest.org/index.php?topic=5421.msg48533#msg48533
11 May
- Hailstone posts GCD 29. https://forum.megaglest.org/index.php?topic=5416.msg48413#msg48413

Edit: added Spring tileset

50
This is a post from the Wesnoth forums.

http://www.wesnoth.org/forum/viewtopic.php?t=10152


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