76
Closed feature requests / Re: Support for 100% translation (ingame)
« on: 11 January 2013, 17:13:44 »
Oh, I missed that...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
You should get them, it's much faster to share work and ideas using them. We are using them for communication in the Refit and sharing work, to get a fast implementation of the new stuff...Do you have a Skype account? Dropbox?
No. No.
Historically correct
no magic
pure magic
NO genies
based on the mythology
not much magicFor the defensive unit problem, what about javelineers?
No offence but that's a complete copy of magic.
If you want to do the sand golem then do it, but I am not going to do art for it.
Quotebut it could be very usefull to place the new (placeholder-)factions in a new folder...Elaborate?
Siege or a bunch of very powerful units[hero, airship, etc] should be pretty much the only units capable of even touching the main or defensive buildings. It's really lame how in glest 20 units can kill a defense tower with little effort.

<attack-boost>
<allow-multiple-boosts value="false" />
<radius value="15" />
<target value="faction" include-self="false">
</target>
<max-hp value="10" regeneration="5" value-percent-multipler="true" />
<max-ep value="0" regeneration="0" value-percent-multipler="false" />
<sight value="0" value-percent-multipler="false" />
<attack-strenght value="0" value-percent-multipler="false" />
<attack-range value="0" value-percent-multipler="false" />
<armor value="10" value-percent-multipler="false" />
<move-speed value="0" value-percent-multipler="false" />
<production-speed value="0" value-percent-multipler="false" />
<particles value="false">
</particles>
</attack-boost>
Someone named lucas(Sorry I don't know who you are!)If you think of Lukas Theis ... that's me.
In fact, we should probably specify on that document what we're modeling, so we don't end up with multiple people trying to model the same unit or modeling a unit someone else already completed.