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Mods / Changes to the wiki
« on: 22 February 2008, 16:45:00 »
I've making some changes to the Wiki, I haven't deleted anything, but I've moved a bunch of outdated topics to a different section.
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This seems kinda complex for someone who has never compiled anything before!!
[url=http://www.download.com/Glest/3000-7484_4-10421123.html]Download.com[/url][url=http://www.happypenguin.org/show?Glest]The Linux Game tome[/url]SoftpediaSo you mean it is wanted that the Golem stops when the EP goes down and do not go further his way, when the EP Value comes up?
So the Player has to command the Golem many Times until the Golem reaches his Destination, that is very uncomfortable i think.
Bug still exist in Glest 3.1.
Does anybody know when come a Fix for this Bug?
Regards bert
Something I noticed was that at a lot of listing websites where Glest could have been mentioned but it wasn't.
class NetworkCommand{
private:
int16 networkCommandType;
int16 unitId;
int16 commandTypeId;
int16 positionX;
int16 positionY;
int16 unitTypeId;
int16 targetId;
public:
NetworkCommand(){};
NetworkCommand(int networkCommandType, int unitId, int commandTypeId= -1, const Vec2i &pos= Vec2i(0), int unitTypeId= -1, int targetId= -1);
NetworkCommandType getNetworkCommandType() const {return static_cast<NetworkCommandType>(networkCommandType);}
int getUnitId() const {return unitId;}
int getCommandTypeId() const {return commandTypeId;}
Vec2i getPosition() const {return Vec2i(positionX, positionY);}
int getUnitTypeId() const {return unitTypeId;}
int getTargetId() const {return targetId;}