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Topics - jammyjamjamman

Pages: 1 [2]
26
Maps, tilesets and scenarios / 5-Map-Pack
« on: 6 September 2013, 19:02:29 »

FINAL VERSION RELEASED!


as the title suggests, here are 5 new maps:

ravine_crossing: a 2v2 map size 64*64
(click to show/hide)

2_Cities: a 4v4 map size 64*64
(click to show/hide)

Lost_river: a 3v3 map of size 128*128
(click to show/hide)

Mountain_pass: a 3v3 map of size 64*128
(click to show/hide)

Paths_to_War: a 2v2 map of size 64*64
(click to show/hide)
Download the latest pack here.

Older Versions:
5-Map-Pack_a1.7z
5-Map-Pack_a2.7z
5-Map-Pack_a3.7z

All maps available under the CC0

Enjoy!  :)




27
Originally in response to [fixed] r4514: Problem when running setupBuildDeps.sh Jammy posted:

I should mention the script also doesn't officially support mint 15 currently. :-X

28
If a message is left in the chat box in the MG client, when alt + return is pressed the message is sent, but still remains in the chat box. repeatedly pressing alt + return means the message is repeatedly sent.

Also the messages are not shown to be sending in the MG client which is sending the messages, but are shown in every other client connected to the channel.

29
Sorry to bother on this topic again, but I've just noticed a problem.  :-X
In the warning box, there's instructions for changing your player name in the 3.7.1 options menu interface so the instructions aren't applicable to the svn head menu:
Quote
main menu -> options (top right hand corner)


Also the warning works nicely. (should have mentioned this earlier  :P )

30
Mods / Tech High Quality
« on: 28 April 2013, 21:04:24 »
I've been working on creating better models for the tech faction. So far I have only finished (at least almost finished) the castle, but there are 4 other models on the go Here's a preview:

Low quality texture:

High quality texture:


31
Feature requests / Name Creation on first game.
« on: 23 March 2013, 00:13:03 »
Quite a few 'newbies' when they first start playing Megaglest tend to not bother /don't know how /don't notice to change their name from newbie. This then can get very confusing when multiple people called newbie start playing online. I was thinking that a box when the program is started for the first time by the user can be filled in with a player name before the menu is brought up would then lead to less newbie-confusion.

Thanks.

32
When I run the script, the output for an unrecogised distribution comes up:
Code: [Select]
We have detected the following system:
 [ LinuxMint ] [ 14 ] [ nadia ] [ x86_64 ]

On supported systems, we will now install build dependencies.

Unsupported LinuxMintrelease.

Please report a bug at http://bugs.megaglest.org providing the following information:
--- snip ---
SVN version:  4045
LSB support:  1
Distribution: LinuxMint
Release:      14
Codename:     nadia
--- snip ---

For now, please try this (which works with other LinuxMint releases) and report back how it works for you:
apt-get install build-essential subversion automake autoconf autogen cmake; apt-get install libsdl1.2-dev libxerces-c2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libftgl-dev libvlc-dev libfribidi-dev
Thanks!

When I install the packages manually they all seem to install except I get an error message at the end:
Code: [Select]
sudo apt-get install build-essential subversion automake autoconf autogen cmake; apt-get install libsdl1.2-dev libxerces-c2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libftgl-dev libvlc-dev libfribidi-dev
Reading package lists... Done
Building dependency tree       
Reading state information... Done
Suggested packages:
  autoconf2.13 autoconf-archive gnu-standards autoconf-doc libtool
  subversion-tools db5.1-util
The following NEW packages will be installed
  autoconf autogen automake build-essential cmake subversion
0 upgraded, 6 newly installed, 0 to remove and 36 not upgraded.
Need to get 5,243 kB/7,165 kB of archives.
After this operation, 18.9 MB of additional disk space will be used.
Get:1 http://archive.ubuntu.com/ubuntu/ quantal/main autoconf all 2.69-1ubuntu1 [568 kB]
Get:2 http://archive.ubuntu.com/ubuntu/ quantal/main build-essential amd64 11.5ubuntu3 [5,814 B]
Get:3 http://archive.ubuntu.com/ubuntu/ quantal/main cmake amd64 2.8.9-0ubuntu1 [4,669 kB]
Fetched 5,243 kB in 23s (219 kB/s)                                             
Selecting previously unselected package autoconf.
(Reading database ... 188353 files and directories currently installed.)
Unpacking autoconf (from .../autoconf_2.69-1ubuntu1_all.deb) ...
Selecting previously unselected package autogen.
Unpacking autogen (from .../autogen_1%3a5.12-0.1ubuntu2_amd64.deb) ...
Replaced by files in installed package libopts25-dev ...
Selecting previously unselected package automake.
Unpacking automake (from .../automake_1%3a1.11.6-1ubuntu1_all.deb) ...
Selecting previously unselected package build-essential.
Unpacking build-essential (from .../build-essential_11.5ubuntu3_amd64.deb) ...
Selecting previously unselected package cmake.
Unpacking cmake (from .../cmake_2.8.9-0ubuntu1_amd64.deb) ...
Selecting previously unselected package subversion.
Unpacking subversion (from .../subversion_1.7.5-1ubuntu2_amd64.deb) ...
Processing triggers for man-db ...
Processing triggers for install-info ...
Processing triggers for doc-base ...
Processing 2 added doc-base files...
Registering documents with scrollkeeper...
Setting up autoconf (2.69-1ubuntu1) ...
Setting up autogen (1:5.12-0.1ubuntu2) ...
Setting up automake (1:1.11.6-1ubuntu1) ...
update-alternatives: using /usr/bin/automake-1.11 to provide /usr/bin/automake (automake) in auto mode
Setting up build-essential (11.5ubuntu3) ...
Setting up cmake (2.8.9-0ubuntu1) ...
Setting up subversion (1.7.5-1ubuntu2) ...
E: Could not open lock file /var/lib/dpkg/lock - open (13: Permission denied)
E: Unable to lock the administration directory (/var/lib/dpkg/), are you root?

but after doing the manual install when I try to run the build-mg script I get this output:
Code: [Select]
-- The C compiler identification is GNU 4.7.2
-- The CXX compiler identification is GNU 4.7.2
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Build type for this compile will be:
-- MegaGlest Version is [3.7.2]
-- Detected GNUC Compiler...
-- *NOTE: Checking for max SSE LEVEL [1]
-- Max SSE desired: [1]
-- Performing Test HAS_SSE3_EXTENSIONS
-- Performing Test HAS_SSE3_EXTENSIONS - Success
-- Performing Test HAS_SSE2_EXTENSIONS
-- Performing Test HAS_SSE2_EXTENSIONS - Success
-- Performing Test HAS_SSE_EXTENSIONS
-- Performing Test HAS_SSE_EXTENSIONS - Success
-- Found SSE extensions, using flags: -msse -mfpmath=sse
-- *NOTE: using SSE for STREFLOP.
-- Performing Test HAS_GCC_BACKTRACE
-- Performing Test HAS_GCC_BACKTRACE - Success
-- Found GCC backtrace lib, will support backtraces
-- Found Subversion: /usr/bin/svn (found version "1.7.5")
-- Found SVN and using SVN version stamping...
-- *NOTE: NOT USING a Custom Data Install Path...
-- **Found game source code.
-- Will try to build MegaGlest shared library
CMake Error at mk/cmake/Modules/FindPackageHandleStandardArgs.cmake:94 (MESSAGE):
  Could NOT find CURL (missing: CURL_LIBRARY CURL_INCLUDE_DIR)
Call Stack (most recent call first):
  mk/cmake/Modules/FindPackageHandleStandardArgs.cmake:255 (_FPHSA_FAILURE_MESSAGE)
  mk/cmake/Modules/FindCURL.cmake:20 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  source/shared_lib/CMakeLists.txt:51 (FIND_PACKAGE)

-- Configuring incomplete, errors occurred!

ERROR: CMAKE failed.

Thanks


33
Running the script puts up the error message:

Code: [Select]
We have detected the following system:
 [ LinuxMint ] [ 13 ] [ maya ] [ x86_64 ]

On supported systems, we will now install build dependencies.

Unsupported Linux distribution.

Please report a bug at http://bugs.megaglest.org providing the following information:
--- snip ---
SVN version:  3793
LSB support:  1
Distribution: LinuxMint
Release:      13
Codename:     maya
--- snip ---

For now, you may want to take a look at the build hints on the MegaGlest wiki at http://wiki.megaglest.org/
If you can come up with something which works for you, please report back to us, too. Thanks!

I reckon if you were to get the script to recognise mint and run as if it was using Ubuntu it should work  :).

34
When I want to switch from windowed mode to full-screen (by pressing alt+return) at any time during using the game it crashes, on both the Normal and the dev game.

Here is a link to a verbose log of the event in MG v3.6.03, although it is harder to achieve the crash when mg is opened in the terminal when returning to full-screen:http://megaglest.pzt.me/1ked

Also here is some information about my system created by the system report utility: http://megaglest.pzt.me/29er

I hope these links can be of help. :)

35
When I tried to have a game with tomreyn on the dev version of MG with the Japanese faction v0.89 while using windows7, I kept getting a message complaining about the game data being different between the client (me) and server (tomreyn). The problem was known to be on my end a typedef (who was also there) was having no problems with his data. Even after deleting all my user data (too much :P ) and re-downloading and installing this mod had no effect.
One idea to the solution (suggested by tomreyn) was to reset the tcp/ip stack(which we still have yet to try out).
Other sources of the problem though could be the Windows firewall, Micosoft security essentials Antiviral software, Sophos Antiviral software, the routers firewall or a bad internet connection which is adsl with 3mb/s download and 0.5mb/s upload.
Also in the Mod Centre all but 2 tilesets were recognised as having game data differences.

36
When I was hosting a Megaglest 3.6.1 Rev 3362 game on windows 7, I decided to use a custom map. But, when nig joined the game (using the same rev) on openSUSE 12.1 GNU (64 bit), while attempting to download the map the game crashed on him, which brought up this message:

Code: [Select]
In [xml_parser.cpp::load Line: 429] about to load [/home/pp/trunk/mk/linux//scenarios/waterworld/waterworld.xml] 
===> FTP Client thread is running 
===> IRC: Event "QUIT", origin: "MG_nig_104!~MG_nig_10@hmbg-5f76e1c6.pool.mediaWays.net", params: 1 [Client Quit] 
===> IRC: Event "ERROR", origin: "NULL", params: 1 [Closing Link: hmbg-5f76e1c6.pool.mediaWays.net (Client Quit)] 
===> IRC Could not run the session: IRC session terminated 
===> IRC exiting IRC CLient! 
 
In [/home/pp/trunk/source/shared_lib/sources/platform/posix/socket.cpp::receive Line: 1434] WARNING, attempting to receive MORE data, bytesReceived = 1248, dataSize = 3510, newBufferSize = 2262 
 
In [/home/pp/trunk/source/shared_lib/sources/platform/posix/socket.cpp::receive Line: 1434] WARNING, attempting to receive MORE data, bytesReceived = 1248, dataSize = 2262, newBufferSize = 1014 
Property key [IntroTexture4] now has value [/home/pp/trunk/mk/linux//data/core/menu/textures/logo.tga] 
Property key [IntroText5] now has value [v3.6.1-dev] 
In [menu_state_connected_game.cpp::setupUIFromGameSettings Line 3436] listBoxMap.getSelectedItemIndex() = 0, mapFiles.size() = 68, maps.size() = 137, getCurrentMapFile() [2rivers] mapFile [***missing***] 
In [renderer.cpp::preloadTexture Line: 8451] add texture to manager and cache [/home/pp/trunk/mk/linux//techs/megapack/factions/indian/loading_screen.jpg] 
In [/home/pp/trunk/source/glest_game/network/network_message.cpp::send Line 940] data.networkPlayerName [nig] 
 
In [/home/pp/trunk/source/shared_lib/sources/platform/posix/socket.cpp::receive Line: 1434] WARNING, attempting to receive MORE data, bytesReceived = 2496, dataSize = 3510, newBufferSize = 1014 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 4712] Error detected: signal 11: 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 355] 
Error saved to logfile [/home/pp/.megaglest/error.log] 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 368] program = 0xdc4580 gameInitialized = 1 msg [In [/home/pp/trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 4712] Error detected: signal 11: 

[2012-05-24 20:36:19] *ERROR* In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 369] [In [/home/pp/trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 4712] Error detected: signal 11: 
] gameInitialized = 1, program = 0xdc4580 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 374] 
In [/home/pp/trunk/source/shared_lib/sources/platform/sdl/platform_util.cpp::getStackTrace Line: 180] 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 383] 
[2012-05-24 20:36:20] *ERROR* In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 388] [In [/home/pp/trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 4712] Error detected: signal 11: 
 
Stack Trace: 
trunk/mk/linux/megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool) address [0x669f82] line: 379 
trunk/mk/linux/megaglest() [0x65477a] address [0x65477a] 
/lib64/libc.so.6:() address [0x7f41b68dfe10] line: 0 
/usr/lib64/libstdc++.so.6:std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) address [0x7f41b714fa2b] line: 0 
trunk/mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::setupUIFromGameSettings(Glest::Game::GameSettings*, bool) address [0x6c0f0d] line: 3436 
trunk/mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::update() address [0x6c9d18] line: 2443 
trunk/mk/linux/megaglest:Glest::Game::Program::loopWorker() address [0x66e6f7] line: 432 
trunk/mk/linux/megaglest:Glest::Game::glestMain(int, char**) address [0x664362] line: 4571 
trunk/mk/linux/megaglest:Glest::Game::glestMainWrapper(int, char**) address [0x665f66] line: 4751 
/lib64/libc.so.6:__libc_start_main() address [0x7f41b68cc23d] line: 0 
trunk/mk/linux/megaglest() [0x4c1009] address [0x4c1009] 

In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 392] 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 398] 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 401] 
In [/home/pp/trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 403] 
 
In [/home/pp/trunk/source/shared_lib/sources/platform/posix/socket.cpp::receive Line: 1434] WARNING, attempting to receive MORE data, bytesReceived = 1248, dataSize = 3510, newBufferSize = 2262 
 
In [/home/pp/trunk/source/shared_lib/sources/platform/posix/socket.cpp::receive Line: 1434] WARNING, attempting to receive MORE data, bytesReceived = 1248, dataSize = 2262, newBufferSize = 1014 
./megdev: Zeile 2:  6129 Speicherzugriffsfehler  (Speicherabzug geschrieben) trunk/mk/linux/megaglest --verbose
The full message can be seen at http://megaglest.pzt.me/4irp
Note that this error still occurred even after both of us did a full rebuild
Nig was able to work-around this problem by opening megaglest using the start_megaglest shell script

No errors showed up in windows. Although, in game the message "nig is missing the map <map name>" kept repeating.

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