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Messages - kgoetz

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1
Is this still an issue or was this somehow fixed from you ( maybe with help of softcoder ) ?

Still an issue though I expect mitigated by softcoders change (I haven't tested it yet).

We've got MG building and running direct from git on OSX now so if someone feels inspired to figure this out in future it should be much easier for them.
I have just built and tested the latest version and the work around (saving the setting and waiting until after a restart) works correctly.

2
Is this still an issue or was this somehow fixed from you ( maybe with help of softcoder ) ?

Still an issue though I expect mitigated by softcoders change (I haven't tested it yet).

We've got MG building and running direct from git on OSX now so if someone feels inspired to figure this out in future it should be much easier for them.

3
Following on from a morning on IRC recieving help on making MegaGlest build for OSX I am now running 3.10.0-beta1. The intro loaded correctly and i have played a few minutes of a scenario.

When i tried to change screen res the game didn't crash and exit but displayed a 'smashed' effect on the screen and wouldn't respond to attempts to kill it. I had to ssh in and kill -9 it

The following error is the game crashing and shortly after being force quit.

12:02:54 -> change resolution
12:03:12 -> kill -9

Code: [Select]
< *ERROR* [2014-12-07 12:02:54] In [/Users/kgoetz/git/megaglest-source/source/glest_game/main/main.cpp::handleRuntimeError Line: 660] [In [/Users/kgoetz/git/megaglest-source/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5668] Error detected: signal 11:

Stack Trace:
1   megaglest                           0x0000000106241246 _ZN5Glest4Game16ExceptionHandler18handleRuntimeErrorEPKcb + 422address [0x106241246]
2   megaglest                           0x000000010628178f _ZN5Glest4Game13handleSIGSEGVEi + 111address [0x10628178f]
3   libsystem_platform.dylib            0x00007fff97a745aa _sigtramp + 26address [0x7fff97a745aa]
4   ???                                 0x0000000000000000 0x0 + 0address [0x0]
5   GLEngine                            0x00007fff94c72e5d glDrawRangeElements_Exec + 945address [0x7fff94c72e5d]
6   libGL.dylib                         0x00007fff919c7cae glDrawRangeElements + 45address [0x7fff919c7cae]
7   megaglest                           0x00000001065c1be9 _ZN6Shared8Graphics2Gl15ModelRendererGl10renderMeshEPNS0_4MeshEi + 969address [0x1065c1be9]
8   megaglest                           0x00000001065c180a _ZN6Shared8Graphics2Gl15ModelRendererGl6renderEPNS0_5ModelEi + 58address [0x1065c180a]
9   megaglest                           0x000000010620ed2a _ZN5Glest4Game8Renderer20renderMenuBackgroundEPKNS0_14MenuBackgroundE + 506address [0x10620ed2a]
10  megaglest                           0x0000000106291288 _ZN5Glest4Game8MainMenu6renderEv + 248address [0x106291288]
11  megaglest                           0x000000010628c638 _ZN5Glest4Game7Program10loopWorkerEv + 1832address [0x10628c638]
12  megaglest                           0x0000000106280aa6 _ZN5Glest4Game9glestMainEiPPc + 90358address [0x106280aa6]
13  megaglest                           0x0000000106281894 _ZN5Glest4Game19glestMainSEHWrapperEiPPc + 260address [0x106281894]
14  megaglest                           0x000000010628fcaa -[SDLMain applicationDidFinishLaunching:] + 42address [0x10628fcaa]
15  CoreFoundation                      0x00007fff957b4e0c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12address [0x7fff957b4e0c]
16  CoreFoundation                      0x00007fff956a882d _CFXNotificationPost + 2893address [0x7fff956a882d]
17  Foundation                          0x00007fff983b2e4a -[NSNotificationCenter postNotificationName:object:userInfo:] + 68address [0x7fff983b2e4a]
18  AppKit                              0x00007fff8e3c6b69 -[NSApplication _postDidFinishNotification] + 289address [0x7fff8e3c6b69]
19  AppKit                              0x00007fff8e3c689c -[NSApplication _sendFinishLaunchingNotification] + 195address [0x7fff8e3c689c]
20  AppKit                              0x00007fff8e3c3786 -[NSApplication:NSAppleEventHandling) _handleAEOpenEvent:] ()address [0x7fff8e3c3786]
21  AppKit                              0x00007fff8e3c31db -[NSApplication:NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] ()address [0x7fff8e3c31db]
22  Foundation                          0x00007fff983d159a -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 294address [0x7fff983d159a]
23  Foundation                          0x00007fff983d140d _NSAppleEventManagerGenericHandler + 106address [0x7fff983d140d]
24  AE                                  0x00007fff93130e1f _Z20aeDispatchAppleEventPK6AEDescPS_jPh + 381address [0x7fff93130e1f]
]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [Resolution]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [changed!]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [[/Users/kgoetz/git/megaglest-source/source/glest_game/main/main.cpp::handleSIGSEGV]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [5668]]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [_ZN5Glest4Game16ExceptionHandler18handleRuntimeErrorEPKcb]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [+]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [0x00007fff97a745aa]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [???]

[/Users/kgoetz/git/megaglest-source/source/shared_lib/sources/graphics/gl/font_textFTGL.cpp::Advance] Line 263 Error = 1282 [invalid operation] for text [_CFXNotificationPost]
Killed: 9

4
I did another test and edited /Applications/MegaGlest.app/Contents/MacOS/glest.ini directly to change its full screen status and resolution - the changes were not picked up when I started MegaGlest.

(Edit: https://forum.megaglest.org/index.php?topic=8362.0 set me on the right track - edit ~/.megaglest/glestuser.ini instead).

I had a stab at getting MegaGlest built but its proving to be quite difficult. I will have another try in the future but I'm happy to run a debug build at any time if someone is able to provide one. Alternatively if someone can provide working build instructions I'd be more then happy to build it myself.

5
I have updated the gist with the following:
- crash output of "open -n -a MegaGlest.app --args '--fullscreen=true --disable-vbo'"
- sdl and opengl info (https://gist.github.com/goetzk/8849d230839646480a99#file-megaglest-sdl-info-opengl-info).

Edit: s/glest/gist on the first line.

6
Thanks for the update.

http://bugs.megaglest.org (AKA "READ THIS FIRST!!!111") provides suggestions on file and content hosting providers you could use to store large textual or non-textual information and data.

I'm surprised there is nowhere hosted to keep the stuff permanently so for want of a better location (and since I see the project is hosted there) I made them in to a GitHub Gist.
https://gist.github.com/goetzk/8849d230839646480a99

It should be public and have all the files I made but let me know if there are any problems.

7
I have encountered this on OSX 10.9.5 with Annex.app (which says its on MegaGlest engine 3.9.1) and on MegaGlest.app 3.9.0.

I have made a copy of the crash report for changing the resolution up, down and changing to windowed mode (from both Annex.app and MegaGlest.app) which I can't seem to attach to this post. What is the best way to get this information to make them available?

From my quick look at the errors it seems the windowing issue might be separate to the resolution changing since the diff of the errors is quite substantial but I'll leave that to people with more experience to determine once the files have made it to them.

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