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Mods / Re: Solunar
« on: 16 February 2012, 03:37:11 »
Thanks for the feedback, everybody! Keep it coming.
I've been bringing my laptop to work and doing a little modding between phone time (I work in a call center), so I've made more content just in the past month or so than I did in the whole year prior, so expect to see more updates soon.
A question, though: how often would y'all like to see new releases? That is, how much new content would warrant downloading and playing it again? Whenever there is a whole new unit; or for less dramatic things like balance changes, icons, upgrades, etc.; or maybe on a regular schedule (e.g. weekly, bi-weekly)?
I've been bringing my laptop to work and doing a little modding between phone time (I work in a call center), so I've made more content just in the past month or so than I did in the whole year prior, so expect to see more updates soon.A question, though: how often would y'all like to see new releases? That is, how much new content would warrant downloading and playing it again? Whenever there is a whole new unit; or for less dramatic things like balance changes, icons, upgrades, etc.; or maybe on a regular schedule (e.g. weekly, bi-weekly)?
I played a game, lost almost straight away haha. From what I can tell so far the gameplay looks a lot different from other glest mods, which is great!Sweet. I've got a few more ideas for making it even more different, but they come down to whether or not I can effectively balance them.
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My main issue with the game though is the lack of sounds, I mean atlest add some music. Sound is half the experience for me.Yeah, sounds are definitely going to be hard, since I'm going for the whole do-everything-myself approach, so those will probably be the very last thing to get added. I know about the Therian's texture, but what others would you like to see improved?
Other than that and a few textures which could be improved, everything looks great. Can't wait to see more man.
So it's a succession mod of the your former Sun and Moon project? Congrats for the revival!Did you get a chance to try it yet?
The buildings looks fantastic. also The soldier units are very appealing to me. I'll definitely check it out!
Hopefully it will run without any fault in my PC.


I guess whatever version you have may be more picky than the git version I have. As a band-aid solution, I changed that image to a PNG and changed the reference in those particle files. The other missing images are known issues, but shouldn't cause a crash (they should just show up as polka dots). Just in case, I put a placeholder there now.
I tested it exactly how it was before I uploaded it, still compressed and everything.








It seems like a disproportionate amount of work for the payoff, but whatever gets your jollies.




, and can't handle really anything. Not too big of a deal, though.
