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Feature requests / Re: archers shooting own units
« on: 28 September 2013, 01:04:35 »1. Redirecting Attacks is a big no no.Redirection would obviously have to be an option in the projectile XML. It wouldn't make sense for an arrow, but might for magic. GAE had a tracking option that allowed projectiles to change course for moving targets. Tracking projectiles could still be avoided by very fast units (limited amount of tracking).
Imagine a arrow flying around like a heat seeking missile?. no.
I agree, This sounds like a good idea.
But how is it going to fit in the XML.
This requires some thinking.
What about making a system for tracking what can be targeted and not?. Basically im thinking filters based on a skill, so that you can set filter for what the skill/and/or Command can target.
<skill name="dull">
datatatata
"targets" ="allied","Enemy"
</>
And then you can define how the projetile flys in the Projectile XML.
(Im sorry if this is a little rough, it's late for me atm).


. Sorry