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Feature requests / Re: Global Damage Multiplier in Custom Game Options
« on: 5 October 2016, 06:35:06 »
Yeah, the logic is super simple. Implementing it is a different story for those of us who aren't good coders.
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But, what about the models?? I think I'm the only active 3D artist on the forums right now.. 






First about Steam & me: I am a newbie on steam and I always will be because I am trying to avoid it as I canYour loss man.
... and situation in the number of servers will never change much (at least in the positive direction) if it will be still as it is now when Team have to take ~ 3 years of donations to pay for (current, relatively weak) server for 1 year
(Check the first post)

The crappy texture filtering in MG is the reason the symbols don't stand out visually, the texture itself is quite high resolution.