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Messages - softcoder

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176
Mods / Re: Has there been any completed for profit glest projects?
« on: 19 October 2013, 05:11:27 »
Megaglest is GPL3 and all data content is CC by SA, all very liberal.

177
Should be fixed in svn now, sorry about that

178
Fixed in svn #: 4608

179
Closed bug reports / Re: r4598: rock textures are gone
« on: 17 October 2013, 03:27:25 »
Try svn, I think i fixed this bug

180
Updated svn with more info please try again and post the logs

181
I added support for this to the command element (rev 4602):

<replace-storage value="true" />

182
The link to client logs is not working (404)

183
Yes i do understand what you are describing and the code was always this way (and possibly megapack might rely on this???). Your use case of morphing is not how the original factions were designed so that is likely why such an issue has not been discussed.

This is why i asked how we should specify in the morph command  whether or not we should add to or replace the units storage (really depends on the modders use case).

184
MegaGlest / Re: Dual screen
« on: 8 October 2013, 20:26:13 »
You could try playing with true and false combinations with these two settings in your ini. To untrap your mouse at any time press the / key

AutoMaxFullScreen=true
Windowed=false


185
I think this is not really a bug as it is the intention of the design. However, we could add an optional setting for the morph command to indicate it should replace existing storage. How would you like to see that defined in xml?

186
This patch was applied to svn.

187
Fixed in svn rev #: 4595

188
Closed bug reports / Re: rev 4583 crash in randomgen line 109
« on: 3 October 2013, 05:10:34 »
This bug should be fixed in svn since 4592

189
Added in svn rev#: 4585

190
Closed bug reports / Re: r4572 strange light effects
« on: 27 September 2013, 04:12:31 »
Should be fixed in current svn

191
Try svn as I have committed additional fixes.

Thanks

192
Let me know if this is reproducible.

193
Please let me know if this is still reproducible.

194
Please try svn rev#: 4568

195
Is this reproducible with current svn?

196
This is likely impossible to reproduce since the latest updates in snv.

197
Please try the latest svn to see if this is still reproducible?

198
Closed bug reports / Re: rev 4555 LinuxMint15 -64bit: OOS
« on: 23 September 2013, 17:54:34 »
Try svn rev# 4566

Thanks

199
When running this scenario i get lua errors:

Code: [Select]
[] *ERROR* In [/home/softcoder/Code/megaglest/trunk/source/glest_game/game/script_manager.cpp::init 468]
error [Error calling lua function [global] error: Runtime error: [string "global"]:54: attempt to call field 'getn' (a nil value)
Stack Trace:
../mk/linux/megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb01bd2] line: 237
../mk/linux/megaglest:Shared::Lua::LuaScript::endCall()address [0xa9cbdd] line: 596

in the xml file i see a bunch of: x.getn() calls

Are you sure this scenario works?

200
Not sure which map editor you are trying but i think this was already fixed in svn. Did you try the beta map editor? When i load the editor i can close without any prompt.

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