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Linux and other ports / Re: How to avoid - /usr/lib/libstdc++.so.6: version `GLIBCXX_x.x.x' not found ...
« on: 6 February 2010, 02:24:17 »
Yes I see that is one way that people deal with compatibility. We'll leave it up to Titi to do official linux 32 builds for Mega-glest.
There is the option static linking (making one big binary) but that seems to have loads of reasons why people don't do it and I'm not sure it would work for Glest anyways.
For now I'll finish doing a release build for win32, then cleanup the project files, then build a linux 64 bit version.
Thanks
There is the option static linking (making one big binary) but that seems to have loads of reasons why people don't do it and I'm not sure it would work for Glest anyways.
For now I'll finish doing a release build for win32, then cleanup the project files, then build a linux 64 bit version.
Thanks

