Monsters do spawn in the same place and can be spawn trapped. This is a strategy you can use it is not a bug. (finding their spawn location requires work)
The chimps are buggy right now because they do not flee from danger (will be fixed)
It is easier to make a knife over a defence tower because the knife is always with you and helps "you" fight better.
Animal traps are Limited because they are very good at fighting and a player could build OP defences using them. (more kinds of traps will be added in the future)
This Scenario is nowhere near complete are each update will bring more into the game. In the newest released version I had made a small camp discoverable but the XML file was buggy so It will not work ingame until the next release. I plan on adding a large update (maybe not next release but sometime after) which will spawn in a Camp where you can do quests.
Monsters left in the wild will remain to make survival more challenging.
Thanks For The Feedback.