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Messages - ultifd

Pages: 1 ... 3 4 5 6 [7] 8 9 10 11 ... 178
151
Off topic / Re: Off Topic - Main
« on: 2 July 2011, 07:50:18 »
http://www.circlehack.com/
Circles but for FB. Eh, meh.

152
Off topic / Re: Off Topic - Main
« on: 30 June 2011, 23:50:49 »
Already destroying myself with Facebook...I don't need to do it more with Google. Besides, invites were closed since you posted...I think. Anyways, its 'Circle' and 'Hangouts' features is pretty nice. Features aren't worth it, for me at least.

153
Bug reports / Re: Indian Faction - bulls do not require housing
« on: 30 June 2011, 07:07:17 »
Well usually I think most people use them at the end of games, so yeah...I agree, no change is required.

154
Tools / Re: scenario editor
« on: 30 June 2011, 07:05:54 »
Well yeah, so that's why he made the script. :P

155
Tools / Re: scenario editor
« on: 29 June 2011, 21:55:00 »
Meh, we could say that the online Scenario Creator is inferior to his script. I mean, offline use FTW.

156
well you start explaining what visual studio is, how to get it, how to open the command prompt and what to do...
I'm rolling my eyes...  ::)
The link for VS is included at the wiki, and after they place the dependencies all they need to do run the batch file.

157
Workers have that ability because shamans always seems to kill themselves after they finish building a beehive, during when your enemies are attacking you. Then they try to attack them, you try to move them back, and then they are dead.  :angel:

158
Forum discussion / Re: Theme Update Likely to Happen Today
« on: 28 June 2011, 09:04:13 »
OK, everything sounds awesome then. Jose can take his time. :D

159
Feature requests / Re: Park Sim Mode?
« on: 28 June 2011, 09:03:07 »
Another great/nice idea, but GAE has a lot of other stuff to do first. I think we all want a 4.0 release, anyways.

160
Yep it's me, basically. Although I think occasionally at times some of the Vbros familly uses windows.
This is completely inappropriate for someone who is not a programmer.
That's isn't true...

Anyways, here ya go. Just PM next time.
http://www.mediafire.com/?bgdoof92bl6zo4x

161
Forum discussion / Re: Theme Update Likely to Happen Today
« on: 27 June 2011, 08:34:40 »
Sounds good, although the broken youtube embeds might be a problem. Thanks Jose!

162
Off topic / Re: Report games here!
« on: 26 June 2011, 07:44:53 »
Been playing this free MMORTS, called Spiral Knights. Got it on Steam, and it's pretty fun. It's kinda limiting at times though, if you play it...you'll see why. But otherwise it's pretty fun.
https://www.youtube.com/watch?v=P7OQRA2kDyE
But, I better get back to testing MG/GAE now, while I still have time. :D But it's so fun...

163
Feature requests / Re: Changes to Projectiles and Splashes
« on: 26 June 2011, 07:38:59 »
Merged topics. Please don't duplicate topics. You should know that...

I'm confused, what did you merge? The moderation log shows you edited one of my posts, then split a topic, then merged it again? -- Omega

Edit: Forgot to delete the other thread, sorry.

164
Yeah, well I guess I need to try it someday. There are of course, other ways to get it...  :|
If I ever do that, maybe next month...waste of 9.4 GB.  :(

165
Mods / Re: New Dinosaur Faction [updated!]
« on: 22 June 2011, 22:16:58 »
OK, I mean change the resources and make a special tileset. They deserve a special tileset anyways.  :thumbup:

166
lol Guys, I'm pretty sure they speak English in Australia.
That's why I put:
Funnest?  :angel:
But Gabbe had to make a statement...

Anyways, 9.4 GB? Hmm...

167
How and why are foreigners supposed to learn proper english grammar anyways? ::)
How? By teaching, learning, and self-practice. Some foreigners seem to have perfect english, in real life, anyways.
Why? There's no why.  :angel: Besides, "funnest" is probably the most popular thing addressed in english grammar...

168
Funnest?  :angel:
Yeah, I saw this a few days ago. It's just like last year...

169
Mods / Re: New Dinosaur Faction [updated!]
« on: 22 June 2011, 18:59:49 »
OK, that just gives more reason to make a special tileset first...at least change the gold and stone, somehow.
And can you answer this, now:
Quote
Is this beta just an XML-Setup type of thing? Or is it really going to be like this? Because if so, the AI is never going to work this way. Unless if it was modified, somehow.
You also should have made the beta a techtree...

170
Mods / Re: New Dinosaur Faction [updated!]
« on: 22 June 2011, 08:09:57 »
It's too late for me to give any real feedback, but for now I can give some feedback.
IMO the HUD blocks too much of the screen.  :-X
Is this beta just an XML-Setup type of thing? Or is it really going to be like this? Because if so, the AI is never going to work this way. Unless if it was modified, somehow. Also one bad thing is that the dinosuars which can harvest gold don't react if there are dinosaurs attacking them, at least in my test. Maybe this is normal, but even so they are kinda large. I guess one of the next things to do is to create a special tileset for it.

Models look great.

171
Feature requests / Re: Making better looking environments
« on: 21 June 2011, 22:40:46 »
Quote
I noticed that 0ad has a very restrictive camera view similar to most commericial rts games.
I don't want to be off topic, but that's probably 0 A.D.'s biggest problem, IMO. If that was improved on, 0 A.D. would be a lot better.

172
Maps, tilesets and scenarios / Re: Tile set object orientation
« on: 21 June 2011, 22:37:34 »
Thats a good idea! I think I will add it in the tileset , specific for every model used like the tileset particles.

So just a boolean saying rotate=false right?
Maybe you should try to decipher or think what MG is about. ;) Maybe it's just a mix of things...Not sure.

174
Anyways, how about size? It's either 48x48, or 32x32. I guess tomreyn and titi are not changing their mind anyways.
These are the icons I think we should use:
http://www.iconspedia.com/icon/facebook-3147.html
http://www.iconspedia.com/icon/youtube-3164.html
http://www.iconspedia.com/icon/twitter-3163.html
http://cdn.wolfire.com/blog/social-media-icons/moddb.png

175
Off topic / Re: Browsers
« on: 21 June 2011, 01:50:45 »
Yes they changed to the rapid release schedule. Seems to be even speedier, at least for me.  :thumbup:
Edit: I mean Firefox's Speed...

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