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Messages - ultifd

Pages: 1 [2] 3 4 5 6 ... 178
26
Good thread. Fixed your first three words...it's aren't, not isn't. :P

27
I'd help, but I agree with Omega.  :angel:

28
MegaGlest / Re: MegaGlest 3.5.2 Release
« on: 1 October 2011, 02:41:26 »
Probably not, both forks already have enough work to do...

30
MegaGlest / Re: How we will run in ipad megaglest on?
« on: 25 September 2011, 18:55:28 »
Besides that, it's kinda hard to play a RTS with a touchscreen...

31
Off topic / Re: history challenge
« on: 23 September 2011, 05:31:13 »
That's why we have a PM function...please use it.  ;)
Locked.

Edit by Omega: Sockpuppeting is a no-no to get around bans. Goodbye again.

32
MegaGlest / Re: Announcement: little tool MGTray
« on: 13 September 2011, 23:35:56 »
Sounds and looks good. Hopefully after we make sure it's stable on all platforms, we can include it with MG. :D

33
Oh right, that's a good idea. I'll work on the youtube channel later on, just email me the password.
FB? Simple :P https://www.facebook.com/megaglest

What about the ModDB Icon?

34
Annex: Conquer the World / Re: Annex: BETA 1 RELEASED!!!
« on: 11 September 2011, 18:07:14 »
dang, I'm really wishing I could play this!  I've tried pretty much everything, it just still won't work  :(
What's the problem?  :-X

35
Mods / Re: Glest Community Development Monthly - Issue 45
« on: 11 September 2011, 07:56:36 »
Stickied.  :thumbup:

36
MegaGlest / Re: MegaGlest OSARENA interview
« on: 11 September 2011, 07:55:52 »
 :O

37
General discussion / Re: Your favourite unit!
« on: 8 September 2011, 23:28:19 »
For the tech faction, my favorites are the battlemachines and airships. Archers are very nice too, but lots of factions have it...

38
MegaGlest / Re: Paypal donations
« on: 7 September 2011, 22:02:45 »
What about the following idea:
We collect all the money we get until we have lets say 50 or 100 Euro. If we have a money we make a MG contest ....
The Winner is the best ranked Intel Graphics card user who will win a real grahics card   :P :P :P
So only Europeans can participate in this contest? So there's like 5 Europeans... :P

39
Off topic / Re: Worries about developers' privacy
« on: 7 September 2011, 22:00:53 »
OMG, Softcoder's first lol!  :O

40
Off topic / Re: Worries about developers' privacy
« on: 7 September 2011, 06:03:33 »
I don't know...seems like a common typo if you don't have the standard QWERTY keyboard.

41
Off topic / Re: Worries about developers' privacy
« on: 6 September 2011, 23:32:17 »
Obviously he meant "Applause", we don't need Google for this. Context clues or whatever...  ::)

42
Feature requests / Re: Tileset preview when creating a new game
« on: 6 September 2011, 06:55:42 »
The menu is already crowded...just try remembering them. :P

43
Off topic / Re: Worries about developers' privacy
« on: 6 September 2011, 04:53:22 »
Who needs Facebook? There's google...
(And maybe you should update your own settings, Omega. IIRC, you had the friends of friends option selected.)

Omega: And fully aware of it. Every setting I have there is because I chose it. I'm not the kind of person who cares if you know what I look like, or my religious views, or the amount of change in my pocket (though to my knowledge, only google knows that one, so far).

Me: Same thing (On my real profile, at least.) But you can do all of that without selecting the option that makes it ok for friends of friends to see your wall and/or posts :P

44
So, when is this happening? :P

45
General discussion / Re: Bugs child board?
« on: 4 September 2011, 23:07:01 »
Well, why not? :P

46
MegaGlest / Re: New 'bugs' subforum
« on: 4 September 2011, 23:06:39 »
Thanks Omega, but can you change it to "Bug Reports", please? :D

47
MegaGlest / Re: New 'bugs' subforum
« on: 4 September 2011, 21:29:29 »
Great! But shouldn't it be called "Bug Reports" instead? :P

49
Bug reports / Re: [bug?] r2502: Mods remain updateable
« on: 1 September 2011, 06:23:10 »
I fail to see the reasoning to use a separate site for log text;

I discovered the board had a 60K char limit per message when I tried to paste a big patch once.
I also discovered that, too, and once I also reached the limit for the current pastebin we use. :P

50
Well, yes, but I just don't understand how that's related to customizing the menu g3d specifically for MG...

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anything