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Messages - Super Tom

Pages: 1 2 3 4 [5] 6 7 8 9 ... 13
101
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 04:18:57 »
When I play against my brothers, when the LAN, when I repeatedly click on "Find Lan Game" button, client crash !

102
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 02:35:27 »
Can work together on it but when I click a few times more than "Find Lan Game" client will collapse! What is the reason that in the end? ? ?

103
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 01:35:30 »
Yes,titi! We do not use the router, we are directly connected!

104
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 01:07:54 »
Today, I LAN with my friends when I try to play against the press "Find Lan Game" button, found no response, I and my friend's computer is connected via network cable! We shut down the computer firewall, we use the latest Glest version (Glest3.3.3 the windows version)!

105
Closed bug reports / [fixed] Glest LAN Bug!
« on: 10 April 2010, 11:45:50 »
Today, I LAN with my friends when I try to play against the press "Find Lan Game" button, found no response, I and my friend's computer is connected via network cable! We shut down the computer firewall, we use the latest Glest version (Glest3.3.3 the windows version)!
Hi, Softcoder! Please help me, thank you!

[I have now deleted two posts with content like 'please help me' and just re-stating stuff you've already said. Be patient! -- Arch]

106
MegaGlest / Re: Megaglest
« on: 9 April 2010, 05:16:31 »
During the game, the background sound noisy! I am talking about Windows version (3.3.3 version)

107
Mods / Re: Windows version of the code compile trouble
« on: 8 April 2010, 02:33:47 »
HaHa! I have installed the software, I signed up for ID, Hi, SofterCoder! You have to install the software, it can effect the remote connection, thank you, I will tell you my ID, thank you!

108
Mods / Re: Windows version of the code compile trouble
« on: 8 April 2010, 01:16:16 »
I follow your way to recompile the code, but still wrong, I just compiled (the latest SVN version of the code in windows) but the problem still occurs, please help me!

109
Mods / Re: Windows version of the code compile trouble
« on: 8 April 2010, 00:22:44 »
Hi, Softcoder! I want to know is to re-windoze in SVN to download the code inside???

Then how do I do??? Please tell me! Thank you!
If I delete the windoze folder, then how do I do, please tell me!

Hi,-Archmage-! Please do not bother me with Softcoder normal exchange, I will not send spam and junk notice, please do not bother me in here! Thank you!

110
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 06:26:34 »
Yes, I'm sure, I re-build the solution!
I also use VS.NET 2008 express editon

My OS is XPSP2
Today I compiled from (SVN inside windoze code), the following error message:
components.cpp
auto_test.cpp
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
fatal error C1047: The object or library file '.\Release\glest_game\auto_test.obj' was created with an older compiler than other objects; rebuild old objects and libraries
LINK : fatal error LNK1257: code generation failed
Build log was saved at "file://e:\kkk\trunk\mk\windoze\Release\glest_game\BuildLog.htm"
glest_game - 1 error(s), 69 warning(s)
========== Rebuild All: 4 succeeded, 1 failed, 0 skipped ==========
Library on the configuration of the editor, this is a screenshot:
Code: [Select]
[img]http://j.imagehost.org/0047/error11.jpg[/img]
[img]http://j.imagehost.org/0567/error12.jpg[/img]
[img]http://j.imagehost.org/0914/error13.jpg[/img]
[img]http://i.imagehost.org/0963/error14.jpg[/img]

111
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 03:58:04 »
My English is not good, please do not change the subject, I now most concerned about is the issue of how to resolve the compilation process, thank you!

112
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 03:38:37 »
Hi, Softcoder! I would like to know how to solve this problem, please tell me, I  need your help Thank you!

113
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 02:31:03 »
Hi, Softcoder! I ask what version you are using the VS2008.NET???

Microsoft Visual Studio 2008 Express Edition

Microsoft Visual Studio 2008 Professional

Microsoft Visual Studio 2008 Team
Thank you !

114
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 01:52:00 »
I really do not know how to do, Who can help me, thank you!

115
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 01:21:44 »
Why??? Please help me!

116
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 01:18:31 »
Please help me! Softcoder!

117
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 00:47:38 »
I replaced the system, XP SP2, re-compiled, the problem still occurs, I re-build the solution, but the result was this error message appears, please help me, thank you!

Error message:
------ Build started: Project: glest_game, Configuration: Release Win32 ------

Is the link ...

fatal error C1047: object or library file ". \ Release \ glest_game \ auto_test.obj" is used to create other objects than with the old compiler, the compiler created; please rebuild old objects and libraries

LINK: fatal error LNK1257: code generation failed

Build log saved in the "file: / / e: \ 2010406game \ trunk \ mk \ windoze \ Release \ glest_game \ BuildLog.htm"

glest_game - 1 error, 0 warnings

========== Build: 4 succeeded, 1 failed, the latest 0, 0 skipped ==========

How to solve this problem???

118
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 00:37:19 »
Hi, Softcoder! To ask: is the latest win32_dependencies??? Please tell me!

119
Mods / Re: Windows version of the code compile trouble
« on: 7 April 2010, 00:19:01 »
Hi, Softcoder! Where is win32_dependencies??? Please tell me! I did not find!

120
Mods / Re: Windows version of the code compile trouble
« on: 6 April 2010, 09:31:18 »
titi, then how do I do??? I would like to be the solution, thank you!

121
Mods / Re: Windows version of the code compile trouble
« on: 6 April 2010, 09:16:42 »
NO, the code is compiled glest problems! Thank you!

122
Mods / Re: Windows version of the code compile trouble
« on: 6 April 2010, 08:40:08 »
I replaced the system, XP SP2, re-compiled, the problem still occurs, I re-build the solution, but the result was this error message appears, please help me, thank you!

Error message:
------ Build started: Project: glest_game, Configuration: Release Win32 ------

Is the link ...

fatal error C1047: object or library file ". \ Release \ glest_game \ auto_test.obj" is used to create other objects than with the old compiler, the compiler created; please rebuild old objects and libraries

LINK: fatal error LNK1257: code generation failed

Build log saved in the "file: / / e: \ 2010406game \ trunk \ mk \ windoze \ Release \ glest_game \ BuildLog.htm"

glest_game - 1 error, 0 warnings

========== Build: 4 succeeded, 1 failed, the latest 0, 0 skipped ==========

123
Mods / Re: Windows version of the code compile trouble
« on: 6 April 2010, 07:56:11 »
Yes, I tried to re-build the solution, but the error still occurs! Thank you!

124
Mods / Re: Windows version of the code compile trouble
« on: 6 April 2010, 06:50:20 »
The main error message:

glest_game \ auto_test.obj "is used to create other objects than with the old compiler, the compiler created; please

rebuild old objects and libraries

125
Mods / Re: Windows version of the code compile trouble
« on: 6 April 2010, 06:48:35 »
Your system is XPSP2 you??? I have come to notice the error, you can look at:

2> auto_test.cpp 2> Compiling resources ...  2> Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.02> Copyright (C)

Microsoft Corporation. All rights reserved. 2> is the link ...  2> fatal error C1047: object or library file ". \ Release \

glest_game \ auto_test.obj "is used to create other objects than with the old compiler, the compiler created; please

rebuild old objects and libraries  2> LINK: fatal error LNK1257: code generation failed2> Build log was saved at "file: / /

e: \ untitled folder 2 \ trunk \ mk \ windoze \ Release \ glest_game \ BuildLog.htm "2> glest_game - 1 error, 69

warnings ========== Build: 1 succeeded, 1 failed, the latest 0, 0 skipped ==========

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