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Messages - Super Tom

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51
Closed bug reports / Re: Join game problem!
« on: 7 May 2010, 00:38:48 »
ok,
but swordman and archer can walk on steep slopes! You don't want them to?
No,I mean that: Swordman and Archer to take the steep slopes, if they can walk the river deeper I think the game will be more interesting, thank you!
And the horsemen should be able to walk in deeper water, is that what you wanted to say?
Yes,That is what I mean!

52
Closed bug reports / Re: Join game problem!
« on: 6 May 2010, 09:34:02 »
Let me say a problem. I mean is that a problem: horseman can not walk in front of the river. The second question: Swordman and Archer can not go from the steep slopes.

53
Closed bug reports / Re: Join game problem!
« on: 6 May 2010, 09:09:48 »
OK, titi! But I would like to know if you can achieve horseman and Swordman Archer across the river and walked across the river, slopes down from the high???

54
Closed bug reports / Re: Join game problem!
« on: 6 May 2010, 00:40:31 »
Can change this state???

In the game, Swordman and Archer not down from a high hill, and they can not walk on the river, which is Why??? Hi, Softcoder! I would like to know how can they do that?

Can you achieve these do??? Thank you!

55
Closed bug reports / [invalid] Join game problem!
« on: 5 May 2010, 02:59:21 »
I and my friends were fighting a local area network, but found a problem, when they have begun the online battle, when I later joined the game, when a problem occurs, I found that I joined not enter the game they are doing, this Why? Why???

56
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 4 May 2010, 11:16:22 »
The question is always so difficult, but as long as we wait patiently, we believe Softcoder will solve these problems, thank you!

57
This will be a surprise, I will immediately go to test, I think it would be more stable, thank you!

58
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 4 May 2010, 06:47:28 »
I think the strong Softcoder should solve the problem as soon as possible, he will surprise us all, he is a genius!

Hi, Softcoder! If I said something wrong, I apologize to you, thank you!

59
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 4 May 2010, 06:28:07 »
我不觉得是什么字体编码问题导致不能显示中文字符,而在于对应关系!汉字是双字节编码的,而英文等语言的字母是单字节编码的,游戏应该是默认单字节读取,导致每一个汉字都被当做两个字来读取或输出,自然显示不出来!这个问题应该不只是中文的问题,多字节编码的语言都会遇到这个问题!

English meaning:

I do not think that is what caused the font encoding can not display Chinese characters, but in the correspondence! Double-byte character encoding, but English is the language of the letter is single-byte encoding, the game should be the default single-byte read, resulting in each character as two words have been read or the output, naturally not show up! This question should be not only of Chinese, multi-byte code language will encounter this problem!

60
Please use English, We can read your information Thank you!  :)

61
This chinese.lng file has no effect, the game is still garbled!

62
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 4 May 2010, 00:33:17 »
I think this issue will be resolved because the only matter of time!

63
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 3 May 2010, 11:47:59 »
No, It does not support! It can identify the encoding format is ANSI .  But my brother needed a chinese.lng!

64
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 3 May 2010, 07:47:14 »
Hi, Softcoder! My brother to do the test (for now SVNl code inside a compiler, has been glest.exe), but found the menu options the game is still in English, maybe he really needs a chinese.lng file Can you provide a copy of, thank you!
My brother's operating system is XP 32bit Chinese
By the way: he glest.ini file which adds:

FONT_CHARCOUNT = 30000

FONT_CHARSET = 134

FONT_TYPENAME = Times New Roman

65
Oh, man! I did not understand what you're saying, let me guess, I might ... you should know what I have to say it, well, I would like to softcoder will solve your problem!

66
MegaGlest / Chinese Language Support (utf8/unicode)
« on: 3 May 2010, 03:22:05 »
Chinese version of you, you really can achieve, Oh, man, this is really cool! To cut a game screen you???
By the way: My brother just need a Chinese version of glest, his English is not good!

By the way: My brother just need a Chinese version of glest, his English is not good!

Hi, Softcoder! Can provide a Chinese version of the language file, such as: chinese.lng

Or to become the Chinese version of glest??? Haha, I just BTW, I am out of my brother's personal circumstances into account!
I do not know how could he bring glest into Chinese.

67
Vista 32bit operating system is not aware of this problem, XP 64bit operating system Can be such a problem? Is incredible!

By the way, hello,titi! ubuntu10.04 operating system can run properly glest3.3.5-dev??? Thank you!

68
MegaGlest / Crossplatform test binaries!
« on: 2 May 2010, 06:45:21 »
I have done a test, everything normal, thank you, softcoder! I tested in the VISTA operating system, has stabilized. I believe that anyone in win7 operating system testing. Thank you!

I look forward to adding more new features. For example: Archer can not now come down from the high slopes, horseman can not come from the water!

69
MegaGlest / Re: MegaGlest 3.3.4
« on: 1 May 2010, 03:13:49 »
I share your point of view, I am running vista 32bit operating system, this game. When I quit the game when prompted: "glest_game.exe has stopped working" I said that (glest-3.3.5 version, so that windows version ). I do not know what happened, why is it so? Thank you!

70
MegaGlest / Re: Megaglest multiplayer discussion
« on: 29 April 2010, 13:02:22 »
Hi, Softcoder it all sounds really great, but when the official version will be released then? Tomorrow or the day after tomorrow???

[update by titi: it will take 1-3 more weeks, but we are getting offtopic here.]        ]

71
MegaGlest / what are the new features for upcoming 3.3.5?
« on: 28 April 2010, 00:45:59 »
Well, I understand that this is the place to answer frequently asked questions! But I would like to ask Softcoder, in Vista and WIN7 Why will appear under this error Socket Error 10013 ?(I entered the game and select game menu button on the custom game This error message will appear) I am talking about the Vista and Win7 32bit operating system, I am talking about glest3.3.4.3 for windows version. thank you!

72
MegaGlest / what are the new features for upcoming 3.3.5?
« on: 27 April 2010, 02:00:24 »
Hi, Softcoder! I would like to know the latest version (glest3.3.5) will be released when it? What it will bring us the surprise??? Thank you!

[Tom, this is an FAQ for questions that are frequently asked, if you want to know when 3.3.5 will be released then PM softcoder. I'll let him decide what to do with your post. -- Archmage]
[update by titi: I splittet the post, it has its own topic now ]

73
MegaGlest / Re: MegaGlest 3.3.4
« on: 26 April 2010, 06:23:26 »
 OK, has been successfully compiled, softcoder, Thank you very much!

74
MegaGlest / Re: MegaGlest 3.3.4
« on: 26 April 2010, 05:50:34 »
Was my mistake, caused by lost files, please send a glest 3.3.4.3 version of the code to me, can you???

75
MegaGlest / Re: MegaGlest 3.3.4
« on: 26 April 2010, 01:58:08 »
Today I compiled the windows version of glest code (version number is v3.3.4.3), but the following error occurred:

By the way: I did not compile the latest SVN code inside.
components.cpp
auto_test.cpp
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
   Creating library .\..\..\data\glest_game\glest_game.lib and object .\..\..\data\glest_game\glest_game.exp
menu_state_join_game.obj : error LNK2001: unresolved external symbol "public: __thiscall Glest::Game::MenuStateConnectedGame::MenuStateConnectedGame(class Glest::Game::Program *,class Glest::Game::MainMenu *,bool)" (??0MenuStateConnectedGame@Game@Glest@@QAE@PAVProgram@12@PAVMainMenu@12@_N@Z)
.\..\..\data\glest_game\glest_game.exe : fatal error LNK1120: 1 unresolved externals
Build log was saved at "file://c:\trunk\mk\windoze\Release\glest_game\BuildLog.htm"
glest_game - 2 error(s), 69 warning(s)
========== Rebuild All: 4 succeeded, 1 failed, 0 skipped ==========

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