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Messages - Super Tom

Pages: 1 2 3 [4] 5 6 7 8 ... 13
76
MegaGlest / Re: Secret codes for scenarios/Scenario grouping
« on: 25 April 2010, 00:44:06 »
This is a very good idea and method, I agree with titi way, great!

77
MegaGlest / Re: MegaGlest 3.3.4
« on: 25 April 2010, 00:19:01 »
In the end what happened, why I posted without notice, Why is that???
Is not my problem makes you feel angry??? But I really need your help, please forgive me, thank you!

78
MegaGlest / Re: MegaGlest 3.3.4
« on: 24 April 2010, 12:40:32 »
I'm using vs2008.net,I do not know what happened, what is wrong then??? I do not understand, please softcoder tell me, help me, thank you!

79
MegaGlest / Re: MegaGlest 3.3.4
« on: 24 April 2010, 11:54:06 »
I use the operating system is winxp 32bit, i met my compile errors, softcoder you please help me, where are you, I need your help, thank you!

I have compiled a new windows code (svn inside glest code) produces the following error message:
auto_test.cpp
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
LINK : fatal error LNK1181: cannot open input file 'libglest.lib'
Build log was saved at "file://c:\trunk\mk\windoze\Release\glest_game\BuildLog.htm"
glest_game - 1 error(s), 78 warning(s)
========== Rebuild All: 0 succeeded, 6 failed, 0 skipped ==========

80
MegaGlest / Re: MegaGlest 3.3.4
« on: 24 April 2010, 00:22:26 »
For this version, (windows version of glest3.3.4.3

Fog of war has to work, I am grateful titi and softcoder!

 I tested, I do not find: "socket error 11013" this error, Is this version has fixed this error? If so, I will be happy, no longer have to worry about the appearance of this error, thank you!

By the way: Hi, Softcoder, I compile the latest version of the code this error, please help me (SVN code inside(glest3.3.4.3
Version)), I tried Rebuild Solution button press re-build, but the error still occurs.
auto_test.cpp
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
   Creating library .\..\..\data\glest_game\glest_game.lib and object .\..\..\data\glest_game\glest_game.exp
menu_state_join_game.obj : error LNK2001: unresolved external symbol "public: __thiscall Glest::Game::MenuStateConnectedGame::MenuStateConnectedGame(class Glest::Game::Program *,class Glest::Game::MainMenu *,bool)" (??0MenuStateConnectedGame@Game@Glest@@QAE@PAVProgram@12@PAVMainMenu@12@_N@Z)
.\..\..\data\glest_game\glest_game.exe : fatal error LNK1120: 1 unresolved externals
Build log was saved at "file://c:\trunk\mk\windoze\Release\glest_game\BuildLog.htm"
glest_game - 2 error(s), 69 warning(s)
========== Rebuild All: 4 succeeded, 1 failed, 0 skipped ==========

81
MegaGlest / Re: MegaGlest 3.3.4
« on: 22 April 2010, 09:19:20 »
socket error 10013 error still occurs, my God!

82
MegaGlest / Re: MegaGlest 3.3.4
« on: 22 April 2010, 03:24:16 »
OH, my god! Your answer to my surprise, I saw the link you provided, but did not provide any inside information to help, but I am very grateful to you for help, thank you!

By the way: I did not install any firewall!

83
MegaGlest / Re: MegaGlest 3.3.4
« on: 22 April 2010, 02:13:05 »
I google the error to find a solution to this Russia, but found nothing. My windows account with administrator privileges, but running glest, the error still occurs, I do not know how to do, you re-start my system, I think This is very troublesome, experience this problem to restart the operating system, I am angry, I .......... Hey ......... I can do nothing, softcoder, I would like to get your Help, How to solve this problem, thank you!

84
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 13:39:36 »
Dear titi! I am sorry to tell you, the fog of war is still not working, maybe I do not know what the fog of war, would you please tell me, please??? To cut a game picture let me see, can you?? ?

85
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 12:03:16 »
I am using Windows vista Home Premium, my account is with administrator privileges. But how do I avoid this error then???

86
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 11:50:43 »
Dear titi! I said glest3.3.4.1, you press the button when the Custom Games this error message appears. I restart glest3.3.4.1, select the Scenario, the same error occurred!

87
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 11:29:49 »
I am talking about custom games

By the way: today I tested the latest version (glest the Windows version) and found a problem, please read the game Screenshots:
Now, just now, this error again, I do not know what happened in the end, why this error prompt?
Code: [Select]
[url=http://i.imagehost.org/0024/glest_game_2010-04-19_20-43-41-68.jpg]http://i.imagehost.org/0024/glest_game_2010-04-19_20-43-41-68.jpg[/url]

88
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 09:15:18 »
What I mean is: Open the fog of war, did not see the effect of the fog of war, I did not compile it yourself. Thank you!

89
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 06:41:55 »
This means that the fog of war is always the effect you do not, including this latest version???

I have been tested and found to open the fog of war did not find any results, and did not find the existence of fog, Oh, My God!

90
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 03:00:08 »
Yes, you are right! The new version is fixed fog of war, I opened the fog of war does not seem to effect how you view this issue??
By the way: the latest version of glest open and close the fog of war, in effect, no change, which is Why???

I think if the game can join the file (to save game progress) function, this will be better!

Facilitate the next time the game (read the progress of the last saved).

91
MegaGlest / Re: MegaGlest 3.3.4
« on: 21 April 2010, 02:08:22 »
I use ctrl +1 chose my Army, but how can I cancel it (this option)???

92
MegaGlest / Re: MegaGlest 3.3.4
« on: 20 April 2010, 09:49:29 »
I understand titi mean, I have tried. But perhaps you also did not understand a request, I have another requirement: the number of troops each choice why can not more than 12??? Example, I built a 30 Swordman . I can not use the mouse to select them all, zhoneng select one of 12, which is why, why not allow all the options??? This limitation can cancel???

93
MegaGlest / Re: MegaGlest 3.3.4
« on: 20 April 2010, 02:41:00 »
I only recommend titi and softcoder to realize this function, you should have played Warcraft 3, right? ? Games which have this number as a shortcut key to use combinations of different types of troops, it is easy! This is a nice feature!

94
MegaGlest / Re: MegaGlest 3.3.4
« on: 20 April 2010, 02:28:31 »
Or press number 1 and 2,3,4,5-control different types of troops, so that they become a group, a number corresponding to a different type of army, so to facilitate the management and control of the military. What I mean is using the number keys to arrange a group of army. You know what I mean? ? ? thank you!

95
MegaGlest / Re: MegaGlest 3.3.4
« on: 20 April 2010, 01:12:53 »
I agree with your point of view, indeed have this problem!

Hi, titi and softcoder ! I have a request: If you can use shortcut keys to control the build out of the army, the game will be even more fun! I, for example, such as: I think that sort of approach can better

control the army created out of such: "ctrl +1" to control my Swordman

troops (regardless of the numbers created),  "ctrl +2" to control my The

Archer troops (regardless of the numbers created).

By the way: because I like the construction of more than 30 people were fighting the army, but to fight, I can not control the number of all the armed forces to fight because the army of the queue is limited, I think this queue limit the number of troops.

96
Closed bug reports / Tom's request for help
« on: 18 April 2010, 02:10:19 »
What I mean is that the game press ESC key to exit when the font type will become big!

97
Closed bug reports / [invalid] C key and font problems
« on: 16 April 2010, 13:53:58 »
Today I tested the latest SVN version which Glest (Windows version) and found a problem:

When I press the C key to select the font color I needed, after (I chose white), and then I quit the game press ESC button to select the time, found that when the font is bold, do not know why???
http://j.imagehost.org/0745/glest_game_2010-04-16_12-35-49-35.jpg
http://j.imagehost.org/0213/glest_game_2010-04-16_12-31-49-06.jpg

98
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 09:18:36 »
Me and my brother tested the latest version of Glest (Glest3.3.4-dev). We had a LAN gaming, found that this version is very stable, thank you!

99
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 07:31:49 »
Yes, I see, I am ready to be tested, Softcoder, You are so great! Thank you

100
MegaGlest / Re: megaglest 3.3.3 released
« on: 11 April 2010, 06:52:53 »
When will fix the BUG? ? ? Thank you!

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