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Messages - njam2

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26
Mods / Re: Cube Warfare
« on: 6 April 2012, 05:25:05 »
Okay need some insight on this.
should i keep the units like it is with only one unit (1x1) or change all the models for the (2x1) units?
in other words do you guys prefer (2x1) or (1x1)?

if i keep the (1x1), i will change the farm model, the music, and add a few units like throwing spearmen, and 2 handed swords men.
if i go ahead and use (2x1) ill have to change the worker models and redo all the units again.

so I'm good ether way, whatever you choose.  ;D
thanks.

27
Mods / Re: Cube Warfare
« on: 6 April 2012, 02:58:24 »
yeah i am going to remodel some others.
the size of the units will be a tie bit bigger.. maybe. :)

28
Mods / Re: Cube Warfare
« on: 5 April 2012, 19:52:41 »
i made it this size so you can see more during battle.
what do you guys think?
Code: [Select]
[URL=http://imageshack.us/photo/my-images/210/screen0x.jpg/][IMG]http://img210.imageshack.us/img210/3738/screen0x.jpg[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

[URL=http://imageshack.us/photo/my-images/20/screen1dy.jpg/][IMG]http://img20.imageshack.us/img20/3814/screen1dy.jpg[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

29
Mods / Re: Cube Warfare
« on: 5 April 2012, 19:16:46 »
Okay it works now. Thanks for the help. (:

30
Mods / Re: Cube Warfare
« on: 5 April 2012, 17:04:56 »
i have never had this problem before, my team texture isn't working in game.
I'm not doing anything different, the only thing i change was the version of blender. (blender 4.9 to blender 2.6.2) i am using the right exporter.
thanks for the help. :)

Code: [Select]
[URL=http://imageshack.us/photo/my-images/29/glest.png/][IMG]http://img29.imageshack.us/img29/7991/glest.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

31
Mods / Re: Cube Warfare
« on: 5 April 2012, 16:10:55 »
oh okay.

32
Mods / Re: Cube Warfare
« on: 4 April 2012, 14:46:33 »
i can't get blender 2.5 working with the exporter.. like i did the addons but i can't enable it.

33
Mods / Re: Cube Warfare
« on: 2 April 2012, 21:11:21 »
yeah that was a bad idea, i will go back to 2x1.

34
Mods / Re: Cube Warfare
« on: 2 April 2012, 18:01:27 »
yeah I'm still figuring it out.

35
Mods / Re: Lego Mod!
« on: 30 March 2012, 17:05:46 »
taking my cube idea?? oh i see how it is. haha jk
this looks really cool. (:

36
Mods / Re: Cube Warfare
« on: 30 March 2012, 13:46:04 »
hey I have been having some new ideas.
1. making the models smaller so they wont take up some room.
2. making my attacking units look like my old version just a little bit more people.

Code: [Select]
[URL=http://imageshack.us/photo/my-images/171/31776368.png/][IMG]http://img171.imageshack.us/img171/8827/31776368.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

[URL=http://imageshack.us/photo/my-images/404/89322609.png/][IMG]http://img404.imageshack.us/img404/6673/89322609.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

37
Mods / Re: Cube Warfare
« on: 4 December 2011, 20:44:19 »
And what is google?? haha. jk
i did look it up, i just had no free time on my hands lately.

38
Mods / Re: Cube Warfare
« on: 3 December 2011, 19:32:30 »
I'm sorry, i don't know how to do that...

39
Mods / Re: Cube Warfare
« on: 2 December 2011, 01:58:02 »
did anyone like it?
what do you guys think about it?
the download in on the first post if you didn't know..

40
Mods / Re: Cube Warfare
« on: 30 November 2011, 05:37:42 »
okay.
well to download Cube Warfare its in the first post. (:

41
Mods / Re: Cube Warfare
« on: 30 November 2011, 03:33:57 »
okay how do i delete this topic? i want to start a new one with out it taking over this one... i want this one GONE!!! haha

42
Mods / Re: Glest Total War
« on: 29 November 2011, 21:30:25 »
here is a game play video of Cube Warfare!!. (:
i added an archery range for archers and other range units in up coming versions of the fraction.
Code: [Select]
http://youtu.be/OdchXvA370I

43
Mods / Re: Glest Total War
« on: 28 November 2011, 09:57:41 »
I think I'm going to change the name to Cube Warfare.
I am making a lot of progress!

I want to make spear men but how do I attack at the end of the spear?
I'm also might be adding a two handed swords man! I think that's epic. Haha

44
Mods / Re: Glest Total War
« on: 27 November 2011, 10:57:48 »
how about this??
Code: [Select]
[URL=http://imageshack.us/photo/my-images/809/farm3.png/][IMG]http://img809.imageshack.us/img809/3678/farm3.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

45
Mods / Re: Glest Total War
« on: 27 November 2011, 04:12:32 »
that's what i was thinking.
thanks for the input. (:

46
Mods / Re: Glest Total War
« on: 27 November 2011, 01:47:11 »
is this good for a farm???
Code: [Select]
[URL=http://imageshack.us/photo/my-images/828/farmk.png/][IMG]http://img828.imageshack.us/img828/1992/farmk.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

47
Mods / Re: Glest Total War
« on: 21 November 2011, 18:37:20 »
i cant get the UV to work, like i can get the editor to work and in texture mode i see that i can fix it around but how do i set the model to UV?
in the 2.49 there was a button in the Materials where i could switch it.



nvm i found it!!!!

Edit by Omega: merged double post.

48
Mods / Re: Glest Total War
« on: 21 November 2011, 05:12:08 »
i already made the models in the new one so i think that will screw it up..

49
Mods / Re: Glest Total War
« on: 21 November 2011, 03:35:11 »
I'm having issues with this new blender version i don't know hot to get the textures to work in glest.. can anyone help me out??

50
Mods / Re: Glest Total War
« on: 18 November 2011, 18:48:34 »
Code: [Select]
[URL=http://imageshack.us/photo/my-images/214/swordmen.png/][IMG]http://img214.imageshack.us/img214/6209/swordmen.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

[URL=http://imageshack.us/photo/my-images/525/worker.png/][IMG]http://img525.imageshack.us/img525/9066/worker.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

[URL=http://imageshack.us/photo/my-images/822/knighttt.png/][IMG]http://img822.imageshack.us/img822/3984/knighttt.png[/img][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

now I'm not new to blender I'm just not that good at using it. ha

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