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Patch v2.21 Megaglest Improved Mod(22/10/21):
-Random textures adjusted for a better resolution.
-Incresed the damage for all the Thunderstruck Heroes and the second and third kills rank is changed from 45 to 50 and 65 to 75.
-Increased the armor and the damage for all the Survived units.
-Now workers can attack.
-Better resolution for all the resource icons.
-Removed the splash damage to the allies.
-Bees: Say goodbye to them in this Modpack.
-Egypt Buffs/Nerfs:
-Falcon: renewed the icon.
-Snake Nerf: sight range changed from 10 to 12, attack speed changed from 65 to 55.
-Obelisk Nerf: doesn't store stone anymore.
-Temple Nerf: doesn't store gold anymore.
-Upgrades:
-Speedup Priest Production Nerf: armor removed, attack damage changed from +25 to +20.
-Summon Scarab Adjust: armor value changed from +15 to +10, attack damage changed from +20 to +30.
-Power of Ra Nerf: gold cost changed from 150 to 200, wood cost changed from 100 to 150.
-Greeks: Say hello to the new Faction.
-Indian Buffs/Nerfs:
-Big Tent Nerf: doesn't store gold anymore.
-Totem Nerf: doesn't store stone anymore.
-Magic Buffs/Nerfs:
-Daemon Nerf: attack speed changed from 100 to 80.
-Ghost Armor Nerf: attack speed changed from 100 to 80.
-Necromante Adjust: ep-regeneration changed from 30 to 35, ground summon attack cost changed from 800 to 1000, Skeletons armor from 25 to 20,
now can spawn ranged skeleton to attack air units; adjusted the 3D models and animations;
New Unit:
-Ranged Skeleton:
-800 max-hp, -25 regeneration
-20 armor value (organic)
-10 sight value
-230 movement speed
-100/280 attack damage value
-9 attack range value
-60 attackspeed value
-Dragon Nerf: attack damage changed from 180/300 to 170/290.
-Archmage Adjusted: max-hp value changed from 500 to 600, armor value changed from 30 to 20, first attack damage changed from 200/360 to 190/330, ep-cost changed from 300 to 400,
second attack damage changed from 900/1300 to 800/1200, morph time changed from 160 to 180, wood cost changed from 100 to 125.
-Survived Dragon Rider Buff: armor value changed from 30 to 25, max-ep changed from 750 to 1000, ep-regeneration changed from 10 to 15,
attack range changed from 8 to 9, movement speed changed from 160 to 210, adjusted the 3D models and animations.
-Tower of Souls Moving Nerf: attack ep-cost changed from 500 to 650.
-Summoner Guild Nerf: doesn't store gold anymore.
-Library Nerf: doesn't store stone anymore.
-Mage Tower: now the aura effect gives bonus ep-regeneration (20%).
Upgrades:
-Hell Gate Buff: attack damage changed from +40 to +50.
-Energy Sharpening Nerf: attack damage changed from +70 to +60.
-Norsemen Buffs/Nerfs:
-Valkyrie Nerf: air attack damage changed from 130/230 to 130/210.
-Crossbow Nerf: max-hp changed from 1600 to 1200.
-Mistletoe Tree: adjusted the 3D model and now it's better.
-Blacksmith Nerf: doesn't store gold and stone anymore.
-Upgrades:
-Mead Buff: now affects Axe Thrower.
-Root Buff: now affects Axe Thrower.
-Persian Buffs/Nerfs:
-Genie Adjust: attack damage changed from 110/190 to 100/180, gold cost changed from 200 to 175.
-Elephant and Thunderstruck Elephant now can spawn a survived unit on death.
-Tent Nerf: doesn't store gold and stone anymore.
New Unit:
-Corrupted Soul:
-1000 max-hp, 6 regeneration
-3000 max-ep, 40 regeneration
-25 armor value (leather)
-13 sight value
-200 movement speed
-350/550 attack damage value
-300 ep-cost value
-10 attack range value
-60 attackspeed value
-140 production time value
-300 gold cost, 150 wood cost and 3 food cost
Passive: Obscure Presence, when it's near to another "Corrupted Soul" gain a bonus of
+1 hp/ep regeneration and +5 movement speed.
New Unit:
-Survived Elephant:
-1000 max-hp, 3 regeneration
-35 armor value (leather)
-10 sight value
-220 movement speed
-110/190 attack damage value
-10 attack range value
-60 attackspeed value
Upgrades:
-Nails: better icon.
-Romans Buffs/Nerfs:
-Gladiator Buff: melee attack damage changed from 70/130 to 80/140.
-Axe Man Buff: armor changed from 35 to 40.
-Guard Buff: armor changed from 40 to 45.
-Catapult Nerf: max-hp changed from 1600 to 1200.
-General/ Thunderstruck General Nerf: armor gained from the aura buff is reduced by 5.
-Wartime Mechanic Nerf: removed all the possibility to repair structures.
-Temple Nerf: doesn't store gold and stone anymore.
-Tech Buffs/Nerfs:
-Archer Adjust: armor value changed from 10 to 20, attack damage changed from 60/120 to 70/150, attack speed changed from 45 to 55,
attack range changed from 10 to 9, production time changed from 50 to 60, gold cost changed from 75 to 100.
-Archer Horseback Adjust: attack damage changed from 130/210 to 120/200.
-Catapult Nerf: max-hp changed from 1600 to 1200.
-Technician Buff: attack speed changed from 35 to 40; harvest speed changed from 85 to 100.
-Technodrome Nerf: doesn't store gold and stone anymore.
-Removed Fire Archer.
New Unit:
-Rifleman:
-800 max-hp, 3 regeneration
-30 armor value (leather)
-14 sight value
-220 movement speed
-210/330 attack damage value
-11 attack range value
-35 attackspeed value
-140 production time value
-250 gold cost, 125 wood cost and 2 food cost
-Upgrades:
-Piercing Weapons: now gives +1 attack range.
-Shield Level 2 Adjust: max-hp value changed from +75 to +100, armor value changed from +25 to +20.
-Survivor Buffs/Nerfs:
-Archmage and Catapult second attack damage reduced and increased the Ep-cost by 250.
-Mehen air attack now costs Ep.
-Increased the Harvest speed for all the survivor phases.
-Increased the kills ranks for the second and third phases.
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Patch v2.20 Megaglest Improved Mod(21/07/21):
-Random textures adjusted for a better resolution.
-Attack speed for the Survived Units increased by 10.
-Bees Buffs/Nerfs (Rework):
-Warrior Bee Nerf: max-hp changed from 700 to 600, armor value changed from 15 to 5, production time changed from 24 to 20.
-Archer Bee Adjust: max-hp changed from 500 to 400, armor value changed from 20 to 15, production time value changed from 55 to 50,
attack damage changed from 80/160 to 70/150, pollen cost changed from 100 to 125.
-Swarm of Bees Adjust: max-hp changed from 1500 to 1300, armor valuce changed from 40 to 30, attack speed changed from 80 to 70,
production time changed from 100 to 80, attack damage changed from 90/170 to 90/150, pollen cost changed from 225 to 200.
-Magic Bee Nerf: max-hp changed from 400 to 300, attack damage changed from 170/330 to 160/300.
-Queen Bee Adjust: max-hp changed from 1700 to 1600, attack damage changed from 120/240 to 130/230.
-Beehive Barracks Buff: pollen cost changed from 375 to 350.
-Apiary Buff: sight range value changed from 4 to 10.
-Beehive Nerf: pollen cost changed from 550 to 600.
-Upgrades:
-Better Bee Stings Adjust: upgrade time changed from 350 to 400, pollen cost changed from 300 to 350.
-Thick Skin Adjust: max-hp value changed from +100 to +250, armor value changed from +30 to +35, pollen cost changed from 375 to 400, upgrade time changed from 350 to 450.
-Piercing Stings Adjust: attack damage changed from +40 to +50, upgrade time changed from 350 to 400, pollen cost changed from 300 to 350.
-Magic Sharpening Adjust: max-hp value changed from +100 to +200, attack damage changed from +60 to +70, upgrade time changed from 400 to 500, pollen cost changed from 375 to 400.
-Egypt Buffs/Nerfs:
-Anubis Warrior Nerf: attack speed changed from 100 to 80.
-Snake Buff: attack damage changed from 130/230 to 140/240.
-Stone Snake Nerf: max-hp changed from 1900 to 1700, max unit changed from 2 to 1.
-Upgrades:
-Spearweapons Adjust: armor changed from +15 to +10, wood cost changed from 175 to 150.
-Indian Buffs/Nerfs:
-Infernal Soul Adjust: max-hp for all the parts reduced by 100, production time changed from 120 to 100, gold cost changed from 225 to 200.
-Thunderbird Adjust: charge movement speed changed from 500 to 450, anti-air attack damage changed from 280/480 to 260/460;
New Passive: now when it starts to attack air units the armor is increased by 25.
-Magic Buffs/Nerfs:
-Battlemage Adjust: max-ep value changed from 750 to 1000, ep-regeneration changed from 15 to 20, ep-cost changed from 60 to 80.
-Ghost Armor Adjust: armor value changed from 30 to 35, lifesteal changed from 30 to 25.
-Ghost Armor Swordmaster Adjust: attack damage changed from 140/220 to 130/210, attack range changed from 7 to 8, kills ranks changed from 8/16 to 6/14;
bugfix for the idle bonus hp-regeneration.
-Necromante Buff: production time changed from 120 to 110.
-Dragon Buff: armor changed from 30 to 35.
-Evil Dragon Buff: armor changed from 40 to 45.
-Upgrades:
-Hell Gate Nerf: armor changed from +25 to +20.
-Norsemen Buffs/Nerfs:
-Spearman Berskerk Nerf: attack speed changed from 200 to 160.
-Upgrades:
-Advanced Iron Buff: damage changed from +30 to +40.
-Persian Buffs/Nerfs:
-Upgrades:
-Magic Level 2 Adjust: attack damage changed from +40 to +50, gold cost changed from 200 to 250, wood cost changed from 125 to 150, upgrade time changed from 350 to 400.
-Romans Buffs/Nerfs:
-Guard Adjust: production time changed from 140 to 130, gold cost changed from 175 to 200.
-Upgrades:
Bless of Minerva Nerf: bonus attack range it's removed.
-Tech Buffs/Nerfs:
-Archer Horseback Buff: attack damage changed from 120/200 to 130/210.
-Survivor Buffs/Nerfs:
-Reduced by 15 armor from the upgrades for all the survivors.
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Patch v2.19 Megaglest Improved Mod(23/06/21):
-Increased the Anti-air Towers damage by 20.
-Increased the movement speed for all the Heroes and Thunderstruck Heroes.
-Bees Buffs/Nerfs:
-Queen Bee Buff: production time changed from 240 to 220.
-Egypt Buffs/Nerfs:
-Snake Nerf: production time changed from 90 to 100, wood cost changed from 75 to 100.
-Scarab Nerf: production time changed from 160 to 170.
-Ibis Nerf: production time changed from 220 to 230.
-Upgrades:
-Power of Ra Buff: max-hp changed from +75 to +100.
-Magic Buffs/Nerfs:
-Summoner Nerf: attack damage changed from 130/210 to 120/200.
-Ghost Armor Swordmaster Adjust: attack damage changed from 150/230 to 140/220, morph time changed from 70 to 60.
-Dragon Raider Nerf: attack damage changed from 120/240 to 120/220.
-Necromante Adjust: attack ep-cost changed from 600 to 800, wood cost changed from 125 to 75.
-Upgrades:
-Energy Sharpening Buff: attack damage changed from +60 to +70.
-Norsemen Buffs/Nerfs:
-Berserk units require less time to morph.
-Upgrades:
-Advanced Iron Buff: movement speed changed from +20 to +30.
-Romans Buffs/Nerfs:
-Ballista buff: max-hp changed from 3500 to 4500.
-Spearman Nerf: armor changed from 15 to 10.
-Guard Buff: armor change from 45 to 40 (for REAL now), attack damage changed from 110/210 to 100/200.
-Axe Man Nerf: armor changed from 40 to 35. (for REAL now), attack damage changed from 110/230 to 110/210.
-Upgrades:
-Reinforce Armor Nerf: doesn't effect the "Swordsman" anymore; now effect the "Guard".
-Survivor Buffs/Nerfs:
-Increased the movement speed for all the Phases and all type of Survivors.
-Mehen Adjust: now got 1 splash damage on melee attacks.
Passive: poison damage changed from 60 to 40.
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Patch v2.18 Megaglest Improved Mod(31/05/21):
-Random textures adjusted for a better resolution.
-Reduced the max-hp for ranged units by 100, reduced the damage for melee units by 10.
-Impact bonus dmg to Stone and Wood armor increased from 185/160% to 200/175%.
-Reduced the Gold amount from 5000 to 4000.
-Reduced the Stone amount from 3000 to 2500.
-Reduced the Wood amount from 1000 to 800.
-Egypt Buffs/Nerfs:
-Stone Snake Nerf: attack damage changed from 220/340 to 210/330.
-Magic Buffs/Nerfs:
-Tower of Souls Adjust: max-ep changed from 3000 to 2000, ep-regeneration changed from 50 to 60.
-Initiate Nerf: production time changed from 30 to 35.
-Battlemage Adjust: attack ep-cost changed from 55 to 60, morph time value changed from 60 to 50.
-Evil Dragon Nerf: attack damage changed from 360/560 to 320/520.
-Norsemen Buffs/Nerfs:
-Spearman Buff: attack damage changed from 30/90 to 40/100.
-Wild Sow Buff: attack damage changed from 70/150 to 80/160, production time changed from 45 to 40.
-Upgrades
-Mead Adjust: attack strenght changed from +20 to +10; Now affect the "Cudgel Lady" too.
-Romans Buffs/Nerfs:
-Axe Man Nerf: armor changed from 40 to 35.
-Guard Nerf: armor change from 45 to 40.
-Survivor Buffs/Nerfs:
-Removed 5 base armor from all Phases.
-Removed the +1 attack range from the Damage Upgrade.
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Patch v2.17 Megaglest Improved Mod(17/05/21):
-Random textures adjusted for a better resolution.
-Heroes do 300% dmg to the Survivor.
-Magic Buffs/Nerfs:
-Initiate Adjust: max-ep value changed from 80 to 160, ep-regeneration changed from 1 to 2, attack ep cost changed from 10 to 20.
-Battlemage Nerf: max-hp changed from 800 to 700.
-Dragon Adjust: armor value changed from 35 to 30, production time changed from 180 to 160, gold cost changed from 300 to 250.
-Evil Dragon Nerf: max-hp changed from 2000 to 1800, armor value changed from 45 to 40, production time changed from 300 to 500,
gold cost changed from 150 to 250, stone cost changed from 200 to 225, rank kills required changed from 10 to 15.
-Norsemen Buffs/Nerfs:
-All the Berserk Units now have a limit of 10 units.
-Swordman Buff: attack damage changed from 60/120 to 70/130.
-Battleaxe Buff: attack damage changed from 80/160 to 90/170.
-Spearman Berserk Buff: max-hp value changed from 1000 to 1100, attack damage changed from 70/130 to 80/140, gold cost changed from 125 to 100.
-Swordman Berserk Buff: max-hp value changed from 1700 to 1800, attack damage changed from 80/140 to 90/150, gold cost changed from 175 to 150.
-Battleaxe Berserk Buff: max-hp value changed from 1400 to 1500, attack damage changed from 110/190 to 120/200, gold cost changed from 175 to 150;
Lifesteal changed from 35 to 40.
-Thunderstruck Thor Buff: ep regeneration changed from 15 to 20.
-Valkyrie Buff: ep-regeneration changed from 10 to 12, air attack speed changed from 50 to 70.
-Upgrades:
-Advanced Iron Buff: max-hp value changed from +100 to +150.
-Romans Buffs/Nerfs:
-Now they have Pigs instead of Cows for food.
-Forum: Adjusted the 3D model.
-Tech Buffs/Nerfs:
-Removed Pigs from the farm production list.
-Ballista Reworked: max-hp value changed from 3000 to 9000, sight value changed from 14 to 15, attack speed changed from 40 to 60,
attack damage changed from 220/420 to 200/360, attack range changed from 18 to 16, now attacks only Air Units,
gold cost changed from 175 to 250.
-Survivor Buffs/Nerfs:
-Increased the attack speed for the Special Attacks.
-Reduced the armor got from all the Upgrades.
-Increased by 5 the base armor for all Phases.
-Reduced the amount of Kills needed for Mehen.