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Closed feature requests
This is where feature requests will be moved if they are done or will not be implemented. |
307 Posts |
Last post by titi |
MegaGlest feature requests - read the board rules before posting
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0 Replies
519 Views |
by tomreyn |
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0 Replies
613 Views |
by Pizza90 |
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Discussion about Resource Modifiers
Started by Ishmaru |
9 Replies
3,738 Views |
by John.d.h |
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34 Replies
5,202 Views |
by ultifd |
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g3d viewer request: refresh button
Started by John.d.h |
14 Replies
2,165 Views |
by Omega |
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Beginner game mode
Started by tomreyn |
3 Replies
744 Views |
by tomreyn |
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2 Replies
755 Views |
by Omega |
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7 Replies
1,920 Views |
by Omega |
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10 Replies
2,115 Views |
by Zoythrus |
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10 Replies
1,701 Views |
by titi |
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0 Replies
602 Views |
by tomreyn |
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4 Replies
936 Views |
by ultifd |
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[not valid] AI should respond to attacks on an ally
Started by sojourner |
6 Replies
1,313 Views |
by ultifd |
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Various observations on AI issues
Started by tomreyn |
2 Replies
658 Views |
by Psychedelic_hands |
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0 Replies
510 Views |
by tomreyn |
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[done] AI should space out the buildings such that units don't get stuck
Started by sojourner |
0 Replies
525 Views |
by sojourner |
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Suggestion: Let's give to peasants an ability to attack
Started by teersen |
7 Replies
1,112 Views |
by Omega |
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4 Replies
1,136 Views |
by Gabbe |
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Explain why order could not be carried out
Started by JohnP4 |
3 Replies
945 Views |
by -Archmage- |
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MegaGlest 3.5.0, Repair
Started by Teuris |
2 Replies
736 Views |
by Teuris |
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Back in position
Started by IweRsLexX |
1 Replies
637 Views |
by -Archmage- |
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Suggestion: Minimap change
Started by teersen |
0 Replies
517 Views |
by teersen |
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Allow for reconfiguration of audio settings during a game
Started by Semperfei |
2 Replies
724 Views |
by Semperfei |
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Some bugs and feature requests
Started by Sage Freke |
4 Replies
1,203 Views |
by Sage Freke |
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Custom game selection control (human player)
Started by IweRsLexX |
6 Replies
1,001 Views |
by wciow |
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Some user Interface requests
Started by Hagekura |
2 Replies
963 Views |
by Ishmaru |
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MegaGlest 3.5.0 beta 2 - attack flying units
Started by JohnP4 |
0 Replies
596 Views |
by JohnP4 |
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MegaGlest 3.5.0 beta 2 - Feature wanted with Ranged Units
Started by JohnP4 |
3 Replies
803 Views |
by ultifd |
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Allow some buildings to contain units
Started by Pizza90 |
1 Replies
848 Views |
by Omega |
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invulnerable parameter
Started by treba |
12 Replies
2,357 Views |
by Zoythrus |
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