Closed feature requests
This is where feature requests will be moved if they are done or will not be implemented. |
307 Posts |
Last post by titi |
MegaGlest feature requests - read the board rules before posting
Subject / Started by | Replies / Views | Last post | ||
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Suggestion: creatures defending the gold
Started by Pizza90 |
2 Replies
870 Views |
17 December 2010, 13:48:16 by Pizza90 |
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7 Replies
1,402 Views |
16 December 2010, 21:13:30 by ultifd |
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10 Replies
2,437 Views |
21 November 2010, 07:09:20 by John.d.h |
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One time explosions particles?
Started by Gabbe |
1 Replies
1,046 Views |
14 November 2010, 23:18:45 by titi |
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Disable selection limit option
Started by Ishmaru |
5 Replies
1,307 Views |
11 November 2010, 17:39:39 by Ishmaru |
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feature request: normal maps
Started by emscape |
1 Replies
972 Views |
10 November 2010, 23:34:30 by -Archmage- |
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Multiplayer Enhancement Idea
Started by orion |
18 Replies
3,091 Views |
9 November 2010, 18:50:05 by orion |
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[DONE] AI that can handle more than a pattern of 4 recourses
Started by emscape |
2 Replies
1,008 Views |
6 November 2010, 14:44:57 by emscape |
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feature request: more fields you units can walk in:
Started by emscape |
4 Replies
1,101 Views |
6 November 2010, 14:44:42 by emscape |
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Various suggestions
Started by claymore |
6 Replies
1,479 Views |
22 October 2010, 15:46:30 by softcoder |
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25 Replies
4,010 Views |
12 October 2010, 11:28:37 by Gabbe |
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[DONE] Masterserver announcements
Started by titi |
3 Replies
983 Views |
7 October 2010, 10:20:17 by titi |
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just another Idea to make glest better: Walls
Started by emscape |
11 Replies
2,374 Views |
24 September 2010, 16:11:54 by ElimiNator |
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Feature request: better selecting units
Started by emscape |
13 Replies
2,128 Views |
23 September 2010, 18:23:53 by Zoythrus |
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Faster End-of-game detection
Started by tomreyn |
9 Replies
1,622 Views |
21 September 2010, 22:52:10 by Zoythrus |
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models for surfaces in tilesets
Started by titi |
12 Replies
1,920 Views |
21 September 2010, 13:22:06 by titi |
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[DONE] Remove dead units from the minimap instantly
Started by claymore |
4 Replies
1,127 Views |
20 September 2010, 23:11:03 by ultifd |
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A way to add "wildlife" into MG
Started by Gabbe |
3 Replies
1,063 Views |
20 September 2010, 22:08:28 by ultifd |
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Ingame minimap should keep the aspect ratio
Started by titi |
4 Replies
1,087 Views |
20 September 2010, 20:11:52 by tomreyn |
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feature request: regrowth of forests.
Started by emscape |
0 Replies
782 Views |
17 September 2010, 09:05:54 by emscape |
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9 Replies
1,680 Views |
17 September 2010, 06:35:56 by emscape |
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tileset specific ressources
Started by titi |
4 Replies
1,156 Views |
17 September 2010, 02:58:04 by silnarm |
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52 Replies
9,150 Views |
15 September 2010, 04:50:24 by -Archmage- |
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MorphToMusic-(Playlist)
Started by RealtimeFreak |
1 Replies
952 Views |
14 September 2010, 02:33:48 by RealtimeFreak |
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later openGL support and usage of their functions
Started by emscape |
4 Replies
1,173 Views |
13 September 2010, 16:01:27 by emscape |
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3 Replies
1,041 Views |
13 September 2010, 08:34:56 by titi |
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[DONE] Clickable resources
Started by kobe |
2 Replies
1,069 Views |
12 September 2010, 23:16:49 by titi |
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[DONE] Feature request: Random factions
Started by tomreyn |
7 Replies
1,905 Views |
11 September 2010, 08:09:51 by softcoder |
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1 Replies
916 Views |
11 September 2010, 06:09:30 by softcoder |
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Zoom out more?
Started by Psychedelic_hands |
6 Replies
2,135 Views |
9 September 2010, 01:28:30 by ultifd |
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