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NewMap: YouShallNotPass

Started by 02C_Here, 25 October 2018, 22:01:25

02C_Here

Here is a map for 8.  Not a RTS expert, but it seems balanced to me.  It has one wrinkle - it's one dimensional in that you have to work your way through all the opponents sequentially.

https://imgur.com/gallery/SQdfTh8

(Now I need to figure out how to upload the actual map....)

HonzaCZ

Looks really nice, also you can upload the map at mediafire.com

titi

I think the passfinder will get mad with this :D

try to make some more direct ways in the big forest.



Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios


02C_Here

Quote from: titi on 26 October 2018, 23:44:58
I think the passfinder will get mad with this :D

try to make some more direct ways in the big forest.

I don't know what you mean by this.  If you mean the AI's, they can find you if the difficulty is high.  I was experimenting and wanted to make essentially a one way loop.  You can fight the guy clockwise or anti-clockwise (or both) but you can't skip them.

titi

put yourself on red , and team2 is AI on spot green and yellow ( playing mega ). Now start game with fog of war disabled.
Speed up the game with + key and you will see the units pile up very quick .....

Another hint: Big rocks are much bigger than normal objects on the map. If you use them surround them with unvisible blocker units like I did in the example below. if you don't do so, the units walk into the rock and this doesn't look good.




Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

02C_Here

Got it.  And it makes sense.

I'll see what happens.