Author Topic: GAE features  (Read 2918 times)

Elvas

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GAE features
« on: 17 April 2019, 19:34:40 »
Ahoy there!

I saw a lots of awesome features of GAE. and i also saw, that its abandoned now :/ i dont know a lot about how this works, but why GAE isnt merged into MG or something ? at least thoese simple things like "generate" and fields: any_water and a few more stuff. thoese are awesome features, and i want them in MG! :D
in my opinion theese changes, could cause mayor changes in gameplay in a better way! the old style will stay, but with a lot of extras like boats that carry people, or markets (market is still possible, but its quite odd) and a lot more that dephends on imagination! the game may become ewen more popular. i would realy like to help in this, but im a wery starter at programming.

i hope we will find a solution! 
 

Pizza90

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Re: GAE features
« Reply #1 on: 18 April 2019, 13:23:33 »
Afaik GAE and MG had different philosophies (MG being more into multiplayer) so they never merged. About porting features from GAE I agree (I opened a ticket in feature requests for water-only units). However it seems that the main problem is AI which is not able to play well such features..so the main dev does not want to implement features unusable by AI.
I translated Megaglest in italian and i keep the translation updated.

Elvas

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Re: GAE features
« Reply #2 on: 18 April 2019, 19:21:35 »
yeah, i wasnt thinking about ai ... newer tryed GAE, so i dont know how it uses water units and so on... but the possibilities could be there, but the main techtrees of course wont use them as they dont do it now, but others (like me) could make a few techtrees, that has theese cool features, and in pvp they would be wery cool.
i want to work on getting better in coding MG, but that is a long way to go from here. i wish i could help in it now, but i can only ask for theese features currently xP

Pizza90

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Re: GAE features
« Reply #3 on: 19 April 2019, 10:06:48 »
I understand your point and I agree with you, the main dev about water-only units replied: "AI does not play these units the right way and playing vs AI is a very important part of MG. SO no, it will not be added."

Maybe you can contact Titi and explain why you need such features :thumbup:
I translated Megaglest in italian and i keep the translation updated.

Elvas

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Re: GAE features
« Reply #4 on: 19 April 2019, 15:31:32 »
sad thing :D
i maybe will try contact with him/her!

Ishmaru

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Re: GAE features
« Reply #5 on: 23 April 2019, 04:54:45 »
...but why GAE isnt merged into MG or something ?...

It's like I fell in a time machine and woke up back in 2011  :P

While having the same origin in Glest, GAE and MG went two very different paths to the point of which a merge was impossible. Much of GAE features will break vital MG features like multiplayer, and Ai.
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andy_5995

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Re: GAE features
« Reply #6 on: 23 April 2019, 07:40:04 »

Elvas

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Re: GAE features
« Reply #7 on: 23 April 2019, 07:51:12 »
thanks for the explanations guys!
now i understand what i did missed untill now :) i wasnt realy requesting them, (coulse it would be done already, propably a lot of us asked for them) i just wanted to know why, and what happened and stuff. so now i know them :) i like the way MG is, otherwise i would play 0AD or something instead :D but MG has thoese litle things that its good at, and i love them :) i still want to improve it, so i will learn coding it, and i will try to develop it if i manage to get there :DD

Pizza90

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Re: GAE features
« Reply #8 on: 23 April 2019, 12:51:08 »
It's like I fell in a time machine and woke up back in 2011  :P

While having the same origin in Glest, GAE and MG went two very different paths to the point of which a merge was impossible. Much of GAE features will break vital MG features like multiplayer, and Ai.

I Agree with you Ishmaru  :P  (good to see you active here!) Thanks to Andy we are reviving the Elves faction which is almost 10 years old  :o it is the power of free software, as long as there is one person contribute the project is alive

@Elvas, MG code is on github: https://github.com/MegaGlest/megaglest-source in case you want to check the source and learn more about the code, and thanks for your will! :thumbup: :thumbup: :thumbup:
I translated Megaglest in italian and i keep the translation updated.