Using my self-built binary, when I host a game by clicking "Host" from the lobby, after the game is set-up and I hit "play now", the MG window freezes, still showing the game set-up screen. The MG mouse pointer freezes where it's at (over the "play now" button). After about 90 seconds, I get the pre-game loading screen and the game starts.
This started somewhat recently, I can't pinpoint the exact time though. Could have been after I upgraded my video card or my computer, or after I switched from Debian 9 to 10. Other things haven't changed, such as I have the same ISP, the same wifi router, the same firewall configuration.
Here is my
system reportThis doesn't reproduce every time but almost every time.
It doesn't happen when I hit "play now" from the headless server, or when using the MG client from Steam, so just with my self-built binary.