Author Topic: possible bug in storming scenario  (Read 1811 times)

andy_5995

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possible bug in storming scenario
« on: 23 June 2019, 18:53:36 »
reported in IRC:

cc___> ac hello people
8:59 AM I just had some weird behavior on scenario "storming"
9:00 AM my version is 3.13.0-2+b3 from debian
9:00 AM After destroying the north east village, the summoner stopped
9:01 AM Also, the main building of the AI had been destroyed just before so this might be linked to it
9:01 AM does this ring a bell to anyone ?

andy5995> cc___:  what do you mean that the summoner "stopped"? What was she doing?
1:46 PM
<cc___> ac andy5995: not summoning the ghost armour like she should, and not walking towards the last village either


titi

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Re: possible bug in storming scenario
« Reply #1 on: 23 October 2019, 23:56:41 »
I just played through this scenario and had no problems.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

andy_5995

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Re: possible bug in storming scenario
« Reply #2 on: 24 October 2019, 02:50:46 »
I just played through this scenario and had no problems.

I've played that scenario a few times and never had any problems either. That report from IRC is the only time I ever heard of a problem.

 

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