Patch v2.16 Megaglest Improved Mod(10/05/21):
-Heroes Ranks kills cap changed from 30/45/60 (for melee heroes is 25/45/60) to 25/45/65 (for melee heroes is 20/45/65).
-The Workers are slower when they are moving loaded.
-Removed the bonus "Movement Speed" from the "Main Bulding Aura" but are increased the others effects.
-Reduced by 5 the armor for all the Air Units.
-Reduced by 2 the food produced by the Livestock.
-Increased the food produced by the Farms from 14 to 22.
-Bees Buffs/Nerfs:
-Swarm of Bees Buff: pollen cost changed from 250 to 225.
-Queen Bee Adjust: armor value changed from 10 to 15, production time value changed from 260 to 240; now the unit limit is 10.
-Thunderstruck Queen Bee Buff: armor value changed from 35 to 40, ep-regeneration changed from 35 to 40.
-Defence Bee Tower Nerf: pollen cost changed from 450 to 500; now it require the upgrade "Piercing Stings".
-Egypt Buffs/Nerfs:
-Scarab Nerf: attack speed changed from 90 to 80.
-Thunderstruck Scarab Nerf: attack speed changed from 100 to 90.
-Indian Buffs/Nerfs:
-Infernal Soul Rework: max-hp value changed from 1600 to 1000, armor value changed from 40 to 30, hp-regeneration changed from 6 to 4, attack speed changed from 70 to 80,
attack damage changed from 60/140 to 120/200, production time changed from 90 to 120, gold cost changed from 200 to 225,
stone cost changed from 50 to 75, Removed the old passive "Burn Aura";
New Passive: when it dies it splits into 2 less strong parts.
-Thunderbird Buff: attack damage(ground) changed from 190/290 to 200/300, attack damage(air) changed from 260/460 to 280/480.
-Magic Buffs/Nerfs:
-Necromante Nerf: Skeleton: attack damage changed from 100/180 to 80/140.
-Dragon Nerf: production time changed from 160 to 180.
-Norsemen Buffs/Nerfs:
-House Buff: food produced changed from 4 to 6.
-Spearman Berserk Nerf: max-hp value changed from 1100 to 1000.
-Battleaxe Berserk Adjust: max-hp value changed from 1600 to 1400, attack damage changed from 100/180 to 110/190, gold cost changed from 150 to 175;
Lifesteal changed from 40 to 35.
-Swordman Berserk Adjust: max-hp changed from 1600 to 1700, attack damage changed from 80/160 to 80/140.
-Crossbow Buff: now can spawn a "Survived Crossbow" on death.
-Flying Valkyrie Adjust: attack speed changed from 70 to 80, attack damage changed from 180/320 to 200/340, production time changed from 120 to 160,
stone cost changed from 0 to 50.
-New Unit:
-Survived Crossbow:
-900 max-hp, 2 regeneration
-20 armor value (leather)
-10 sight value
-250 movement speed
-80/160 damage value
-8 attack range value
-80 attackspeed value
-Persian Buffs/Nerfs:
-House Buff: food produced changed from 4 to 6.
-Genie Adjust: armor value changed from 20 to 25, attack damage changed from 100/180 to 110/190, movement speed changed from 250 to 240, production time changed from 70 to 90,
gold cost changed from 150 to 200.
-Upgrades:
-Magic Level 2 Nerf: attack damage value changed from +50 to +40.
-Romans Buffs/Nerfs:
-Spearman Nerf: production time changed from 30 to 35.
-Tech Buffs/Nerfs:
-Airship Nerf: max-hp value changed from 2800 to 2600, production time changed from 210 to 220.
-Survivor Buffs/Nerfs:
-Reduced the Harvest speed for all the Phases.
-Reduced the cost for the Upgrades and for the change of Phase.
-Increased the amount of kills needed for the all ranks on the third Phase.
-The Secondary attack now cost 1500 ep instead of 2000, but the damage is reduced by 200.
-Reduced the Damage got from all the Upgrades.
-Incresed the Damage base for the First and Second Phase by 20.
-Reduced the Armor got from the "Final Upgrade" by 10.
-Mehen Nerf: air attack speed changed from 80 to 60.
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Patch v2.15 Megaglest Improved Mod(28/04/21):
-Random textures adjusted for a better resolution.
-Now all the Defence Towers deal bonus damage to "Hero" and "Survivor".
-Bees Buffs/Nerfs:
-Queen Bee Nerf: armor value changed from 15 to 10.
-Defence Bee Tower Nerf: building time changed from 120 to 140, attack speed changed from 200 to 180.
-Indian Buffs/Nerfs:
-Beehive Adjust: attack speed changed from 190 to 180, attack damage changed from 110/210 to 130/230, stone cost changed from 50 to 75.
-Magic Buffs/Nerfs:
-Necromante Adjust: max-ep value changed from 750 to 1000, armor value changed from 20 to 25, sight value changed from 10 to 12, production time value changed from 100 to 120;
wood cost changed from 0 to 125, energy cost changed from 2 to 3.
-Archmage Adjust: attack speed changed from 50 to 55, attack damage(primary) changed from 190/350 to 220/380, attack damage(secondary) changed from 950/1350 to 1000/1400;
gold cost changed from 150 to 175, wood cost changed from 50 to 100, production time changed from 140 to 160.
-Dragon Nerf: production time changed from 140 to 160.
-Energy Source Adjust: max-hp changed from 2600 to 3000, wood cost changed from 0 to 100, energy produced changed from 20 to 26.
-Norsemen Buffs/Nerfs:
-Battleaxe Adjust: max-hp value changed from 1000 to 1100, armor value changed from 45 to 40, gold cost changed from 100 to 75.
-Swordman Adjust: gold cost changed from 100 to 125, wood cost changed from 100 to 75.
-Spearman Berserk Adjust: max-hp value changed from 1000 to 1100, armor value changed from 30 to 20; Lifesteal changed from 25 to 30.
-Battleaxe Berserk Adjust: max-hp value changed from 1400 to 1600, armor value changed from 50 to 40; Lifesteal changed from 30 to 40.
-Swordman Berserk Adjust: max-hp value changed from 1400 to 1600, armor value changed from 60 to 50; Lifesteal changed from 30 to 40.
-Castle Buff: attack speed changed from 50 to 60.
-Upgrades:
-Advanced Iron Nerf: attack damage changed from +40 to +30.
-Persian Buffs/Nerfs:
-Genie Nerf: armor value changed from 25 to 20, gold cost changed from 125 to 150, stone cost changed from 75 top 50, food cost changed from 1 to 2.
-Magician Buff: armor value changed from 25 to 30.
-Romans Buffs/Nerfs:
-Fire Archer Nerf: food cost changed from 1 to 2.
-Guard Tower Buff: attack speed changed from 75 to 80.
-Tech Buffs/Nerfs:
-Airship Buff: max-hp value changed from 2600 to 2800, armor value changed from 50 to 60, attack speed changed from 80 to 90,
attack damage changed from 190/390 to 200/400.
-Survivor Buffs/Nerfs:
-Increased the harvest speed for all the stages of the game, but the "third stage" need more kills for the ranks.
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Patch v2.14 Megaglest Improved Mod(19/04/21):
-Random textures adjusted for a better resolution.
-Now the passive for the "Thunderstruck Heroes" is less effective when is not fighting.(same for the "Romans General")
-Increased the armor value for all the Air-Defence Towers from 20 to 35.
-Bees Buffs/Nerfs:
-Changed all the Icons for the Units.
-Adjusted all the 3D models for the "Bee Hive Barracks".
-Indian Buffs/Nerfs:
-Fire Acher Nerf: wood cost changed from 75 to 100.
-Fire Golem Buff: now on death spawn 2 "Stone Sentinel".
-Horseman Buff: now he has a probability to have a survived "Horseman" on death.
-New Unit:
-Survived Horseman:
-1000 max-hp, 2 regeneration
-30 armor value (leather)
-8 sight value
-230 movement speed
-120/240 damage value
-2 attack range value
-60 attackspeed value
-Magic Buffs/Nerfs:
-Necromante Nerf: max-ep changed from 1000 to 750.
-Golem and Power Golem Buff: now on death spawn 2 "Stone Sentinel".
-Dragon Rider Adjust: now she has a probability to have a survived "Dragon Rider" on death; Discount value changed from 40 to 30.
-New Unit:
-Stone Sentinel:
-700 max-hp, 2 regeneration
-25 armor value (stone)
-8 sight value
-220 movement speed
-60/140 damage value
-1 attack range value
-80 attackspeed value
-New Unit:
-Survived Dragon Rider:
-900 max-hp, 2 regeneration
-750 max-ep, 10 regeneration
-20 armor value (leather)
-8 sight value
-160 movement speed
-140/220 damage value, ep-cost 100
-8 attack range value
-60 attackspeed value
-Norsemen Buffs/Nerfs:
-Valkyrie Adjust: attack damage (melee) changed from 150/270 to 160/280, attack damage (ranged) changed from 120/240 to 130/250;
Passive: now has more range but it's less powerfull.
-Romans Buffs/Nerfs:
-Fire Acher Adjust: attack damage changed from 100/200 to 110/210, wood cost changed from 75 to 100.
-Catapult, Ballista and Battering Ram Buff: now they have a probability to have a survived "Wartime Mechanic" on death.
-Cavalry Buff: now he has a probability to have a survived "Cavalry" on death.
-Tribune Adjust: now he has a probability to have a survived "Tribune" on death; Discount value changed from 40 to 30.
-New Unit:
-Survived Cavalry:
-900 max-hp, 2 regeneration
-20 armor value (metal)
-8 sight value
-240 movement speed
-80/160 damage value
-2 attack range value
-40 attackspeed value
-New Unit:
-Survived Tribune:
-1100 max-hp, 2 regeneration
-30 armor value (metal)
-8 sight value
-220 movement speed
-140/260 damage value
-1 attack range value
-80 attackspeed value
-Tech Buffs/Nerfs:
-Fire Acher Nerf: wood cost changed from 75 to 100.
-Catapult, Ballista, Battle Machine and Thunderstruck Battle Machine Buff: now they have a probability to have a survived "Technician" on death.
-Horseman Buff: now he has a probability to have a survived "Horseman" on death.
-New Unit:
-Archer Horseback:
-1400 max-hp, 2 regeneration
-30 armor value (leather)
-13 sight value
-420 movement speed
-120/200 damage value
-10 attack range value
-55 attackspeed value
-production time 140
-cost: 225 gold, 150 wood
-New Unit:
-Survived Archer Horseback:
-900 max-hp, 2 regeneration
-15 armor value (leather)
-10 sight value
-220 movement speed
-80/160 damage value
-10 attack range value
-50 attackspeed value
-Survivor Buffs/Nerfs:
-Mehen: adjusted the 3D model.
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Patch v2.13 Megaglest Improved Mod(12/04/21):
-Random textures adjusted for a better resolution.
-Adjusted the 3D model and texture for the pollen resource
-Bees Buffs/Nerfs:
-Defence Bee Tower Nerf: now can't attack air units.
-Adjusted all the 3D models for the Bee Hive.
-Egypt Buffs/Nerfs:
-Snake Nerf: food cost changed from 1 to 2.
-Upgrades:
-Speedup Priest Production Buff: armor value changed from 0 to +5.
-Spear Weapons Nerf: armor value changed from +20 to +15
-Summon Scarab Buff: armor value changed from +10 to +15.
-Power of Ra Nerf: armor value changed from +20 to +15.
-Indian Buffs/Nerfs:
-Infernal Soul Buff: armor value changed from 35 to 40, attack speed changed from 60 to 70.
-Shaman Adjust: attack speed changed from 50 to 40, attack damage changed from 140/260 to 160/280.
-Thunderstruck Shaman Adjust: attack speed changed from 60 to 50, attack damage changed from 210/370 to 240/400.
-Beehive Nerf: now can't attack air units.
-Adjusted the 3D model for the Main Teepee.
-Adjusted all the 3D models for the Tent.
-Adjusted all the 3D models for the Big Tent.
-Adjusted all the 3D models for the Round Tent.
-Magic Buffs/Nerfs:
-Necromante Adjust: now spawns "Skeletons"; Skeleton armor value changed from 20 to 25, attack damage changed from 80/160 to 100/180, movement speed changed from 280 to 260.
-Ghost Armor Swordmaster Adjust: max-hp value changed from 850 to 900; rank of kills changed from 6/14 to 8/16.
-Norsemen Buffs/Nerfs:
-Valkyrie Semi-Rework: armor value changed from 60 to 50, attack damage(melee) changed from 160/320 to 150/270, attack damage(ranged) changed from 140/260 to 120/240,
mana cost changed from 75 to 100, movement speed changed from 240 to 230, production time changed from 80 to 90,
gold cost changed from 175 to 200, sight value changed from 10 to 11; Adjusted the 3D model.
New Passive: now the enemies around her are slowed and deal less damage.
-Adjusted the 3D model for the Farm.
-Adjusted the 3D model for the House.
-Adjusted the 3D model for the Blacksmith.
-Adjusted all the 3D model for the Valhalla.
-Upgrades:
-Holy Valkyrie Buff: now gives +250 max-ep and +2 ep-regeneration.
-Persian Buffs/Nerfs:
-Adjusted the 3D construction model for the Snake Basket.
-Upgrades:
-Shield Nerf: armor changed from +30 to +25.
-Romans Buffs/Nerfs:
-Upgrades:
-Enlarge Shields Nerf: doesn't affect the "Spearman" anymore.
-Sharpen Points Nerf: doesn't affect the "Spearman" anymore.
-Sign of Mars Buff: now affect the "Spearman".
-Tech Buffs/Nerfs:
-Adjusted the 3D model for the Farm.
-Adjusted the 3D model for the Blacksmith.
-Upgrades:
-Shield Level 1 Nerf: armor value changed from +15 to +10.
-Shield Level 2 Buff: max-hp value changed from +50 to +75, armor value changed from +20 to +25.
-Survivor Buffs/Nerfs:
-Mehen: the venom now slows the enemies by removing 80 movement speed.
-Upgrades(Mehen):
-Scales Level 3 Buff: armor value changed from +20 to +25.
-Weapons Level 3 Buff: armor value changed from +20 to +25.
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Patch v2.12 Megaglest Improved Mod(05/04/21):
-Random textures adjusted for a better resolution.
-New Texture and 3D model for the Pollen resource.
-Egypt Buffs/Nerfs:
-Scarab Nerf: attack speed changed from 120 to 100.
-Indian Buffs/Nerfs:
-Infernal Soul Buff: armor value changed from 30 to 35.
-Adjusted all the 3D models for the Campfire.
-Magic Buffs/Nerfs:
-Battlemage buff: max-hp changed from 700 to 800.
-Norsemen Buffs/Nerfs:
-Adjusted the 3D construction model for the House.
-Adjusted all the 3D models for the Bone Tent.
-Adjusted all the 3D models for the Mead Bar.
-Adjusted the 3D model for the Blacksmith.
-Persian Buffs/Nerfs:
-Genie Nerf: production time changed from 60 to 70.
-Magician Buff: attack splash damage changed from 0 to 1.
-Adjusted all the 3D models for the Temple.
-Romans Buffs/Nerfs:
-Adjusted the 3D model for the Forum.
-Adjusted all the 3D models for the Temple.
-Tech Buffs/Nerfs:
-Adjusted the 3D model for the Blacksmith.
-Survivor Buffs/Nerfs:
-New Survivor focused on close combat venom.
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Patch v2.11 Megaglest Improved Mod(29/03/21):
-Bees Buffs/Nerfs:
-Beehive Barrack Nerf: pollen cost changed from 325 to 375.
-Warrior Bee Buff: production time changed from 25 to 24.
-Archer Bee Buff: max-hp value changed from 500 to 600.
-Swarm of Bees Adjust: max-hp value changed from 1400 to 1500, armor changed from 30 to 40, attack damage changed from 110/190 to 100/180,
production time changed from 80 to 100, pollen cost changed from 200 to 250.
-Magic Bee Buff: max-hp value changed from 450 to 500.
-Thunderstruck Queen Bee Buff: max-ep value changed from 1500 to 2000, ep-regeneration value changed from 30 to 35.
-Upgrades:
-Thick Skin Nerf: max-hp value changed from +200 to +100.
-Egypt Buffs/Nerfs:
-Snake Nerf: gold cost changed from 150 to 175, wood cost changed from 50 to 75.
-Stone Snake Buff: movement speed changed from 160 to 180; max unit changed from 1 to 2.
-Indian Buffs/Nerfs:
-Totem Adjust: construction time changed from 80 to 120, gold cost changed from 400 to 350, stone cost changed from 150 to 100.
-Infernal Soul Adjust: armor value changed from 40 to 30, attack speed changed from 100 to 60, movement speed changed from 250 to 260,
stone cost changed from 75 to 50, production time changed from 100 to 90.
-Magic Buffs/Nerfs:
-Necromante Adjust: bad daemon have less life time, attack damage changed from 70/150 to 80/160.
-Evil Dragon Nerf: armor value changed from 55 to 50.
-Tower of Souls Moving Buff: now can attack.
-Norsemen Buffs/Nerfs:
-Valkyrie Buff: max-hp value changed from 1300 to 1400, gold cost changed from 200 to 175, wood cost changed from 150 to 125.
-Upgrades:
-Holy Valkyrie Buff: now gives +20 movement speed to the "Valkyrie".
-Romans Buffs/Nerfs:
-Cavalry Nerf: armor value changed from 35 to 30.
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Patch v2.10 Megaglest Improved Mod(22/03/21):
-Workers production time reduced by 5.
-Egypt Buffs/Nerfs:
-Snake Adjust: stone cost changed from 50 to 0, wood cost changed from 0 to 50.
-New Unit:
-Stone Snake: (Max Unit 1)
-2000 max-hp, 6 regeneration
-20 armor value (stone)
-14 sight value
-160 movement speed
-220/340 damage value
-18 attack range value
-50 attackspeed value
-production time 200
-cost: 100 gold, 250 stone
-Indian Buffs/Nerfs:
-Campfire Nerf: construction time changed from 80 to 110.
-Upgrades:
-Iron Adjust: upgrade time changed from 350 to 300, stone cost changed from 100 to 0, wood cost changed from 150 to 200.
-Advanced Iron Adjust: attack damage changed from +30 to +40, upgrade time changed from 250 to 350,
stone cost changed from 50 to 100.
-New Unit:
-Infernal Soul:
-1600 max-hp, 6 regeneration
-40 armor value (metal)
-10 sight value
-250 movement speed
-60/140 damage value
-1 attack range value
-100 attackspeed value
-production time 100
-cost: 200 gold, 75 stone
-Special Ability: when it attacks it ignites the enemies around him
-Magic Buffs/Nerfs:
-Archmage Nerf: wood cost changed from 0 to 50.
-Norsemen Buffs/Nerfs:
-Battleaxe Buff: wood cost changed from 150 to 125.
-Swordman Adjust: gold cost changed from 125 to 100, wood cost changed from 75 to 100.
-Battleaxe Berserk Nerf: movement speed changed from 300 to 280, gold cost changed from 125 to 150.
-Swordman Berserk Adjust: movement speed changed from 240 to 250, gold cost changed from 150 to 175.
-Spearman Berserk Adjust: movement speed changed from 240 to 250, gold cost changed from 100 to 125.
-Thor Buff: max-hp changed from 4500 to 5000.
-Persian Buffs/Nerfs:
-Elephant Buff: max-hp changed from 3500 to 4000.
-Thunderstruck Elephant Buff: max-hp chamnged from 8000 to 8500.
-Romans Buffs/Nerfs:
-Tribune Buff: movement speed changed from 380 to 480.
-General Buff: max-hp changed from 3000 to 3500.
-Thunderstruck General Buff: max-hp changed from 8000 to 8500.
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Patch v2.9 Megaglest Improved Mod(15/03/21):
-Heroes Ranks kills cap changed from 16/34/52 to 30/45/60 (for melee heroes is 25/45/60).
-Increased the resources cost for the 1-Up from 1500 stone and 1500 wood to 2000 stone and 2000 wood (6000 to 7000 for the pollen).
-Bees Buffs/Nerfs:
-Swarm of Bees Adjust: max-hp value changed from 1500 to 1400, armor value changed from 40 to 30, attack damage changed from 100/180 to 110/190,
production time changed from 90 to 80, pollen cost changed from 225 to 200.
-Thunderstruck Queen Bee Buff: attack damage changed from 190/350 to 210/370.
-Egypt Buffs/Nerfs:
-Spearthrower Nerf: armor value changed from 20 to 15.
-Snake Nerf: max-hp value changed from 600 to 500, attack speed changed from 75 to 65.
-Upgrades:
-Summon Scarab Adjust: stone cost changed from 0 to 100; now affect the "Spearman and Spearthrower" too.
-Indian Buffs/Nerfs:
-Thunderstruck Shaman Buff: attack damage changed from 200/360 to 210/370.
-Magic Buffs/Nerfs:
-Thunderstruck Behemoth Buff: max-hp value changed from 10000 to 11000, attack damage changed from 280/520 to 300/500.
-Norsemen Buffs/Nerfs:
-Thunderstruck Thor Adjust: max-hp value changed from 8000 to 9500, now it need the Iron Upgrade.
-Persian Buffs/Nerfs:
-Thunderstruck Elephant Buff: max-hp value changed from 7000 to 8000.
-Romans Buffs/Nerfs:
-Thunderstruck General Buff: max-ho value changed from 7000 to 8000, attack damage changed from 170/330 to 180/340.
-Tech Buffs/Nerfs:
-Thunderstruck Battle Machine Buff: max-hp value changed from 8000 to 8500, ranged attack damage changed from 160/320 to 170/330.
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Patch v2.8 Megaglest Improved Mod(08/03/21):
-Increased the Max-hp for all the building by 1000/2000.
-Impact damage increased to wood and stone.
-For all Melee units increased the max-Hp value by 100, and for all the Ranged units increased by 10 the Damage.
-Bees Buffs/Nerfs:
-Beehive Barracks Buff: pollen cost changed from 375 to 325.
-Swarm of Bees Nerf: production time changed from 80 to 90.
-Upgrades:
-Better Bees Stings Nerf: pollen cost changed from 250 to 300.
-Magic Sharpening Nerf: pollen cost changed from 300 to 375.
-Piercing Stings Nerf: pollen cost changed from 250 to 300.
-Thick Skin Nerf: pollen cost changed from 300 to 375.
-Training Bees Nerf: pollen cost changed from 300 to 350.
-Norsemen Buffs/Nerfs:
-Spearman Berserk Nerf: gold cost changed from 75 to 100.
-Romans Buffs/Nerfs:
-Guard Buff: max-hp changed from 1300 to 1400.
-Fire Archer Nerf: armor value changed from 45 to 40, attack damage changed from 110/210 to 100/200.
-Thunderstruck General Buff: max-hp changed from 6500 to 7000.
-Survivor Buffs/Nerfs:
-Increased the max-Hp value for all the phases.
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Patch v2.7 Megaglest Improved Mod(23/02/21):
-Reduced the Armor for the Heroes and Thunderstruck Heroes, increased the max-hp for Heroes and Thunderstruck Heroes.
-Increased the value for the "Upgrade Production Speed" from 50 to 75; adjusted the icon.
-Increased the castle bonus dmg on heroes and survivor from 3.0 to 4.5 multiplier.
-Bees Buffs/Nerfs:
-Archer Bee Nerf: armor value changed from 25 to 20.
-Egypt Buffs/Nerfs:
-Snake Adjust: attack damage changed 100/200 to 120/220, armor value changed from 15 to 0.
-Pyramid: reduced the size of the structure.
-Scarab Nerf: armor value changed from 30 to 20.
-Thunderstruck Scarab Nerf: armor value changed from 40 to 30.
-Indian Buffs/Nerfs:
-Axe Thrower Nerf: armor value changed from 30 to 20.
-Upgrades:
-Advanced Iron Buff: max-hp changed from +50 to +75, armor value changed from +10 to +20.
-Norsemen Buffs/Nerfs:
-Upgrades:
-Advanced Iron Nerf: max-hp value changed from +150 to +100.
-Persian Buffs/Nerfs:
-Princess Nerf: gold cost changed from 75 to 100.
-Tech Buffs/Nerfs:
-Upgrades:
-Shield Level 1 Adjust: armor value changed from +10 to +15, gold cost changed from 50 to 100.
-Survivor Buffs/Nerfs:
-Starting gold changed from 0 to 25.
-Battlemage Buff: attack damage changed from 130/210 to 140/220.
-Technician Buff: attack damage changed from 140/220 to 150/230.
-Increased Morph time for Archamage and Catapult.
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Patch v2.6 Megaglest Improved Mod(18/02/21):
-Changed the kills count ranks for the thunderstruck heroes from 12/28/44 to 16/34/52.
-Bees Buffs/Nerfs:
-Warrior Bee Adjusted: max-hp value changed from 500 to 600, armor value changed from 25 to 15, attack damage changed from 60/120 to 50/110,
production time value changed from 40 to 25, pollen cost changed from 75 to 60.
-Swarm of Bees Adjust: max-hp value changed from 1400 to 1500, sight value changed from 9 to 10, pollen cost changed from 175 to 225.
-Adjusted the 3D model for the Beehive.
-Upgrades:
-Better Bee Stings Nerf: max-hp value changed from +100 to 0.
-Thick Skin Buff: armor value chaged from +20 to +30, pollen cost changed from 250 to 300.
-Indian Buffs/Nerfs:
-Shaman Nerf: damage changed from 250/370 to 240/360.
-Norsemen Buffs/Nerfs:
-Swordman Adjust: max-hp changed from 700 to 900, armor changed from 25 to 30, gold cost changed from 100 to 125.
-Swordman Berserk Adjust: max-hp changed from 1100 to 1300.
-Upgrades:
-Advanced Iron Adjust: max-hp value changed from +100 to +150, armor value changed from +15 to +20, stone cost now is 100;
now need the "Mead" and "Root" upgrades.
-Persian Buffs/Nerfs:
-Princess Adjust: attack damage changed from 70/130 to 50/110, production time changed from 60 to 50, gold cost changed from 100 to 75.
-Magician Buff: gold cost changed from 250 to 225.
-Flying Carpet Buff: production time changed from 190 to 180.
-Upgrades:
-Shield Adjust: max-hp value changed from +50 to +75, armor value changed from +25 to +30, gold cost changed from 100 to 150.
-Weapons Adjust: now affect the princess too, wood cost changed from 100 to 150.
-Survivor Buffs/Nerfs:
-Reduce the upgrade time value for the first phase, from 125 to 100.
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Patch v2.5 Megaglest Improved Mod(11/02/21):
-Now all the faction che produce "1-up" and get all the starting upgrades, but for a big cost.
-Increased the dmg from the castles to heroes, from 2.0 multiplier to 3.0.
-Bees Buffs/Nerfs:
-Queen Bee Nerf: pollen cost changed from 300 to 400.
-Thunderstruck Queen Bee Buff: max-hp changed from 3500 to 4000.
-Egypt Buffs/Nerfs:
-Thunderstruck Scarab Nerf: armor value changed from 60 to 50.
-Indian Buffs/Nerfs:
-Thunderstruck Shaman Nerf: attack damage changed from 240/400 to 200/360.
-Magic Buffs/Nerfs:
-Ghost Armor Adjust: gold cost changed from 200 to 150, wood cost changed from 0 to 50.
-Norsemen Buffs/Nerfs:
-Spearman Buff: wood cost changed from 50 to 35, production time value changed from 50 to 45.
-Persian Buffs/Nerfs:
-Stickfighter Nerf: attack damage changed from 80/160 to 60/140.
-Upgrades:
-Nails Adjust: now gives +50 max-hp, gold cost changed from 50 to 75.
-Magic Level 2 adjust: stone cost is now 50; now effect "Elephant and Thunderstruck Elephant" too.
-Survivor Buffs/Nerfs:
-Increased the max-hp got from the upgrades.
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Patch v2.4 Megaglest Improved Mod(01/02/21):
-Increased all the starting resources by 100.
-Increased the cost for all the structures by 100.
-Removed the healing aura for the Heroes.
-Increased the healing power aura for the Thunderstruck Heroes.
-Egypt Buffs/Nerfs:
-Snake Nerf: armor value changed from 20 to 15.
-Indian Buffs/Nerfs:
-Stickfighter Buff: production time vlaue changed from 20 to 18.
-Axe Indian Buff: max-hp value changed from 1000 to 1100.
-Magic Buffs/Nerfs:
-Daemon Buff: max-hp value changed from 500 to 600.
-Norsemen Buffs/Nerfs:
-Cudgel Lady Adjust: production time value changed from 30 to 20, gold cost changed from 50 to 40, wood cost changed from 25 to 20,
movement speed changed from 160 to 170, attack speed changed from 100 to 90, attack damage changed from 50/110 to 50/90.
-Persian Buffs/Nerfs:
-Fakir Buff: production time value changed from 24 to 22.
-Survivor Buffs/Nerfs:
-Removed the starting 25 gold.
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Patch v2.3 Megaglest Improved Mod(25/01/21):
-Changed the cost of the "Main Buildings" now the cost are the same amount for all.
-Fixed a problem for the "Norseman Cpu".
-Adjusted the behavior of all the Cpu.
-The gold amount in the resource changed from 6000 to 5000, stone amount in the resource changed fom 4000 to 3000,
wood amount in the resource changed from 1250 to 1000.
-Bees Buffs/Nerfs:
-Starting gold changed from 275 to 300.
-Defence Bee Tower Buff: pollen cost changed from 275 to 350, max unit count removed.
-Beehive Adjust: construction time value changed from 150 to 200, pollen cost changed from 300 to 450, max unit count removed;
Now can't produce anymore: Warrior Bee, Archer Bee, Swarm of Bees and Magic Bee.
-Apiary Buff: attack damage changed from 210/370 to 220/420, max unit count removed; Now can't produce anymore: Queen Bee.
-New Unit:
-Beehive Barrack: this structure its used to produce all the military units;
pollen cost is 275, construction time value is 100.
-Upgrade:
-Training Bees Nerf: production speed changed from +200 to +150.
-Egypt Buffs/Nerfs:
-Air Pyramid Buff: attack damage changed from 140/280 to 140/300.
-Indian Buffs/Nerfs:
-Totem Buff: attack damage changed from 150/290 to 160/320.
-Magic Buffs/Nerfs:
-Daemon Buff: production time changed from 35 to 25.
-Ghost Armor Adjust: armor value changed from 25 to 30, gold cost changed from 175 to 200.
-Ghost Armor Swordmaster Buff: attack damage changed from 130/210 to 140/220.
-Negromante Buff: gold cost changed from 200 to 225; Bad Daemon max-hp value changed from 600 to 650, armor changed from 15 to 20.
-Archamge Tower Buff: attack damage changed from 160/320 to 180/340.
-Upgrades:
-Hell Gate Nerf: armor value changed from +30 to +25.
-Norsemen Buffs/Nerfs:
-Mistletoe Tree Buff: attack damage changed from 150/290 to 160/320.
-Persian Buffs/Nerfs:
-Minaret Buff: attack damage changed from 150/290 to 160/320.
-Romans Buffs/Nerfs:
-Temple Adjust: construction time changed from 300 to 200, gold cost changed from 150 to 200, stone cost changed from 200 to 250.
-Eagle Pillar Buff: attack damage changed from 140/280 to 140/300.
-Most upgrades now also affect the "Thunderstruck General".
-Tech Buffs/Nerfs:
-Ballista Buff: attack damage changed from 200/400 to 220/420.
-Survivor Buffs/Nerfs:
-Increased the max-hp value for the Archamage and Catapult.
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Patch v2.2 Megaglest Improved Mod(18/01/21):
-Morph heroes into "Thunderstruck" gold cost changed from 400 to 300.
-Bees Buffs/Nerfs:
-Queen Bee Adjust: production time value changed from 220 to 260, pollen cost changed from 250 to 300, now can attack air units too.
-Egypt Buffs/Nerfs:
-Scarab adjust: max-hp changed from 1600 to 1800, gold cost changed from 200 to 250, wood cost changed from 0 to 100.
-Indian Buffs/Nerfs:
-Shaman Nerf: production time changed from 80 to 100, gold cost changed from 200 to 250, stone cost changed from 0 to 100, wood cost changed from 0 to 100.
-Magic Buffs/Nerfs:
-Wicker Behemoth Buff: wood cost changed from 200 to 100.
-Behemoth Nerf: gold cost changed from 200 to 250, stone cost changed from 0 to 100.
-Negromante: now this unit is produced in the "Summoner Guild".
-Library: limit unit removed.
-Norsemen Buffs/Nerfs:
-Swordman Berserk Nerf: attack damage changed from 100/180 to 80/160.
-Battleaxe Berserk Nerf: max-hp changed from 1400 to 1300; Lifesteal changed from 35 to 30.
-Thor Totem Buff: stone cost changed from 200 to 100.
-Thor Nerf: gold cost changed from 200 to 250, wood cost changed from 50 to 100.
-Persian Buffs/Nerfs:
-Elephant Nerf: gold cost changed from 225 to 250, wood cost changed from 200 to 100, stone cost changed from 0 to 100.
-Romans Buffs/Nerfs:
-General Adjust: gold cost changed from 300 to 250, wood cost changed from 200 to 100, stone cost changed from 0 to 100.
-Tech Buffs/Nerfs:
-Battlemachine Nerf: attack damage changed from 200/400 to 180/380, wood cost changed from 150 to 100, stone cost changed from 0 to 100.
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Patch v2.1 Megaglest Improved Mod(12/01/21):
-Bees Buffs/Nerfs:
-Beehive Buff: production speed changed from 200 to 300, construction time value changed from 180 to 150,
pollen cost changed from 225 to 300.
-Apiary Buff: production speed changed from 200 to 300, construction time value changed from 150 to 140,
pollen cost changed from 325 to 350.
-Worker Bee Nerf: production time value changed from 18 to 40.
-Archer Bee Nerf: production time value changed from 40 to 55, attack damage changed from 80/160 to 70/150.
-Warrior Bee Nerf: production time value changed from 30 to 40.
-Swarm of Bees Nerf: production time value changed from 65 to 80, armor value changed from 45 to 40.
-Magic Bee Buff: ep regeneration changed from 25 to 30.
-Queen Bee Nerf: armor value changed from 25 to 20, production time value chaged from 200 to 220.
-Thunderstruck Queen Bee Nerf: armor value changed from 50 to 45.
-Upgrades:
-Traning Bees Buff: production speed changed from +150 to +200.
-Egypt Buffs/Nerfs:
-Priest Buff: production time changed from 100 to 80.
-New Unit:
-Horus Scout:
-600 max-hp, 1 regeneration
-10 armor value
-12 sight value
-280 movement speed
-60/120 damage value
-6 attack range value
-50 attackspeed value
-production speed 50
-resource-requirements: 75 gold, 1 food
-Upgrades:
-Spear Weapons Buff: armor value changed from +15 to +20.
-Indian Buffs/Nerfs:
-Axe Indian Buff: max-hp value changed from 950 to 1000.
-Spearman Adjust: max-hp value changed from 850 to 800, armor value changed from 30 to 25, production time value changed from 40 to 35,
gold cost changed from 100 to 75 and wood cost changed from 75 to 50.
-Magic Buffs/Nerfs:
-Battlemage Buff: attack damage changed from 90/170 to 100/180.
-Negromante Buff: Bad Daemon attack damage changed from 60/140 to 70/150.
-Golem Buff: harvest speed changed from 400 to 500.
-Power Golem Buff: harvest speed changed from 600 to 700.
-Norsemen Buffs/Nerfs:
-Battleraxe Berserk Adjust: attack damage changed from 120/200 to 100/180, armor value changed from 55 to 50, attack speed changed from 240 to 220,
movement speed changed from 330 to 300, gold cost changed from 150 to 100 and wood cost changed from 75 to 150; Lifesteal changed from 30 to 35.
-Wild Sow Adjust: max-hp value changed from 700 to 800, armor value changed from 15 to 25, attack damage changed from 60/120 to 80/160, attack speed changed from 40 to 60,
production time value changed from 30 to 45, gold cost changed from 75 to 125; 3D model changed.
-Removed unit "Falconer".
-Upgrades:
-Advanced Iron Adjust: max-hp value changed from +50 to +100, armor value changed from +20 to +15.
-Persian Buffs/Nerfs:
-Princess Buff: attack damage changed from 60/120 to 70/130.
-Upgrades:
-Nails Buff: upgrade time value changed from 300 to 250.
-Romans Buffs/Nerfs:
-Archer Adjust: max-hp changed from 650 to 700, armor value changed from 15 to 10, production time changed from 60 to 50,
attack speed changed from 50 to 45, attack damage changed from 60/120 to 50/110, attack range changed from 9 to 10.
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Patch v2.0 Megaglest Improved Mod(04/01/21):
-The "Impact" type attack now deal 1.75 dmg to wood and 1.5 dmg to stone instead of 1.5 dmg to wood and 1.25 dmg to stone.
-Bees Buffs/Nerfs:
-Magic Bee Adjust: attack damage changed from 140/300 to 160/320, splash range changed from 3 to 2,
attack range changed from 10 to 9.
-changed all the 3D models and animations.
-Worker Bee: adjusted the animations.
-Warrior Bee Adjust: max-hp value changed from 600 to 500, attack damage changed from 60/100 to 60/120, attack speed changed from 140 to 80,
producion speed changed from 34 to 30, now doesn't use ep anymore; Adjusted the animations.
-Archer Bee Adjust: attack range changed from 4 to 5, attack speed changed from 110 to 60, now doesn't use ep anymore.
-Swarm of Bees Adjust: attack speed changed from 130 to 80, now doesn't use ep anymore.
-Queen Bee Nerf: attack range changed from 8 to 7.
-Thunderstruck Queen Bee Nerf: max-hp changed from 1500 to 1400, attack range changed from 9 to 8.
-Adjusted every 3D model for the structures.
-New Unit:
-Bee Bow:
-max-hp 1800 regeneration 3
-armor 20
-sight value 12
-damage value 200/350
-attack speed 40
-attack range 12
-construction time 120
-Upgrades:
-Magic Sharpening Buff: Now gives +1 attack range.
-Piercing Stings Nerf: attack damage changed from +50 to +40.
-Better Bees Stings Buff: now gives +100 max-hp.
-Indian Buffs/Nerfs:
-Beehive: adjusted the 3D model and the texture.
-Magic Buffs/Nerfs:
-New Unit:
-Ghost Armor Swordmaster:
-max-hp 850 regeneration 4
-armor 10
-sight value 10
-damage value 130/210
-attack speed 60
-attack range 7
-morph time 70
-gold cost 100(total cost is 275), 2 energy
-Upgreades that affect him are: Energy Sharpening, Hell Gate and Faster Movement.
-Norsemen Buffs/Nerfs:
-Crossbow Nerf: attack damage changed from 200/350 to 175/325.
-Battleaxe Adjust: max-hp value changed from 800 to 900, armor value changed from 40 to 45,
attack damage changed from 110/190 to 80/160, attack speed changed from 100 to 120.
-Battleaxe Berserk Adjust: max-hp value changed from 1100 to 1400, armor value changed from 50 to 55,
attack damage changed from 140/220 to 120/200, attack speed changed from 200 to 240.
-Valkyrie Buff: attack damage melee changed from 150/310 to 160/320.
-Flying Valkyrie Buff: attack range changed from 6 to 7.
-Persian Buffs/Nerfs:
-Snake Basket: adjusted the 3D model.
-Romans Buffs/Nerfs:
-Catapult Nerf: attack damage changed from 200/400 to 200/350.
-General Nerf: bonus aura attack damage changed from +30% to +20%.
-Thunderstruck General Nerf: bonus aura attack damage changed from +40% to +30%.
-Training Camp: adjusted the 3D model.
-Military Camp: adjusted the 3D model
-Tech Buffs/Nerfs:
-Catapult Nerf: attack damage changed from 200/400 to 200/350.
-Survivor Buffs/Nerfs:
-Total change for the survivor faction because it wasn't working.