Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Please help making MegaGlest rock-stable by testing the
pre-release snapshots
.
Home
Help
Search
Login
Register
MegaGlest Forum
»
Modding and game content creation
»
Mods
»
Making units with "BLENDER"
Pages: [
1
]
Print
Author
Topic: Making units with "BLENDER" (Read 2087 times)
bazyliszek00
Guest
Making units with "BLENDER"
«
on:
2 December 2005, 20:41:19 »
Listen, i'll have an problem: I'll have an Blender with script allows me to export-import *.g3d files, BUT
I CANNOT MODIFY UNITS!!!
yeah, i know, sorry for caps but i must make that sounds dramatic, arent ya?
«
Last Edit: 1 January 1970, 00:00:00 by bazyliszek00
»
Logged
alexjustdoit
Guest
(No subject)
«
Reply #1 on:
3 December 2005, 20:46:05 »
Ummm...You mean the attack and defense or like the textures or like all of it like changing the frame or something?
«
Last Edit: 1 January 1970, 00:00:00 by alexjustdoit
»
Logged
Print
Pages: [
1
]
MegaGlest Forum
»
Modding and game content creation
»
Mods
»
Making units with "BLENDER"
anything