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Selectable factions in scenarios

Started by HonzaCZ, 30 November 2024, 20:57:01

HonzaCZ

Being able to specify in the player declarations that a faction is selectable, perhaps by setting it as "*Random*" would be a great feature for certain scenarios, especially for multiplayer ones where you could have varied objectives but still play with your desired faction.

HonzaCZ

I just found out that creating a scenario with a nonexisting techtree will let you change all settings in the scenario and it will work normally (unless you select a techtree/faction with units you don't have and the scenario tries to include them, remove a player that is needed, etc. but if you don't try to break it then it works). It will throw an error you have to click away every time you click the arrow to change the scenario though.