Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Please help making MegaGlest rock-stable by testing the
pre-release snapshots
.
Home
Help
Search
Login
Register
MegaGlest Forum
»
Modding and game content creation
»
Mods
»
I've Created a 3D Camel Rider
Pages: [
1
]
Print
Author
Topic: I've Created a 3D Camel Rider (Read 270 times)
Earth-Breach
Battlemage
Posts: 34
A Mod Enthusiast
I've Created a 3D Camel Rider
«
on:
30 October 2025, 22:13:57 »
Like 12 years ago, I had tried to make a camel for the Egyptians faction but I failed.
I'm glad to announce that I tried again and rebuilt the importer/exporter for blender 5.1
Now Glest 2.0 project has the camel rider in the Egypt faction!
https://github.com/KeithSammut/glest-updated/raw/refs/heads/main/windows-installer-master.zip
Logged
Check Out My Scenarios By Clicking The Links Below:
https://forum.megaglest.org/index.php?topic=9896.0
https://forum.megaglest.org/index.php?topic=9842.0
https://forum.megaglest.org/index.php?topic=9861.0
titi
MegaGlest Team
Airship
Posts: 4,241
Re: I've Created a 3D Camel Rider
«
Reply #1 on:
3 November 2025, 17:55:36 »
nice! The rider looks a bit big. Maybe he can be smaller when sitting on the camel.
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
Print
Pages: [
1
]
MegaGlest Forum
»
Modding and game content creation
»
Mods
»
I've Created a 3D Camel Rider
anything