Author Topic: Propuestas i Preguntas  (Read 4452 times)

RainCT

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Propuestas i Preguntas
« on: 23 January 2006, 19:13:35 »
1.- Aporta algun beneficio tener la torre con el ataque desactivado?

2.- Cuando se podra guardar la partida?

3.- Se podria an-adir mas animales, como por ejemplo una gallina que ponga huevos. Tambien creo que los cerdos no deberi-an producir comida siempre, sino que cuando los hagas se esten un rato haciendose grande y luego los puedas matar para comer, la gallina duraria para siempre porque pone huevos y la vaca iria produciendo por la leche pero que haya tambien la opcion de sacrifiarla y obtener asi- mas cantidad de comida de repente.

4.- //edit: suprimo este punto ja que no habia visto que hay descuento al mejorar las unidades..

5.- Tambie-n estaria bien poder poner arqueros dentro de las torres, sumando asi- su ataque al de la torre. Asi-, estando en la torre, no podra-n ser atacados hasta que se rompa la torre.

6.- Se podria poner un boton en las fortalezas para que los trabajadores se escondan en la fortaleza y no puedan ser atacados. Tambie-n se podria an-adir la opcio-n de que se pueda crear arcos y guardarlos en la fortaleza, y asi- quando los ciutadanos se refugien en ella que gane algo de ataque por cada ciutadano (pero tampoco mucho, ya que no estara-n entrenados y los arcos seran muy simples).

7.- Creo seri-a u-til poder usar las teclas para ciertas acciones (por ejemplo, estando en los baracones, que si pulsas 'A' hagan un arquero, etc...).

8.- ¿Se puede quitar algo de transparencia al mapa? A mi- me resulta dificil verlo bien.

9.- Que se pueda acceder a las opciones del juego estando dentro de una partida, para poder reducir el consumo de recursos. Porque lo que me ha pasado es que he dejado al ZoneAlarm encendido porque ja me iba bien el Glest pero al tener unos cuantos edificis me iba lenti-ssimo :s (si no juego en el SuSe, que supongo que ira mejor).

10.- Que cuando le des a 'ESC' el juego se ponga en modo pausa.

Espero que algo les sea u-til. Saludos!

RainCT
www.eurion.net
« Last Edit: 2 February 2006, 19:26:01 by RainCT »

Mjateznik

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(No subject)
« Reply #1 on: 1 February 2006, 21:26:37 »
Translation would be apreciated.
« Last Edit: 1 January 1970, 00:00:00 by Mjateznik »

RainCT

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Re: Propuestas i Preguntas
« Reply #2 on: 2 February 2006, 19:24:58 »
Proposals and Questions

1.- Is there any benefit having the atack of the tower 'off'?

2.- When will it be possible to save the game?

3.- There could be add more animals, for example, a chicken. I also think that pigs doesn't have to produce food always, but grow and be sacrificed to eat it, the cow gives always food because she has milk but you can kill it to have more food, and the chicken the same (eggs).


5.- I think it will be good that you can put archers into the towers. So that they can atack but can't been atacked.

6.- You could add a button to shelter the workers in the 'castel' (i don't remember the name) so that they can't been atacked. It will also be good that you can produce arcs and store it in the 'castel' and when you shelt the people in it they can use it to atack (but they have a little atack because they aren't trained and the arcs are simple.

7.- Shortcut buttons.

8.- Less transparenci for the map. It's dificult to see it.

9.- That you can enter the game options during the game.

10.- That the game puts in pause mode when you press 'ESC'

I hope it will be usefull. Rewards!

RainCT
www.eurion.net
« Last Edit: 1 January 1970, 00:00:00 by RainCT »

Speedator

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« Reply #3 on: 2 February 2006, 20:54:44 »
2. There was a savegameimplementation. But the glest-team doesn't probably want to put it in the official release(because it is not their own work??) and now the downloadsite is down. Eventually you find someone in the forum, who has a copy of it.
« Last Edit: 1 January 1970, 00:00:00 by Speedator »

Mjateznik

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Re: Propuestas i Preguntas
« Reply #4 on: 3 February 2006, 20:22:05 »
1.- Could you, if there is no advantage please take this away and always have shooting on?

3.- I don't see any need of chickens and the idea that you have to kill the creatures will just make it more complicated and give the Tech faction a big disadvantage. I would also like it if you made it easier to see when your runing out of food, a beter indicator.


5.- I'm for this, aslong as its limited to 1-3 archers and in that case you should not be abel to shoot without the archers

6.- arcs? Im against.

7.- Shortcut buttons, yes please.

8.- It gets abit less transparent when you hold the cursor abowe it..
« Last Edit: 1 January 1970, 00:00:00 by Mjateznik »

RainCT

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Re: Propuestas i Preguntas
« Reply #5 on: 4 February 2006, 16:37:06 »
Quote from: "Mjateznik"
6.- arcs? Im against.



I mean that:
[/img]
« Last Edit: 1 January 1970, 00:00:00 by RainCT »

Mjateznik

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(No subject)
« Reply #6 on: 7 February 2006, 23:02:23 »
"Bow" is the correct word, and someone using it "archer". Not that I wish to be pretentios or mean, merely thought you should want to know. I don't know why the words is so diffrent...

I am abit skeptic, well maybe a few of them should be abel to hide but if to many can then it will become to powerfull.
« Last Edit: 1 January 1970, 00:00:00 by Mjateznik »

Mangudai

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(No subject)
« Reply #7 on: 9 March 2006, 05:47:37 »
I think the game would benefit if all sides had better defense.  I think the castle should have an attack similar to 3 archers.  Tech neads cheaper lower tech towers.  The wicker demon should have something like moving arms to whack infantry/horsemen.  Or maybe instead the wicker demon could explode on command doing a wave of damage.
« Last Edit: 1 January 1970, 00:00:00 by Mangudai »

Coz

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Re: Propuestas i Preguntas
« Reply #8 on: 9 March 2006, 21:30:24 »
Quote from: "RainCT"
1.- Is there any benefit having the atack of the tower 'off'?


To avoid battles.

If your towers attack enemy units which were just passing by and not targetting something you want to protect, they will go after your towers.

In a strategy game, details like these could make the difference between defeat and victory.
« Last Edit: 1 January 1970, 00:00:00 by Coz »