I've got an idea for total conversion mod and I'm wondering if the engine could handle it.
Each side picks a different monster type for their army. (Vampires, zombies, scarecrows, werewolves and shapechangers)
Now the twist is, the resources for your armies are people, regular humans. I'm thinking something like a mall or school that spawns wandering humans that you have to frighten into submission, collect, and bring back to your base for processing into more units for your army.
Could this work in Glest?
-LD