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MegaGlest Forum
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Vanilla Glest
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General discussion
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Why is it like this?
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Topic: Why is it like this? (Read 2787 times)
Yackemflaber
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Why is it like this?
«
on:
12 April 2006, 21:16:35 »
it explains it in the image, but why is that warning sign there? Shouldnt the human town have wizards dead around it? or is the idea to ward us humans off of the wizard's land?
im just a little confused
«
Last Edit: 1 January 1970, 00:00:00 by Yackemflaber
»
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tucho
Ornithopter
Posts: 369
(No subject)
«
Reply #1 on:
12 April 2006, 23:28:47 »
the tileset objets are random in each game, there are only some objects kinds: tree, rock, statue, etc but there are some models in each kinds and when you begin the game the engine put one of the random objects on his own position
«
Last Edit: 1 January 1970, 00:00:00 by tucho
»
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::www.artbytucho.com::
Yackemflaber
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(No subject)
«
Reply #2 on:
13 April 2006, 14:30:04 »
okay, thanks
«
Last Edit: 1 January 1970, 00:00:00 by Yackemflaber
»
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MegaGlest Forum
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Vanilla Glest
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Why is it like this?