Author Topic: error shadow mapping ?  (Read 4997 times)

tux-gamer

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error shadow mapping ?
« on: 26 April 2006, 04:42:37 »
i want use Shadow mapping, but when i choose  "Shadow Mapping" ,
 i have this error message:

Couldn't process event: OpenGL extension not supported: GL_ARB_shadow_ambient, required for Shadow Mapping

I already use the lattest Nvidia Driver.
i need help to get this work on my system, please ?

Here my spec:
VGA Driver : NVIDIA-Linux-x86-1.0-8756-pkg1.run
X.org         : xorg-6.9.0
Mesa3D     : 5.0.2
Kernel       : 2.6.14
Processor  : AMD Sempron 2200+
VGA Card   : GeForce 6200 128MB AGP 8X
« Last Edit: 1 January 1970, 00:00:00 by tux-gamer »

martiño

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« Reply #1 on: 26 April 2006, 22:23:39 »
Try projected shadows, they look almost the same and don't require this extension.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

tux-gamer

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« Reply #2 on: 27 April 2006, 06:23:14 »
if that look the same , why Shadow Mapping in "Shadow" menu choice?
and how to get "GL_ARB_shadow_ambient" extension?

thanks for the reply and the linux port.
« Last Edit: 1 January 1970, 00:00:00 by tux-gamer »

martiño

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« Reply #3 on: 27 April 2006, 21:14:23 »
Shadow maps are better, they provide shadows on everything, not just the terrain. And I find very weird that your video card doesn't support this extension, maybe is because of the Linux drivers, because my GeForceFX supported it in Windows.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

tux-gamer

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« Reply #4 on: 1 May 2006, 08:54:14 »
so it because of my linux driver  :cry:  :'(
i hope in future, nvidia will provide it.
thanks for the reply.
« Last Edit: 1 January 1970, 00:00:00 by tux-gamer »

martiño

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« Reply #5 on: 1 May 2006, 22:47:02 »
What version of OpenGL does yout driver support? Maybe your card supports it but not as an extension and I should make some changes to the game code. (You can check that in the api-info section of glest main menu)
« Last Edit: 1 January 1970, 00:00:00 by martiño »

gattschardo

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« Reply #6 on: 15 November 2006, 16:31:58 »
must be the fault of the linux driver, 'cause the same error occurs with my linux nvidia driver, too, if i turn shadow mapping on... :(
« Last Edit: 19 June 2016, 06:48:17 by filux »