Hi!
I was trying to add some extra units and buildings to glest, so I tried to make a dragon promote to a more powerful one (Fireborn's death dragon, to be precise), just trying to get the hang of it.
So what I did was copy the morph code into the dragon's xml, change it to this:
<command>
<type value="morph"/>
<name value="promote_to_death_dragon"/>
<image path="../death_dragon/images/dragon.bmp"/>
<unit-requirements/>
<upgrade-requirements/>
<morph-skill value="morph_skill"/>
<morph-unit name= "death_dragon"/>
<discount value="0"/>
</command>
I thought this should work but when loading, the game goes down and I get an error like "no skill morph_skill"...
Anyone know what I'm doing wrong? ^^