Author Topic: Program closes if too many units are made in an area  (Read 3406 times)

Wolf Dreamer

  • Guest
Program closes if too many units are made in an area
« on: 10 June 2006, 13:27:07 »
Anyone else have this problem?  If you make too many units, does it suddenly freeze up, only your castle visible all other buildings and all of the units vanishing, then a few moments later it crashes?

It just happened for the second time on me.
« Last Edit: 1 January 1970, 00:00:00 by Wolf Dreamer »

Enigma

  • Guest
(No subject)
« Reply #1 on: 10 June 2006, 13:38:49 »
never experienced something like it... how many units do you think there were?
« Last Edit: 1 January 1970, 00:00:00 by Enigma »

Wolf Dreamer

  • Guest
(No subject)
« Reply #2 on: 10 June 2006, 14:06:37 »
I just tried to recreate it, and it didn't happen.

Perhaps if you have harvested the maximum amount of resources, but your workers keep bringing in more for a time.  That might've been a factor since both times I believe I had maxed out gold, among other things.
« Last Edit: 1 January 1970, 00:00:00 by Wolf Dreamer »

HomerJ

  • Guest
(No subject)
« Reply #3 on: 10 June 2006, 21:22:43 »
I've only seen the game slow down on me when there were too many units on the field...
« Last Edit: 1 January 1970, 00:00:00 by HomerJ »

Enigma

  • Guest
(No subject)
« Reply #4 on: 11 June 2006, 09:37:11 »
... no problems here:

« Last Edit: 1 January 1970, 00:00:00 by Enigma »

 

anything