Hello toph,
thank you for your answer. :wink:
texture_Map #3.tga exist
in his model folder.
I think that is a strange file name,
with blank and # inside.
Greetings, Fusselbaer
Update:Yiiipiii!
Now Glest is running with the
Glest_Extension_Pikemod_Pack! :twisted:
Take a carefully look at: "texture_Map #3.tga",
there is a wonderfull upercase Char "
M" inside. :wink:
If running my Glest install with the Unics pimped
Glest_Extension_Pikemod_Pack good,
perhaps i can repack the Glest_Extension_Pikemod_Pack_For_Unix.
Now i only ask me, if inside the
upgrades/pike_level_2/pike_level_2.xml
call the pike_2.bmp from his own images folder
or realy the sword2.bmp from the
upgrades/sword_level_2/images folder?
(there are no ../sword_level_2/
before "images/sword2.bmp")
OK, for now, i must play a lot for testing purpose.