Author Topic: tech stronger than magic?  (Read 62928 times)

bleakshaft

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tech stronger than magic?
« on: 16 August 2006, 21:48:36 »
Hi, I'm french. I always win with the techs, but it's very difficult with the magics... Are the techs stronger than the magics?
Thanx! Yhis game is great. :P
« Last Edit: 1 January 1970, 00:00:00 by bleakshaft »

Herr_Alien

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« Reply #1 on: 17 August 2006, 06:17:36 »
I don't think so. I managed to win with the magics on all maps :)
 The issue is resources and attack. Grab all the resources you can find, build
a Mage Tower near as many reaource stashes as possible.
Keep your summoners busy producing units, especially the Magic Armour.
These warriors are quite the tough hombres and can take a lot of punishment
and stil level down buildings. And try to have the edge and keep attacking.
« Last Edit: 1 January 1970, 00:00:00 by Herr_Alien »

martiño

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« Reply #2 on: 15 September 2006, 20:21:49 »
The magic faction is more difficult to play with, especially for the AI, but is really powerfull once you know a few tricks.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

Chimaira

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« Reply #3 on: 10 October 2006, 15:00:46 »
I play Age of Mythology, and it taught me how to handle these onslaughts, you just need to constantly produce, making farms and mining and chopping wood.
« Last Edit: 1 January 1970, 00:00:00 by Chimaira »

chrisw

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« Reply #4 on: 17 November 2006, 08:50:50 »
Dragons!!! Thats the trick. If you want to win with Magic just build Dragons... Forget any of the other units (except initiates, to do all the resources gathering, and a couple of summoners, to build the dragons with) and spend ALL your resources getting Dragons. once you have about 4 or 5 dragons you can withstand any attack launched at you from a non-ultra opponent, with 8-10 dragons you can successfully attack any non-ultra opponent.

Ultras are a little more difficult and require a tactical use of the dragons once you attack but it is still relatively easy, once you have realised the tactic.

On some positions on some maps you will be attacked before you manage to build any dragons, but 3 or 4 demons and your battle mage tactically positioned with your Golum should successfully defend any attack until you get enough dragons together. Your Golum is your key defensive unit, position it well right at the beginning and don't let it wander off!!!

Make sure you do not waste any time. Be as efficient as possible in collecting all the resources you need in order to build what you need in order to get dragons.

The only standard map where this does not work is 'Island siege' when you start in the default position. You get attacked too quickly from multiple opponents. The way to defeat this one is to focus on building Golums in the first instance. You will need at least two in the north west entrance (preferably three), two in the south west entrance and at least one in the south east entrance. Possibly another one somewhere in the middle of your territory. You will get attacked before you manage to set this up but your start Golum and a couple of demons and your battle mage should be able to fend this on off if positioned correctly right at the beginning of the game. This tactic also works against 3 ultra opponents but it does get rather frantic and you will loose some of your Golums so make sure you have the resources to build more!

Using the tactics above (and slight variations on the theme) I have won from every position on every map that I have played as Magic against 3 ultra opponents
« Last Edit: 1 January 1970, 00:00:00 by chrisw »

Thetargos

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« Reply #5 on: 17 November 2006, 16:29:16 »
I actually found it easier to play with the magics than the techs. The trick is to keep producing units and keep gathering resources to spend on said units. Contain the first rush with your basic units (daemons, battle mages) but quickly build up through the tech tree to get the more poweful units, especially more summoners and ancient armors (or magic armors?), then have a bunch of initiates turn into battle mages, that should be enough to contain a second rush, while you build up through the more complex units with the library and the tower to get the archmages and dragons.
« Last Edit: 1 January 1970, 00:00:00 by Thetargos »

Draaglom

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« Reply #6 on: 10 December 2006, 12:28:55 »
Quote from: "Chimaira"
I play Age of Mythology, and it taught me how to handle these onslaughts, you just need to constantly produce, making farms and mining and chopping wood.

Yay! another AOM player!
« Last Edit: 1 January 1970, 00:00:00 by Draaglom »

evil-Baxter

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« Reply #7 on: 8 January 2007, 10:10:23 »
yay its draag hey draag yes its me Baxter from PDS
« Last Edit: 1 January 1970, 00:00:00 by evil-Baxter »

rudravishnu

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« Reply #8 on: 4 March 2007, 02:02:55 »
tech have advantage and disadvantage over magic but if you can create more battlemages(20 units should be enough for one on one)you can win with ease.donot create those drake-riders it just waste of resouece
« Last Edit: 1 January 1970, 00:00:00 by rudravishnu »

andyglest

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« Reply #9 on: 19 May 2007, 22:59:20 »
the best way is this: begin a game with this:
1. human - magic - team 1
2. cpu ultra - magic - team 1
3. cpu ultra - tech - team 1
4. closed

now watch how the cpu ultra plays and do the same. also, while playing u can watch and a tech.

firt make many initiates, few deamons, start building enery sources, then summoner guild, then libary. at same time make few battlemages. attack with 10 battlemages and 5-6 deamons, 5-6 magic armors and a 1-2 drakers

magic and tech are same difficulty, just u need to learn how to use it. for begginers tech is easier because it is like real life, but magic doesnt exist in real life, so u need to explore that imagination.
« Last Edit: 1 January 1970, 00:00:00 by andyglest »

Aquilia

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« Reply #10 on: 20 May 2007, 08:42:18 »
I prefer tech anyway.....
I tried magic once, and I won, but with tech I won quicker
« Last Edit: 1 January 1970, 00:00:00 by Aquilia »

jbr

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« Reply #11 on: 20 May 2007, 17:44:39 »
When I played the first time, I played as magic. I lost, but I kept trying to use magic and therefore have a certain psychological familiarity with the magic faction. To me in the game, magic is like home and playing as tech is an alien experience.

It seems to me that most people base their experiences in the game off playing as tech. Is that true?
« Last Edit: 1 January 1970, 00:00:00 by jbr »

globsfer

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« Reply #12 on: 3 June 2007, 12:28:30 »
you forget regeneration: you don't spend resources to recover units and that's a huge advantage over techs, because you can spend that gold in producing new dragons
imo magic are definitely stronger
in addiction they're also easier to play because you don't have to worry about food for soldiers who suddenly die infact they just don't let you create units and they also give you back energy when someone has died
« Last Edit: 1 January 1970, 00:00:00 by globsfer »

andrewchang

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« Reply #13 on: 24 April 2008, 00:06:25 »
POST ON GLEST WIKI
« Last Edit: 1 January 1970, 00:00:00 by andrewchang »

you-just-got-owned

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« Reply #14 on: 24 April 2008, 18:55:00 »
i think tech are harder because u need to get lumber and gold to produce units, but with magic, most of the units only needed gold to produce, but tech, you need to spend alot of gold and lumber in order to produce some units, for magic, there are like 2 stages of production, stage one, initates, and summoners, u can upgrade them to have the initates to become batlemages then up again to become arch mages, which is easier to use, and for the summoners, you can upgrade them to become drake riders, which is fast at speed. but for the tech, only the swordmans can be upgraded, besides the technicans, also, the mages are almost all long distance attacks which makes then stand a better chance to survive, and for techs, you need to produce cows/ pigs to keep the units production, but for magic, you only need to build energysource, and one energy source can give you 14 spaces for more units,but for techs, pigs only gives 5 and cows only gives 10 and the farm give 9, that is far below the magic side!


hope this helps  :D
« Last Edit: 1 January 1970, 00:00:00 by you-just-got-owned »

ZaggyDad

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« Reply #15 on: 24 April 2008, 20:01:04 »
Well, Magic uses tons of stone compared to Tech with wood. It's rather annoying, because I'm so used to getting wood instead of stone.

~Zaggy
« Last Edit: 1 January 1970, 00:00:00 by ZaggyDad »

orion

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« Reply #16 on: 24 April 2008, 20:07:48 »
In my opinion, Magic is equal to tech. In the irc, I was playing with someone who was trying to convince me that tech was better than magic because I kept beating him. Later, we decided to switch faction (I would play with magic, and he, tech). I still won. I think all that matters is skill.
« Last Edit: 1 January 1970, 00:00:00 by orion »

ZaggyDad

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« Reply #17 on: 24 April 2008, 20:35:14 »
Yeah... I agree. And you need the skill to switch between getting stone and wood on the different factions, too (which I'm terrible at).

~Zaggy
« Last Edit: 26 May 2008, 16:05:57 by ZaggyDad »

escronter

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« Reply #18 on: 26 May 2008, 15:20:05 »
hi i'm a linux glest payer i've got the opositte problem i never win with tech because magic's got daemons faster than tech's got guards and swordman
« Last Edit: 1 January 1970, 00:00:00 by escronter »

ZaggyDad

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« Reply #19 on: 26 May 2008, 16:07:32 »
Get archers, then. They're good against daemons. [If they are not moving - @kukac@]

~Zaggy
« Last Edit: 1 January 1970, 00:00:00 by ZaggyDad »

MrBlack

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« Reply #20 on: 26 May 2008, 21:13:20 »
I think that it's just a matter of who's play style is suited best for which faction    :p
« Last Edit: 1 January 1970, 00:00:00 by MrBlack »

orion

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« Reply #21 on: 26 May 2008, 21:19:18 »
I agree with MrBlack
« Last Edit: 1 January 1970, 00:00:00 by orion »

acoyauh

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« Reply #22 on: 28 May 2008, 17:48:10 »
Quote from: "jbr"
When I played the first time, I played as magic. I lost, but I kept trying to use magic and therefore have a certain psychological familiarity with the magic faction. To me in the game, magic is like home and playing as tech is an alien experience.

It seems to me that most people base their experiences in the game off playing as tech. Is that true?


Same here. Learned with magic, and although I have played all maps as tech too, I feel more at home with magic.
YEARS ago when I played AD&D I always used mages so I identify easier with them, even though I'm an engineer today :D
« Last Edit: 1 January 1970, 00:00:00 by acoyauh »

osiris

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« Reply #23 on: 4 June 2008, 00:36:27 »
in my opinion, they are equal.
tech uses gold and wood, while magic uses gold and stone.
basic tech troops: swordsman, archer, guard.
basic magic troops: daemon, battlemage, magic armor.
ultimate tech troops: robot thingy, airship, ornithoper.
ultimate magic troops: behemoth, dragon, archmage.
« Last Edit: 1 January 1970, 00:00:00 by osiris »

Túrin Turambar

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« Reply #24 on: 15 June 2008, 18:01:02 »
Personally, I think that Tech is weaker than Magic.  I also think that it is easier to gain more strength with tech faster than with magic.  For instance, it takes much more time to create archmages than it does horsemen and technicians.  I don't know, just my thoughts.

~Túrin
« Last Edit: 1 January 1970, 00:00:00 by Túrin Turambar »

 

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