No magic is stronger! Battlemages always seem to fight about 1 to 2 units before death compared to an archer who has a mere average of 1. Magic are WAY stronger, they already have high armour bonus early in game and have regen too! Tech units must research just to get the same amount of power. Drake riders are equivalent to horsemen both with attack range, close hp and speed. Only thing is that the drake gets 50 armour straight away and it takes research for the horseman to get the same.
@ Sir modman I do think that magic beat tech early, the AI is just a pain, sometimes it just sits in a state where it makes so much daemons, battlemages, ghost armors and drakes. Other times the AI makes dragons and archmages. I played 2 on 2 in the conflict map and the tech wave would always beat me and my ally's magic army. We would lose and this was on Ultra.
Tech is easy for me but im just not satisfied with the power. Its just like riding a controllable ship with moderate speed but you just want more! Magic on the other hand is a somewhat more difficult to control ship with fast speed. Magic in my opinion have the weakest form of defense, the summoners cannot hold up against an army destroying their base. And when the AI makes all the initiates attack, he is just making the Tech have more ELITE units!
I just prefer magic because it mainly requires gold, not having to worry about wood, though for most units I make, they use gold.