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MegaGlest Forum
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Horrible Accuracy
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Topic: Horrible Accuracy (Read 1467 times)
Blueblaze
Guest
Horrible Accuracy
«
on:
14 October 2006, 20:13:10 »
Anyone besides me notice how if someone is charging a ranged unit, the ranged unit always misses. Seems to me thats sort of unrealistic and puts any ranged unit at a disadvantage since he has to wait til the enemy stops to hit them. Is there a way to modify this so that the arrows hit people in movement?
«
Last Edit: 1 January 1970, 00:00:00 by Blueblaze
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tucho
Ornithopter
Posts: 369
(No subject)
«
Reply #1 on:
15 October 2006, 04:37:05 »
You can increase the arrow's speed, by this way the arrow alwais catch up his target.
«
Last Edit: 1 January 1970, 00:00:00 by tucho
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::www.artbytucho.com::
Blueblaze
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(No subject)
«
Reply #2 on:
15 October 2006, 17:47:05 »
Yeah, I was playing around with that yesterday, also I thought up the idea of making the arrow have splash damage, but makes it so it only damages the unit getting attacked. This way the arrow always hits and does damage to that one unit.
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Last Edit: 1 January 1970, 00:00:00 by Blueblaze
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Horrible Accuracy