Author Topic: Testing missing file situation  (Read 1533 times)

hailstone

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Testing missing file situation
« on: 24 February 2007, 09:50:44 »
I changed the name of a model to see what would happen.

I typed glest into the shell to start it. It worked until it tried to load the file after I pushed the "play now" button. It crashed and displayed the message "Error opening 3d model file
Segmentation fault", in the shell.

I think a better way to handle this would be to display a message within the game saying "Error opening 3d model file: " then the file and asking if the player would like to continue.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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rudravishnu

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« Reply #1 on: 4 March 2007, 01:31:07 »
Same thing happened to me,but i did not just delete file or renamed but i replaced another file with same name(i replaced the images with another one)and i also got same error massage :O
« Last Edit: 19 June 2016, 07:29:45 by filux »

 

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