Your help in translating MegaGlest is much appreciated.
I found this on the forum. http://www.glest.org/glest_board/postin ... ply&t=1717
Because Mac OS X is, unlike its predecessors, based on UNIX, most software packages written for BSD or Linux can be recompiled to run on it.
From Wkipedia on Mac OS X:QuoteBecause Mac OS X is, unlike its predecessors, based on UNIX, most software packages written for BSD or Linux can be recompiled to run on it.
Changes might be needed in the Jamconfig.
Libraries needed to compile the Glest code:Windows OpenGL: opengl32.lib, glu32.libDirectX 9 SDK: dsound.lib, dxguid.libXerces C++: An XML parser, can be downloaded from: http://xml.apache.org/.Ogg Vorbis Win32 SDK: Ogg audio files decoder, can be downloaded from http://www.vorbis.com/SGI OpenGL SDK: SDK for accessing OpenGL +1.1 and extension functionality: http://oss.sgi.com/projects/ogl-sample/sdk.html. (Files used: gl.h, glu.h, glprocs.h, glprocs.c)
i already installed the libraries with macports because i couldnt find all of them with fink. Im a noob at this and i just figured out that you have to do aclocal and autoconf before ./configure. When i do aclocal and autoconf before ./configure i get a bit further.MacBookPro:~/glest/mk/linux jjb$ lsJamfile Jamrules autogen.sh configure.ac glest.ini makerelease.sh mkMacBookPro:~/glest/mk/linux jjb$ aclocalMacBookPro:~/glest/mk/linux jjb$ autoconfconfigure.ac:58: error: possibly undefined macro: AC_MSG_ERROR If this token and others are legitimate, please use m4_pattern_allow. See the Autoconf documentation.configure.ac:140: error: possibly undefined macro: AC_INIT_JAMWhat do those two errors mean?