Author Topic: graphics; retexture inside;  (Read 1719 times)

theotherhiveking

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graphics; retexture inside;
« on: 1 April 2007, 19:25:11 »
hi,  i registered in this page long time ago with other nick, i posted a tileset (the one u can see in the glest life mod's screnshots).
i didn't posted more beacuse i forget my password.

now i have some questions about graphics.

my card does not support the shadow mapping (nvidia 7500 le) this is normal?

when workers take the resorce bag of the floor, the bag  grows and gets a lot bigger without any reason.

also i did this retexture:   http://rapidshare.com/files/23856521/te ... r.tga.html
« Last Edit: 1 January 1970, 00:00:00 by theotherhiveking »

firedeathbot

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?
« Reply #1 on: 1 April 2007, 22:13:01 »
i have no idea why in get bigger
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

theotherhiveking

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« Reply #2 on: 2 April 2007, 12:39:29 »
i think it's because the model.


screenshot:
« Last Edit: 1 January 1970, 00:00:00 by theotherhiveking »

theotherhiveking

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« Reply #3 on: 2 April 2007, 15:09:55 »
im trying to retexture the swordman too
« Last Edit: 1 January 1970, 00:00:00 by theotherhiveking »